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Quote:
Tonight's demo opened very similarly to what we saw two years ago. Clouds canvassed the screen until a soldier's head crept into view. He and others on his "cargo" vessel converse in short and abrupt sentences about how they're on their way to certain death. The scene is extremely similar to the lead-up to the invasion on Normandy Beach - certain hell is ahead, and the soldiers can't help but hold on to their helmets and hope to make it to the war zone intact and actually have a fighting chance.
A couple more vessels come into view, engines kicking below their flat surface while soldiers can only crouch and hold on to the thin railing. There's no protection here, nor even seats. Just as the clouds begin to part, one of the vessels is hit by incoming fire and begins plummeting to the very expansive city below. After falling for what seems like an eternity, it finally lands in a ball of flame as soldiers on the other vessels talk about how they're certain to die. Their commander tells everyone to lock and load...
The opening was once again fantastic, but we couldn't help but sit there and think, "When are we finally going to see some in-game footage?" The only thing was that we had been looking at in-game footage. As soon as our soldier hits the ground and his gun comes into view, very much like what we saw with the opening to Resistance, we couldn't help but think, "Holy hell, all of that was in-game?"
Indeed, it's quickly apparent that Guerilla has come much closer to the original trailer than most anyone thought possible. It's not 100% identical to be sure, but there are times (quite often) when it's really, really damn close.
While not featuring as much normal mapping in pro-pixel leatherization diffusion as Gears of War, it bests it in other ways. For one, there's more polygonal detail in, well, everything. Soldiers' faces looked unbelievable, and while you can pick out polygons while studying their shoulders, we must repeat that you have to study them. Streets and buildings are lined with stuff, and there's not really a better way to encompass that. Power lines, boxes, railings, window sills, trash... it's all there. While there aren't as many effects going on as we've seen in some UE3 gamers, there's unmistakably more detail to everything.
The lighting is also smoother. While UE3 games like Gears boast realtime lighting for everything, Killzone 2's lighting scheme mixes realtime and pre-canned lighting for an extremely smooth and, frankly, extremely impressive lighting model. The art direction, what with its dark colors and overly-gritty feel, keep the game from looking "real", but that doesn't mean it isn't absolutely immersive. I will personally say that I can't remember seeing a more impressive lighting model than this. More realistic? Maybe. But more impressive? No.
Read rest here:
http://ps3.ign.com/articles/803/803129p1.html
Halle Berry: Delgado i am feeling really reall dirty tonight, shall i call Jessica Simpson for a threesome?
Delgado: HALLE what have i told you about bothering me when i'm playing Mass Effect!!! now get out and dont come back for 2 months!! (Slams door
COD 4's pre-alpha stage looks better than most game's gone gold stage.
Saying you cant find animaton in Japan is like saying you cant find food in Italy. Its simply not true.
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
COD 4's pre-alpha stage looks better than most game's gone gold stage.
Saying you cant find animaton in Japan is like saying you cant find food in Italy. Its simply not true.
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Wow!!!!
Well expect PS3 fanboys to keep saying Killzone 2 is better than Halo 3, I can assure you this will be a LONG year, again!
Now thats how a got damn sequal trailer should look like, not like Halo 3 did. It really feels like they re-edited the entire CG feel to a in-game engine.
Looks like COD4 when they go into first person view :D
But I gotta say, do we need another shooter with blind fire?
*Owner of a Wii60!*
360: Mass Effect - Dark Sector - Resident Evil 5 - Assassin's Creed - DMC4 - Too Human - HL2: Episode 1&2 - Haze - Fable 2 - Ninja Gaiden 2
Wii: RE: UC - SC: Legends - Project Rygar - Metroid Prime 3
That looks great. Color me surprised.
COD 4's pre-alpha stage looks better than most game's gone gold stage.
Saying you cant find animaton in Japan is like saying you cant find food in Italy. Its simply not true.
http://ps3media.ign.com/ps3/image/article/803/8031...
http://ps3media.ign.com/ps3/image/article/803/8031...
*Owner of a Wii60!*
360: Mass Effect - Dark Sector - Resident Evil 5 - Assassin's Creed - DMC4 - Too Human - HL2: Episode 1&2 - Haze - Fable 2 - Ninja Gaiden 2
Wii: RE: UC - SC: Legends - Project Rygar - Metroid Prime 3
I'm Spartacus!
Actual gameplay is par for the course.
Actual gameplay is par for the course.
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
COD 4's pre-alpha stage looks better than most game's gone gold stage.
Saying you cant find animaton in Japan is like saying you cant find food in Italy. Its simply not true.
Heh sath this is impressive, but I think Halo 3 will prove to be the more impressive title overall. But I'm giving credit where credit is due killzone looks awesome.
Depending on what I see of it leading up to release I may add it to games I need to purchase.
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
Halle Berry: Delgado i am feeling really reall dirty tonight, shall i call Jessica Simpson for a threesome?
Delgado: HALLE what have i told you about bothering me when i'm playing Mass Effect!!! now get out and dont come back for 2 months!! (Slams door
Really depends if you could move the camera in that scene or not which we don't know. Some might consider it jarring if you couldn't.
There is certainly no reason why it couldn't be real-time mind. Very impressive trailer. The imperfections are there if you look but the overall effect is good.
Really depends if you could move the camera in that scene or not which we don't know. Some might consider it jarring if you couldn't.
There is certainly no reason why it couldn't be real-time mind. Very impressive trailer. The imperfections are there if you look but the overall effect is good.
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
*Owner of a Wii60!*
360: Mass Effect - Dark Sector - Resident Evil 5 - Assassin's Creed - DMC4 - Too Human - HL2: Episode 1&2 - Haze - Fable 2 - Ninja Gaiden 2
Wii: RE: UC - SC: Legends - Project Rygar - Metroid Prime 3
Ultimately it looks pretty good and some things certainly surprised the hell out of me. Hopefully overall gameplay is there along with a nice story.
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.