Killzone 2 Impressions (IGN) All is Well :)

dcdelgado
dcdelgado
Since 6860 Days
** Well just need to see the video now but it seems as i thought in motion it looks fantastic! read on **

Quote:

Tonight's demo opened very similarly to what we saw two years ago. Clouds canvassed the screen until a soldier's head crept into view. He and others on his "cargo" vessel converse in short and abrupt sentences about how they're on their way to certain death. The scene is extremely similar to the lead-up to the invasion on Normandy Beach - certain hell is ahead, and the soldiers can't help but hold on to their helmets and hope to make it to the war zone intact and actually have a fighting chance.

A couple more vessels come into view, engines kicking below their flat surface while soldiers can only crouch and hold on to the thin railing. There's no protection here, nor even seats. Just as the clouds begin to part, one of the vessels is hit by incoming fire and begins plummeting to the very expansive city below. After falling for what seems like an eternity, it finally lands in a ball of flame as soldiers on the other vessels talk about how they're certain to die. Their commander tells everyone to lock and load...

The opening was once again fantastic, but we couldn't help but sit there and think, "When are we finally going to see some in-game footage?" The only thing was that we had been looking at in-game footage. As soon as our soldier hits the ground and his gun comes into view, very much like what we saw with the opening to Resistance, we couldn't help but think, "Holy hell, all of that was in-game?"

Indeed, it's quickly apparent that Guerilla has come much closer to the original trailer than most anyone thought possible. It's not 100% identical to be sure, but there are times (quite often) when it's really, really damn close.

While not featuring as much normal mapping in pro-pixel leatherization diffusion as Gears of War, it bests it in other ways. For one, there's more polygonal detail in, well, everything. Soldiers' faces looked unbelievable, and while you can pick out polygons while studying their shoulders, we must repeat that you have to study them. Streets and buildings are lined with stuff, and there's not really a better way to encompass that. Power lines, boxes, railings, window sills, trash... it's all there. While there aren't as many effects going on as we've seen in some UE3 gamers, there's unmistakably more detail to everything.

The lighting is also smoother. While UE3 games like Gears boast realtime lighting for everything, Killzone 2's lighting scheme mixes realtime and pre-canned lighting for an extremely smooth and, frankly, extremely impressive lighting model. The art direction, what with its dark colors and overly-gritty feel, keep the game from looking "real", but that doesn't mean it isn't absolutely immersive. I will personally say that I can't remember seeing a more impressive lighting model than this. More realistic? Maybe. But more impressive? No.

Read rest here:

http://ps3.ign.com/articles/803/803129p1.html
In reply to

Halle Berry: Delgado i am feeling really reall dirty tonight, shall i call Jessica Simpson for a threesome?

Delgado: HALLE what have i told you about bothering me when i'm playing Mass Effect!!! now get out and dont come back for 2 months!! (Slams door

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7000 Days
Worth its own thread.
In reply to
mkk316
mkk316
Since 6813 Days
Yep, read it. Cant wait for video footage. Im glad the impressions were favorable, i was worried after that first image came out. Hope they post the video soon.
In reply to

COD 4's pre-alpha stage looks better than most game's gone gold stage.

Saying you cant find animaton in Japan is like saying you cant find food in Italy. Its simply not true.

szaromir
szaromir
Since 6757 Days
The lighting is also smoother. While UE3 games like Gears boast realtime lighting for everything
What? Then I expect something like 95% of Killzone 2 has precanned lighting.
In reply to

"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox

mkk316
mkk316
Since 6813 Days
oh god, i hope this doesnt get ugly.
In reply to

COD 4's pre-alpha stage looks better than most game's gone gold stage.

Saying you cant find animaton in Japan is like saying you cant find food in Italy. Its simply not true.

szaromir
szaromir
Since 6757 Days
Posted by mkk316
oh god, i hope this doesnt get ugly.
Sorry, didn't mean to troll. I only think that they are just bubbling, I want to see it myself before judging.
In reply to

"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox

Slabs
Slabs
Since 7030 Days
IGN seem to be at odds with a few other places, will be interesting to see what the overall consensus is when all reports are in.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7000 Days
Posted by Slabs
IGN seem to be at odds with a few other places, will be interesting to see what the overall consensus is when all reports are in.
What other places? Not questioning that statement, but I haven't seen any other impressions yet.
In reply to
szaromir
szaromir
Since 6757 Days
Wow, trailer (on gametrailers.com) is damn good, really captured feel of the CGI trailer.
In reply to

"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7000 Days
Posted by szaromir
Wow, trailer (on gametrailers.com) is damn good, really captured feel of the CGI trailer.
Gah, must see! I need to go to bed. They need to stop keeping me up.
In reply to
Sath - Missed the<br>hay
Sath
Since 6866 Days
http://www.gametrailers.com/player/21490.html

Wow!!!!
Well expect PS3 fanboys to keep saying Killzone 2 is better than Halo 3, I can assure you this will be a LONG year, again!

Now thats how a got damn sequal trailer should look like, not like Halo 3 did. It really feels like they re-edited the entire CG feel to a in-game engine.

Looks like COD4 when they go into first person view :D

But I gotta say, do we need another shooter with blind fire?
In reply to

*Owner of a Wii60!*
360: Mass Effect - Dark Sector - Resident Evil 5 - Assassin's Creed - DMC4 - Too Human - HL2: Episode 1&2 - Haze - Fable 2 - Ninja Gaiden 2
Wii: RE: UC - SC: Legends - Project Rygar - Metroid Prime 3

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7000 Days
:O

That looks great. Color me surprised.
In reply to
mkk316
mkk316
Since 6813 Days
Holy. Mother. of God. That looks excellent.
In reply to

COD 4's pre-alpha stage looks better than most game's gone gold stage.

Saying you cant find animaton in Japan is like saying you cant find food in Italy. Its simply not true.

Sath - Missed the<br>hay
Sath
Since 6866 Days
In reply to

*Owner of a Wii60!*
360: Mass Effect - Dark Sector - Resident Evil 5 - Assassin's Creed - DMC4 - Too Human - HL2: Episode 1&2 - Haze - Fable 2 - Ninja Gaiden 2
Wii: RE: UC - SC: Legends - Project Rygar - Metroid Prime 3

roxwell - PuS3Y
roxwell
Since 6948 Days
That's a mighty fine effort.
In reply to

I'm Spartacus!

Slabs
Slabs
Since 7030 Days
Cutscene is amazing! :O

Actual gameplay is par for the course.
In reply to
RAZurrection
RAZurrection
Since 6873 Days
Posted by Slabs
Cutscene is amazing! :O

Actual gameplay is par for the course.
Yeah, that's what I thought.
In reply to
Optimusv2
Optimusv2
Since 6892 Days
Incredible stuff I'm impressed its a lot better than I expected very impressed with what I saw.
In reply to

Hironobu Sakaguchi is coming back to reclaim the throne :)

October 20th 2007 (A good day)

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.

mkk316
mkk316
Since 6813 Days
Man the ps3 really needed this title to be good, Im glad they were able to deliver, at the very least visually, gameplay well see, but ive got my hopes up. :D Good job Sony.
In reply to

COD 4's pre-alpha stage looks better than most game's gone gold stage.

Saying you cant find animaton in Japan is like saying you cant find food in Italy. Its simply not true.

Optimusv2
Optimusv2
Since 6892 Days
I get the feeling the opening was actual gameplay assets, but in pre-rendered video form to make it look and run better, but who cares how they do it as long as its impressive and works.

Heh sath this is impressive, but I think Halo 3 will prove to be the more impressive title overall. But I'm giving credit where credit is due killzone looks awesome.

Depending on what I see of it leading up to release I may add it to games I need to purchase.
In reply to

Hironobu Sakaguchi is coming back to reclaim the throne :)

October 20th 2007 (A good day)

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.

dcdelgado
dcdelgado
Since 6860 Days
Yep that cut-scean was cool, and the transition to gameplay was smooth also, i see what IGN mean by lack of textures and fixed lighting, but it still looks and moves well :)
In reply to

Halle Berry: Delgado i am feeling really reall dirty tonight, shall i call Jessica Simpson for a threesome?

Delgado: HALLE what have i told you about bothering me when i'm playing Mass Effect!!! now get out and dont come back for 2 months!! (Slams door

deftangel - Hot stuff!
deftangel
Since 6868 Days
Posted by Optimusv2
I get the feeling the opening was actual gameplay assets, but in pre-rendered video form to make it look and run better, but who cares how they do it as long as its impressive and works.
The video was edited so we don't see the transition but that would be a clever use of Blu-ray if you think about it. Play the pre-rendered clip whilst streaming in the data in the background. With the space on the disc you can have tons of them plus mask loading times.

Really depends if you could move the camera in that scene or not which we don't know. Some might consider it jarring if you couldn't.

There is certainly no reason why it couldn't be real-time mind. Very impressive trailer. The imperfections are there if you look but the overall effect is good.
In reply to
Optimusv2
Optimusv2
Since 6892 Days
Posted by deftangel
The video was edited so we don't see the transition but that would be a clever use of Blu-ray if you think about it. Play the pre-rendered clip whilst streaming in the data in the background. With the space on the disc you can have tons of them plus mask loading times.

Really depends if you could move the camera in that scene or not which we don't know. Some might consider it jarring if you couldn't.

There is certainly no reason why it couldn't be real-time mind. Very impressive trailer. The imperfections are there if you look but the overall effect is good.
I believe they used a similar technique in uncharted for that plane scene and not sure they might do the same for heavenly sword at certain parts.
In reply to

Hironobu Sakaguchi is coming back to reclaim the throne :)

October 20th 2007 (A good day)

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.

Sath - Missed the<br>hay
Sath
Since 6866 Days
In reply to

*Owner of a Wii60!*
360: Mass Effect - Dark Sector - Resident Evil 5 - Assassin's Creed - DMC4 - Too Human - HL2: Episode 1&2 - Haze - Fable 2 - Ninja Gaiden 2
Wii: RE: UC - SC: Legends - Project Rygar - Metroid Prime 3

Optimusv2
Optimusv2
Since 6892 Days
Yea I saw it. More subdued compared to E3 05 trailer, but without a doubt the opening did a great job of recreating part of what made the original trailer look so good.

Ultimately it looks pretty good and some things certainly surprised the hell out of me. Hopefully overall gameplay is there along with a nice story.
In reply to

Hironobu Sakaguchi is coming back to reclaim the throne :)

October 20th 2007 (A good day)

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.

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