Isomac
Isomac
Since 7346 Days
Public beta is available at http://www.irontowerstudio.com/

I got to play it a bit yesterday and I have to say it was very cool. Definitely has a lot of potential.

Here is some screens:


In reply to

Hail to the king, baby!
Victory needs no explanation, defeat allows none.

Megido
Megido
Since 6904 Days
The graphics are just terrible, but i guess i caa live with that if the game really delivers on teh old school RPG thing. Is it anything like the good old classics? :)
In reply to

Nerd Rage

Isomac
Isomac
Since 7346 Days
Just hang in there for a while. First I was a bit eh, hmm I dunno about this. After just playing it more, I was hooked. Sure it's a bit buggy and needs some tweaking...but I am really interested to check out the final game.

I only have tried assassin character type, so I have no idea how much differences there is between different classes. Stats can affect some conversations too. Like I can sometimes try to do some surprise attacks in conversations. It just didn't go too well in the picture I posted :)

Combat reminds me about Fallout 1&2. Turnbased with action points, attacks have % to hit, can target legs, arms and head etc. I just don't personally like the Fallout style inventory.

Oh yeah remember to save often! There is no autosave and enemies are strong.
In reply to

Hail to the king, baby!
Victory needs no explanation, defeat allows none.

Megido
Megido
Since 6904 Days
I was thinking mroe in terms of the game system. Do you ahve stats like charisma, agillity, strength and intelligence and stuff that affects dialogue trees and what is possible to do or is it the same old skyrim bullshit where you are some superman that does everything?

I really miss the old stuff, where you had to choose what to be good at and when your stats had a rea impact on your game experience :(
In reply to

Nerd Rage

Isomac
Isomac
Since 7346 Days
I think stats are affecting conversations quite much. My dexterity and perception has been helpful for me.

It's too early to say if you can be skyrim superman or not but I would guess that you need specialize.

Here is the stats screen (not mine):


I have only got more points to rise my general and combat skills so far. I guess you can get some stat points too but I am not sure how. I should probably read that ingame help thingy.
In reply to

Hail to the king, baby!
Victory needs no explanation, defeat allows none.

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7578 Days
So that's what this is! Looks neat. I may give it a go..
In reply to
szaromir
szaromir
Since 7335 Days
Posted by Isomac
Just hang in there for a while. First I was a bit eh, hmm I dunno about this. After just playing it more, I was hooked. Sure it's a bit buggy and needs some tweaking...but I am really interested to check out the final game.

I only have tried assassin character type, so I have no idea how much differences there is between different classes. Stats can affect some conversations too. Like I can sometimes try to do some surprise attacks in conversations. It just didn't go too well in the picture I posted :)

Combat reminds me about Fallout 1&2. Turnbased with action points, attacks have % to hit, can target legs, arms and head etc. I just don't personally like the Fallout style inventory.

Oh yeah remember to save often! There is no autosave and enemies are strong.
Are exploration and quests Fallout-like as well? I'm not sure if I'd be interested in a Fallout-like combat focused RPG.
In reply to

"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox

Isomac
Isomac
Since 7346 Days
I am not sure if it's just the demo but you start from city. You can't go running around in the wilderness. You do get some missions outside the city. Those mission places are drawn in the map. You select the place from the map and there you are. Usually the areas are quite small (one fight or dialogue). In the map I saw 2 bigger cities but unfortunately those aren't available in the demo.

I have done some missions without fighting. I would guess something like trader class wouldn't have that much fighting, but I have only played assassin.

You should check out the demo. Download size was only like ~250MB :)
In reply to

Hail to the king, baby!
Victory needs no explanation, defeat allows none.

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