New Far Cry 360 video showing draw distance + water rendering

hasanahmad
hasanahmad
Inscrit depuis 7085 Jours
http://media.xbox360.ign.com/media/791/791949/vid_...

First half is the 3 kinds of waters, second half is draw distance

all ingame.
En réponse à
Tranz
Tranz
Inscrit depuis 7052 Jours
the world is amazing, so are the gun models... however the characters and everything else still looks hi-res xbox models...
En réponse à
Terra
Terra
Inscrit depuis 6952 Jours
CryEngine is an impressive 3D engine, both in PC and Xbox, but it’s showing its age now.
At least they’ve thrown some Xbox360 only enhancements in there, combined with the 720p/1080i resolution it should give us something extra to look for.

Bring on Crysis!
En réponse à
Acert93 - Mr. Bad Cop
Acert93
Inscrit depuis 7041 Jours
Good summary Terra and Tranz. For all the good it is showing age and the models... uhm, yeah. BUT they are adding some new nice features AND FC was a huge hit with some because of the AI difficulty, open worlds, and long draw distance. The graphics are definately on the "good" side and "next gen". Maybe not killer APP quality, but definately a solid filler title.

Crysis and the Crytek 2 engine on the other hand... drool.
En réponse à
Optimusv2
Optimusv2
Inscrit depuis 6962 Jours
Looking good.
En réponse à
Jollipop
Jollipop
Inscrit depuis 6953 Jours
Those character models may be place holders, i don't see why they would take the time to update the water and draw distance and leave the models the same.
En réponse à
Acert93 - Mr. Bad Cop
Acert93
Inscrit depuis 7041 Jours
Posté par Jollipop
Those character models may be place holders, i don't see why they would take the time to update the water and draw distance and leave the models the same.
Yes, but on the other hand those two changes are smaller. View distance is a matter of adjusting your engine setup (often by the alteration of a config file that controls LOD, fog, etc). So that is not significant. The water would take some work, but still not a significant amount. Games as old as the N64 had rolling water (WaveRace) so the issue was only dedicating the CPU cycles to do it. The 360 has some extra cores for that so it is a minor addition from a programming perspective, just demanding from a performance one.

New models on the other hand require (1) new high detail meshes (2) high detail source images for quality normal maps (3) new bone system / animation setup (4) new texture work (5) eye shaders and (6) completely new skin shaders to get an organic look. Do this for 10-20 distinct characters (maybe even add a randomizer to artificially increase the variety) that is a TON of work. Then the next hurdle is when you get these killer models the rough edges stick out--like the poor lip syncing/expressions (manurisms) or REALLY bad voice acting/script.

Character design is huge in games and take a lot of time.

The changes in place are fairly minor and cosmetic. YES, they make a huge improvement in the game, but for time:return investment if they are going to redo the characters then they need to totally redo the color palette because the current FC games would seem out of place with more realistic models due to the slightly cartoonish color palette. Then we are talking a new game, when the point really is to recycle and make some money on the already completed game.

So I would be surprised if they did much more than we have seen.
En réponse à
Jato
Jato
Inscrit depuis 6947 Jours
I didn't play FC instincts on the xbox, so I'll pick this on up for the 360.
That water does look amazing btw....
En réponse à
Il faut etre identifie pour participer au forum !
Patreon

135 $ de 400 $ par mois

Quoi de neuf ?
  • reneyvane

    reneyvane David Lynch est mort à 78 ans , artiste touche à tout, il avait adapté Dune au cinéma, sa sérieTV -TwinPeak-. Il avait aussi réalisé la pub de la PS2 et à inspiré Remedy pour AlanWake. (il y a 1 Jour)

  • reneyvane

    reneyvane Lorsqu'on tape "Switch 2" sur un navigateur, on apprend que la bourse est pas que est déçu du peu de risque de Nintendo, à force de faire le yoyo entre succès et beaucoup moins bien, BigN à t-il peur? (il y a 1 Jour)

  • samnite

    samnite Eh les gens, dans Super Mario World SNES, les points continuent de clignoter en rouge même quand on a trouvé toutes les sorties possible ? D'avance merci. (il y a 3 Jours)

  • reneyvane

    reneyvane Le studio Rebel-Wolves vient de diffuser le trailer de presque 5 minutes de "The Blood of Dawnwalker" [url] (il y a 5 Jours)

  • reneyvane

    reneyvane Xboxygen rappellent que c'est ce soir à 22H sur Twitch que le studio Rebel-Wolfes fondé par le directeur de TheWitcher3 sera présenté : "The blood of Dawnwalker" [url] (il y a 5 Jours)

  • reneyvane

    reneyvane Le feuilleton Ubisoft continue ! La nouvelle date de sortie de AC-Shadows au Japon coincide avec la journée de commémoration des 30 ans du plus important attenta ! [url] (il y a 5 Jours)

  • face2papalocust

    face2papalocust @Driftwood: oh la vache c'est ignoble.:s (il y a 5 Jours)

  • Driftwood

    Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)

  • Driftwood

    Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)

  • Driftwood

    Driftwood Le live commence d'ici 30 minutes, voici le lien GSY [url] et celui de Twitch [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)

  • Driftwood

    Driftwood Le stream via Twitch, ici : [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Le stream maison ce sera ici : [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Aussi sur Gamersyde

Notre vidéo PC de Romancing SaGa 2

  • Mercredi 15 janvier 2025
  • davton

Notre vidéo PS5 de Fairy Tail 2

  • Mercredi 15 janvier 2025
  • davton

GSY Review : Donkey Kong Country Returns HD

  • Mardi 14 janvier 2025
  • davton