Prey 360 vs Prey PC from Gameinformer

Optimusv2
Optimusv2
Since 6908 Days
http://gameinformer.com/News/Story/200606/N06.0629...

First off this is the rig they are running for the pc version.
For the comparison, our PC was running in 1600 x 1200 in widescreen mode with all the bells and whistles turned on. The video card in the PC was one of the brand new XFX NVidia GeForce 7950 GX2 with a whopping gig of RAM. Needless to say, this card could handle this game well.
That gpu is 2 gpus in one. They got around 25-45 fps the 360 got around 25-30fps no noticeable drops from their play through. The pc version is sharper in terms of textures etc which is to be expected 1 gig of ram a gpu like that and the 360 version is just a port, but from what they say its one of the best ports on the 360 aside from Call of Duty 2.
In reply to

[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]

roxwell - PuS3Y
roxwell
Since 6964 Days
I had a go of the demo last night and thought it looked and played great.
My PC would explode if I tried to play it on there :/
Good game, not tried the multiplayer yet but so far good demo.
In reply to

Don't touch that Squirrels nuts! Fanboy=Ban boy.

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7016 Days
Only problem the 360 seems to have as far as texture quality goes is anisotropic filtering--I'm not sure what the big deal is, but it seems to me that it's more or less no where to be found in most of my games..I'm not sure it's really that big of a deal to most people--more of a graphics whore pet peave to me.

Otherwise the only other significant difference in Prey I noticed was a bit of aliasing here and there (like on the tractor beams in the begining. Overall I think the 360 version holds up pretty well--especially next to the Quake 4 port.

GX2's are pretty nice.
In reply to
Acert93 - Mr. Bad Cop
Acert93
Since 6986 Days
Having played the PC demo, the Xbox 360 version doesn't quite match up. Textures aren't quite as sharp, though the framerate seems roughly comparable. However, that largely depends on what kind of PC you're running the game on. The framerate in the Xbox 360 version hasn't stuttered so far, but on higher end PCs you'll be treated to a smoother overall experience, with better textures to boot. Still, the Xbox 360 version is looking really good. The expansive environments and lighting effects have been impressive so far, as well as the enemy animations.
http://xbox360.ign.com/articles/716/716021p2.html
In reply to

Now that I retired I can play more MGS games.

Optimusv2
Optimusv2
Since 6908 Days
Yea I read that already, but it is a port afterall done by a different team, but even so the pc has alot more ram among other things.

Having seen prey being played during E3 on g4tv blown up on my hdtv I'm sure the game looks awesome either way and runs flawlessly. As we know not everyone will have those powerful pcs, so the 360 version could get most of the sales.
In reply to

[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]

Optimusv2
Optimusv2
Since 6908 Days
Come to think of it the comparison's aren't even fair considering I can activate adaptive antialiasing (a much better form of antialiasing) and High Quality AF a much improved version of AF which improves the sharpness of textures etc on my x1900xtx.

Its no wonder the pc version would look better. I was going to bed, but figured i'd test the prey pc demo first. Tomorrow i'll finish downloading the 360 version and see.
In reply to

[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]

Jollipop
Jollipop
Since 6899 Days
I wasn't that impressed graphically by the demo, it was ok i suppose.

Actually enjoyed the gameplay though, i prefer slow FPS games like this.
In reply to
roxwell - PuS3Y
roxwell
Since 6964 Days
*falls over*

Jolli likes an FPS, well I never.
I can see a pre-order of Halo 3 comming up :)
In reply to

Don't touch that Squirrels nuts! Fanboy=Ban boy.

Freniger
Since 7031 Days
I have played both the PC and 360 demos, and they are pretty close. The PC version offers higher resolutions and AF, but other than that they are about the same. I enjoyed both demos very much, and I can't decide which version I will get.
In reply to
Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Since 6861 Days
I can't notice a huge difference between it running on my 6800 GT and on my 360, except my PC gets better framerate. Granted, my 360 was running the game in 1080i and my 6800 was only running at 1280x1024. All the technical mumbo jumbo got lost somewhere along the drooling while I was playing it on my HDTV. With some adjustment of the controls, I think I could see myself playing this on 360 over my PC.
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Gamer's Fate: http://www.tourfilms.com/gamesfate/

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Jollipop
Jollipop
Since 6899 Days
Posted by roxwell
*falls over*

Jolli likes an FPS, well I never.
I can see a pre-order of Halo 3 comming up :)
I very much doubt that , Halo is too fast for me (especially with a controller) give me a keyboard and mouse and i may consider it.
In reply to
Optimusv2
Optimusv2
Since 6908 Days
Well I was running it on my x1900xtx last night. To be as unfair to the 360 version as possible I enabled adaptive antialiasing which is a much better form of AA and High Quality AF.

I'll say this the AA is definetly better on the pc version (well of course with adaptive AA) The textures to me on the 360 and pc version seem very similar except everything is sharper on the pc probably due to the better AA to get a better indication of pc vs 360 textures and all I'd have to play the game at night too much sunlight getting in here. The pc version is DEFINETLY the more smoother of the 2, but seeing this game played on the 360 at E3 on g4tv I know thats just an issue with the demo the final build definitly will run smoother than the demo did.

All in all I give the advantage to the pc version, but the 360 version is doing a pretty damn good job as well for a port. Its very close to the pc version. The fact that not many might have a pc powerful enough the 360 version could get more mileage, but only time will tell, but the game is doing pretty well on the 360.

Again this game is no graphical powerhouse its just showing great use of the doom3 engine. Graphically even Blue Dragon looks better or even Ghost Recon or Lost Planet which everyone probably could've guessed. The doom3 engine doesn't look as impressive as it use to.
In reply to

[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]

lukasblue
lukasblue
Since 6762 Days
i heard somewhere that 360 has "adoptive aa", i think dave mentioned this. All this is prolly the issue of bandwith and streaming textures from dvd, overall good show from 360 (though it could be better with efficient texture managment)

edit: not adoptive "aa", but "af", yeah rock and roll
In reply to
LEBATO - IS WRONG
LEBATO
Since 7137 Days
I haven't read what you people have said so far, but let me say that the x360 demo during multiplayer, if there are more than 6 people the lag is uncontrollable, it simply is unplayable, it's awful, my worst experience with lag ever.

The game seems to always be lagging, I created a server with a limit of 6, that way I would not get that much lag, but other people do get lag. I then created another match with 4 and while the game always has this tendency to lag, it was "playable", so in other words, unless they fix that by release (the game has gone gold, so who knows), the multiplayer will be limited to 4 player matches and I think that's horrible. Hell, 8 players only is horrible to begin with.

The weapons work well and the spirit walk adds to the multiplayer, but it's a shame it's so short on players, and a shame that there's so much lag.
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Did you agree with me? Yes, No? Visit http://www.lebato.blogspot.com and see if we agree on something.

rjcc
rjcc
Since 7033 Days
I dunno, I only played with 6 last night, but had no problems with lag at all.
In reply to
FireWire - IEEE 1394
FireWire
Since 7016 Days
I find it a very enjoyable demo. Graphics are ok, not superb, but i really REALLY like the gameplay idea's they've worked out in the game: the wall walking is excellent, the portals are cool and the spirit walking is also nicely done

Gameplay is very nice, but i won't buy this game :) i'll save my money for saints row
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"This is your life and it's ending one minute at a time" --- Tyler Durden --- Fight Club

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RC_Master
RC_Master
Since 6918 Days
Posted by LEBATO
I haven't read what you people have said so far, but let me say that the x360 demo during multiplayer, if there are more than 6 people the lag is uncontrollable, it simply is unplayable, it's awful, my worst experience with lag ever.
Thats really weird. When i played the PC demo on multiprey I didn't get any lag what-so-ever. Even with the full 8 players for the whole time. A lot of people seem to have been complaining about how the 360 version lags a lot online. But my experience with the PC version has been really good.

Hmm, i don't know, maybe i picked a dedicated server. *shrugs*

btw, from what i read on an IGN preview, the game gets better looking as it goes on.

And i still like wall-walking ;)
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Ignorance is the true enemy of all things.

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7016 Days
Posted by RC_Master
Thats really weird. When i played the PC demo on multiprey I didn't get any lag what-so-ever. Even with the full 8 players for the whole time. A lot of people seem to have been complaining about how the 360 version lags a lot online. But my experience with the PC version has been really good.

Hmm, i don't know, maybe i picked a dedicated server. *shrugs*

btw, from what i read on an IGN preview, the game gets better looking as it goes on.

And i still like wall-walking ;)
You just got lucky--I had a decent amount of lag problems on the PC version while in p2p mode, and the host ALWAYS won. Dedicated servers seem to be 16 players.
In reply to
Acert93 - Mr. Bad Cop
Acert93
Since 6986 Days
PC online was horrible for me the only time I tried. I tested like 3 different servers... don't think I have been on a ded server yet though.
In reply to

Now that I retired I can play more MGS games.

Jollipop
Jollipop
Since 6899 Days
Is it just me..

But when comparing a PC game to a 360 game would it not be wise to use the same resolutions ? (both 720p)

It's obvious that the PC version (with higher resolution settings) will look better because the first thing you notice is the clarity difference.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7016 Days
Posted by Jollipop
Is it just me..

But when comparing a PC game to a 360 game would it not be wise to use the same resolutions ? (both 720p)

It's obvious that the PC version (with higher resolution settings) will look better because the first thing you notice is the clarity difference.
So it's only fair then to turn of Anisotropic filtering and high levels of anti-aliasing too? That seems sorta silly--it's like saying it's only fair to compare them if you gimp the PC's image quality down to the same level..in which case, of course, they'd look identicle and then we'd just be comparing pure performance.
In reply to
Jollipop
Jollipop
Since 6899 Days
Blah ... in fact why compare them at all ..

It's a ported game then doesn't really take advantage of the 360.

My point was that resolution is probably the most obvious improvement and with good reason because your eyes pick up on it first.

I meant leave all the settings on high and put the resoultion to 720p, the PC version would look better obviously but it would give a more realistic example in terms of a comparison. (at least in my eyes)
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