reneyvane Fans de TheWitcher3 sur pc ? Le mod "The Witcher 3 HD Reworked Project NextGen Edition" est disponible sur Nexusmods (12.8Go), loin d'améliorer que les textures, les modèles 3D (PNJ/Objet) ... (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
http://www.lucasarts.com/games/theforceunleashed/#...
Quotes:
Hey, gang. It's been a long, busy summer for the STAR WARS: The Force Unleashed team as we've made our push to polish the game, and now we're into a long, home stretch.
Since Star Wars Celebration IV back in May, the team has made great strides to hone not only the overall gameplay experience, but also to add the visual brilliance that everyone is expecting. Some of the major focuses during the past few months from a design perspective included making continued refinements to our combat and camera systems, as well as working on finding more creative ways to leverage NaturalMotion's euphoria technology and Pixelux's Digital Molecular Matter. In fact, the design and art tech teams have really done some outstanding work to push the boundaries on DMM in ways that we only could dream about eight months ago.
However, the area that has received the most attention during the summer has been our boss battles, which are now really starting to feel "unleashed,
Speaking of our environment art and animation folks, they have been working around the clock -- literally -- to raise the visual bar to that next-gen quality we expect.
Mass Effect - Nov 07 - Start the Fight!!!
Bitches!!
The concept arts and all looks great, but how it all will end up on screen in motion...etc. has yet to come.
Playing: WarHawk (Playstation 3)
PS3: Heavenly Sword - Lair - Uncharted - Haze - Dark Sector - Killzone 2 - MGS4 - God of War 3
360: Mass Effect - Assassin's Creed - Ninja Gaiden 2 - DMC4 - Too Human - Fable 2 - Resident Evil 5
The concept arts and all looks great, but how it all will end up on screen in motion...etc. has yet to come.
"Let me explain something to you. Um, I am not "Mr. Lebowski". You're Mr. Lebowski. I'm the Dude. So that's what you call me. You know, that or, uh, His Dudeness, or uh, Duder, or El Duderino if you're not into the whole brevity thing. "
But I wont let that go beyond, I want to see what this game holds in motion :)
Playing: WarHawk (Playstation 3)
PS3: Heavenly Sword - Lair - Uncharted - Haze - Dark Sector - Killzone 2 - MGS4 - God of War 3
360: Mass Effect - Assassin's Creed - Ninja Gaiden 2 - DMC4 - Too Human - Fable 2 - Resident Evil 5
When a company tend to copy a game, they should make it REALLY good, if it is doen badly, its bad.
but I rather not compare it or expect much from it, that way I wont be dissapointed in any way, all I could get is a surprise :)
Playing: WarHawk (Playstation 3)
PS3: Heavenly Sword - Lair - Uncharted - Haze - Dark Sector - Killzone 2 - MGS4 - God of War 3
360: Mass Effect - Assassin's Creed - Ninja Gaiden 2 - DMC4 - Too Human - Fable 2 - Resident Evil 5
Mass Effect - Nov 07 - Start the Fight!!!
Bitches!!
COD 4's pre-alpha stage looks better than most game's gone gold stage.
E3 2K7- best. e3. ever.
Saying you cant find animaton in Japan is like saying you cant find food in Italy. Its simply not true.