Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
Set in Eastern Europe, you do battle against enemy troops and hideous freaks contaminated by some long-forgotten Soviet experiment. It’s all decidedly atmospheric stuff, and visually, it’s come on leaps and bounds since we last saw it, with some gorgeous lighting cascading shadows this way and that, and lots of variety in environments, with one level we played taking in dusty streets leading to an abandoned school house.
We were only allowed to play the fourth stage in the game, but it was enough for us to get a taste for some of the nice ideas being developed. In between all the blade-throwing carnage were a handful of puzzles involving assigning certain energies to your blade in order to unlock the way ahead. And the mix of duck and cover combat and all-out blasting is most agreeable.
One thing Sector’s doing that we didn’t expect is its slow development of the lead character. As you progress, not only do you change in appearance, but you slowly learn new skills in a way not entirely dissimilar to say, Zelda or Metroid - which means that the way you play through the game will constantly be evolving and offering up new challenges.
Link: http://www.gamesradar.com/gb/ps3/game/news/article...
Coming early 2008
[Mass Effect] - [Too Human] - [Assassin's Creed] - [Halo 3] - [COD 4: Modern Warfare] - [Army of Two] - [Haze] - [Fable 2] - [Dark Sector] - [Ninja Gaiden 2]
[Mass Effect] - [Too Human] - [Assassin's Creed] - [Halo 3] - [COD 4: Modern Warfare] - [Army of Two] - [Haze] - [Fable 2] - [Dark Sector] - [Ninja Gaiden 2]