Prey 360 vs Prey PC from Gameinformer

Optimusv2
Optimusv2
Inscrit depuis 6908 Jours
http://gameinformer.com/News/Story/200606/N06.0629...

First off this is the rig they are running for the pc version.
For the comparison, our PC was running in 1600 x 1200 in widescreen mode with all the bells and whistles turned on. The video card in the PC was one of the brand new XFX NVidia GeForce 7950 GX2 with a whopping gig of RAM. Needless to say, this card could handle this game well.
That gpu is 2 gpus in one. They got around 25-45 fps the 360 got around 25-30fps no noticeable drops from their play through. The pc version is sharper in terms of textures etc which is to be expected 1 gig of ram a gpu like that and the 360 version is just a port, but from what they say its one of the best ports on the 360 aside from Call of Duty 2.
En réponse à

[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]

roxwell - PuS3Y
roxwell
Inscrit depuis 6964 Jours
I had a go of the demo last night and thought it looked and played great.
My PC would explode if I tried to play it on there :/
Good game, not tried the multiplayer yet but so far good demo.
En réponse à

Don't touch that Squirrels nuts! Fanboy=Ban boy.

GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7016 Jours
Only problem the 360 seems to have as far as texture quality goes is anisotropic filtering--I'm not sure what the big deal is, but it seems to me that it's more or less no where to be found in most of my games..I'm not sure it's really that big of a deal to most people--more of a graphics whore pet peave to me.

Otherwise the only other significant difference in Prey I noticed was a bit of aliasing here and there (like on the tractor beams in the begining. Overall I think the 360 version holds up pretty well--especially next to the Quake 4 port.

GX2's are pretty nice.
En réponse à
Acert93 - Mr. Bad Cop
Acert93
Inscrit depuis 6987 Jours
Having played the PC demo, the Xbox 360 version doesn't quite match up. Textures aren't quite as sharp, though the framerate seems roughly comparable. However, that largely depends on what kind of PC you're running the game on. The framerate in the Xbox 360 version hasn't stuttered so far, but on higher end PCs you'll be treated to a smoother overall experience, with better textures to boot. Still, the Xbox 360 version is looking really good. The expansive environments and lighting effects have been impressive so far, as well as the enemy animations.
http://xbox360.ign.com/articles/716/716021p2.html
En réponse à

Now that I retired I can play more MGS games.

Optimusv2
Optimusv2
Inscrit depuis 6908 Jours
Yea I read that already, but it is a port afterall done by a different team, but even so the pc has alot more ram among other things.

Having seen prey being played during E3 on g4tv blown up on my hdtv I'm sure the game looks awesome either way and runs flawlessly. As we know not everyone will have those powerful pcs, so the 360 version could get most of the sales.
En réponse à

[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]

Optimusv2
Optimusv2
Inscrit depuis 6908 Jours
Come to think of it the comparison's aren't even fair considering I can activate adaptive antialiasing (a much better form of antialiasing) and High Quality AF a much improved version of AF which improves the sharpness of textures etc on my x1900xtx.

Its no wonder the pc version would look better. I was going to bed, but figured i'd test the prey pc demo first. Tomorrow i'll finish downloading the 360 version and see.
En réponse à

[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]

Jollipop
Jollipop
Inscrit depuis 6899 Jours
I wasn't that impressed graphically by the demo, it was ok i suppose.

Actually enjoyed the gameplay though, i prefer slow FPS games like this.
En réponse à
roxwell - PuS3Y
roxwell
Inscrit depuis 6964 Jours
*falls over*

Jolli likes an FPS, well I never.
I can see a pre-order of Halo 3 comming up :)
En réponse à

Don't touch that Squirrels nuts! Fanboy=Ban boy.

Freniger
Inscrit depuis 7032 Jours
I have played both the PC and 360 demos, and they are pretty close. The PC version offers higher resolutions and AF, but other than that they are about the same. I enjoyed both demos very much, and I can't decide which version I will get.
En réponse à
Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Inscrit depuis 6861 Jours
I can't notice a huge difference between it running on my 6800 GT and on my 360, except my PC gets better framerate. Granted, my 360 was running the game in 1080i and my 6800 was only running at 1280x1024. All the technical mumbo jumbo got lost somewhere along the drooling while I was playing it on my HDTV. With some adjustment of the controls, I think I could see myself playing this on 360 over my PC.
En réponse à

Gamer's Fate: http://www.tourfilms.com/gamesfate/

A blog for the serious gamer.

Jollipop
Jollipop
Inscrit depuis 6899 Jours
Posté par roxwell
*falls over*

Jolli likes an FPS, well I never.
I can see a pre-order of Halo 3 comming up :)
I very much doubt that , Halo is too fast for me (especially with a controller) give me a keyboard and mouse and i may consider it.
En réponse à
Optimusv2
Optimusv2
Inscrit depuis 6908 Jours
Well I was running it on my x1900xtx last night. To be as unfair to the 360 version as possible I enabled adaptive antialiasing which is a much better form of AA and High Quality AF.

I'll say this the AA is definetly better on the pc version (well of course with adaptive AA) The textures to me on the 360 and pc version seem very similar except everything is sharper on the pc probably due to the better AA to get a better indication of pc vs 360 textures and all I'd have to play the game at night too much sunlight getting in here. The pc version is DEFINETLY the more smoother of the 2, but seeing this game played on the 360 at E3 on g4tv I know thats just an issue with the demo the final build definitly will run smoother than the demo did.

All in all I give the advantage to the pc version, but the 360 version is doing a pretty damn good job as well for a port. Its very close to the pc version. The fact that not many might have a pc powerful enough the 360 version could get more mileage, but only time will tell, but the game is doing pretty well on the 360.

Again this game is no graphical powerhouse its just showing great use of the doom3 engine. Graphically even Blue Dragon looks better or even Ghost Recon or Lost Planet which everyone probably could've guessed. The doom3 engine doesn't look as impressive as it use to.
En réponse à

[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]

lukasblue
lukasblue
Inscrit depuis 6762 Jours
i heard somewhere that 360 has "adoptive aa", i think dave mentioned this. All this is prolly the issue of bandwith and streaming textures from dvd, overall good show from 360 (though it could be better with efficient texture managment)

edit: not adoptive "aa", but "af", yeah rock and roll
En réponse à
LEBATO - IS WRONG
LEBATO
Inscrit depuis 7138 Jours
I haven't read what you people have said so far, but let me say that the x360 demo during multiplayer, if there are more than 6 people the lag is uncontrollable, it simply is unplayable, it's awful, my worst experience with lag ever.

The game seems to always be lagging, I created a server with a limit of 6, that way I would not get that much lag, but other people do get lag. I then created another match with 4 and while the game always has this tendency to lag, it was "playable", so in other words, unless they fix that by release (the game has gone gold, so who knows), the multiplayer will be limited to 4 player matches and I think that's horrible. Hell, 8 players only is horrible to begin with.

The weapons work well and the spirit walk adds to the multiplayer, but it's a shame it's so short on players, and a shame that there's so much lag.
En réponse à

Did you agree with me? Yes, No? Visit http://www.lebato.blogspot.com and see if we agree on something.

rjcc
rjcc
Inscrit depuis 7033 Jours
I dunno, I only played with 6 last night, but had no problems with lag at all.
En réponse à
FireWire - IEEE 1394
FireWire
Inscrit depuis 7016 Jours
I find it a very enjoyable demo. Graphics are ok, not superb, but i really REALLY like the gameplay idea's they've worked out in the game: the wall walking is excellent, the portals are cool and the spirit walking is also nicely done

Gameplay is very nice, but i won't buy this game :) i'll save my money for saints row
En réponse à

"This is your life and it's ending one minute at a time" --- Tyler Durden --- Fight Club

"You're being arrested for drunk driving."
"Drunk definitely, I don't know if you could call it driving."

RC_Master
RC_Master
Inscrit depuis 6918 Jours
Posté par LEBATO
I haven't read what you people have said so far, but let me say that the x360 demo during multiplayer, if there are more than 6 people the lag is uncontrollable, it simply is unplayable, it's awful, my worst experience with lag ever.
Thats really weird. When i played the PC demo on multiprey I didn't get any lag what-so-ever. Even with the full 8 players for the whole time. A lot of people seem to have been complaining about how the 360 version lags a lot online. But my experience with the PC version has been really good.

Hmm, i don't know, maybe i picked a dedicated server. *shrugs*

btw, from what i read on an IGN preview, the game gets better looking as it goes on.

And i still like wall-walking ;)
En réponse à

Ignorance is the true enemy of all things.

GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7016 Jours
Posté par RC_Master
Thats really weird. When i played the PC demo on multiprey I didn't get any lag what-so-ever. Even with the full 8 players for the whole time. A lot of people seem to have been complaining about how the 360 version lags a lot online. But my experience with the PC version has been really good.

Hmm, i don't know, maybe i picked a dedicated server. *shrugs*

btw, from what i read on an IGN preview, the game gets better looking as it goes on.

And i still like wall-walking ;)
You just got lucky--I had a decent amount of lag problems on the PC version while in p2p mode, and the host ALWAYS won. Dedicated servers seem to be 16 players.
En réponse à
Acert93 - Mr. Bad Cop
Acert93
Inscrit depuis 6987 Jours
PC online was horrible for me the only time I tried. I tested like 3 different servers... don't think I have been on a ded server yet though.
En réponse à

Now that I retired I can play more MGS games.

Jollipop
Jollipop
Inscrit depuis 6899 Jours
Is it just me..

But when comparing a PC game to a 360 game would it not be wise to use the same resolutions ? (both 720p)

It's obvious that the PC version (with higher resolution settings) will look better because the first thing you notice is the clarity difference.
En réponse à
GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7016 Jours
Posté par Jollipop
Is it just me..

But when comparing a PC game to a 360 game would it not be wise to use the same resolutions ? (both 720p)

It's obvious that the PC version (with higher resolution settings) will look better because the first thing you notice is the clarity difference.
So it's only fair then to turn of Anisotropic filtering and high levels of anti-aliasing too? That seems sorta silly--it's like saying it's only fair to compare them if you gimp the PC's image quality down to the same level..in which case, of course, they'd look identicle and then we'd just be comparing pure performance.
En réponse à
Jollipop
Jollipop
Inscrit depuis 6899 Jours
Blah ... in fact why compare them at all ..

It's a ported game then doesn't really take advantage of the 360.

My point was that resolution is probably the most obvious improvement and with good reason because your eyes pick up on it first.

I meant leave all the settings on high and put the resoultion to 720p, the PC version would look better obviously but it would give a more realistic example in terms of a comparison. (at least in my eyes)
En réponse à
Il faut etre identifie pour participer au forum !
Patreon

135 $ de 400 $ par mois

Quoi de neuf ?
  • reneyvane

    reneyvane et pleins d'autres choses ont été amélioré.optimisé. [url] Le site OMGPU à fait un article détaillé [url] (il y a 1 Jour)

  • reneyvane

    reneyvane Fans de TheWitcher3 sur pc ? Le mod "The Witcher 3 HD Reworked Project NextGen Edition" est disponible sur Nexusmods (12.8Go), loin d'améliorer que les textures, les modèles 3D (PNJ/Objet) ... (il y a 1 Jour)

  • reneyvane

    reneyvane Silent-Hill-2 à droit à son second patch PS5pro [url] alors que Cdiscount propose la PS5SlimDigital à 375€ (il y a 2 Jours)

  • reneyvane

    reneyvane Xboxygen relaye une analyse technique très détaillé de Stalker 2 sur pc & les XboxSeris et avec le + récent patch. [url] (il y a 2 Jours)

  • reneyvane

    reneyvane La chaine Youtube "Retro-Game-Futur" profite de la sortie en boite de EVIL NUN THE BROKEN MASK", qui date de fin 2023, pour faire un test. [url] (il y a 3 Jours)

  • reneyvane

    reneyvane Xboxygen à joué 3H à Avowed et propose une preview. [url] (il y a 3 Jours)

  • reneyvane

    reneyvane L'année de la Xbox est reporté à 2025, le temps de patcher & régler Stalker-2 & Flight-Simulator 2024 [url] (il y a 3 Jours)

  • Driftwood

    Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)

  • Driftwood

    Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)

  • Driftwood

    Driftwood Le live commence d'ici 30 minutes, voici le lien GSY [url] et celui de Twitch [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)

  • Driftwood

    Driftwood Le stream via Twitch, ici : [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Le stream maison ce sera ici : [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Aussi sur Gamersyde

GSY Review : Life is Strange: Double Exposure

  • Vendredi 22 novembre 2024
  • davton

On sort du train-train quotidien avec Loco Motive

  • Jeudi 21 novembre 2024
  • Driftwood

Notre vidéo Switch de Ys X: Nordics

  • Mercredi 20 novembre 2024
  • davton