Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
Guess they are using more than 3 to 4 spe already? From the sounds of things.
Andy also alluded to players using the environment to help them dispatch bosses in key battles. "We wanted to leverage the processing power of the PS3, which up until now hasn't been offered on any platform, and integrate features like real-time physics, particle effects and post-rendering effects -- things that up until now have only been capable on highest end PCs." Even more, he talked about a couple of the different ways that the power of the PS3 was being utilized during the game. For instance, he stated that the physics system of the game might be handled by one processor, the calculations behind the interactive water would be handled by another and the audio running on a third. The same could be said for the particle system, which will probably run on its own processor.
God damn Denver...
There's always next year :(
Xbox.com:"Finally, seeing as you're fighting off a bunch of demons in the game, what's the one thing you should never, ever say to an angry, slavering representative of the hordes of hell?"
Todd Howard: "How's your wife ... and my kids?"
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.
Although all the pics up on IGN are 1280x960 ( 4:3 ???)