reneyvane @Blackninja: Depuis la XboxOne S & X, ils ont fait un progrès de dingue en fabrication de console (compacte/silencieus e/refroidissement) & avoir une rétro même partiel de la Xbox1 sur XboxSeries ! (il y a 2 Heures)
Blackninja @reneyvane: tant fait pas pour la hélix, les séries sont de loin les meilleures machines de cette gen tout comme la One X avant tout le monde fait un plat de cerny mais le mec qui crée les Xbox est 👍 (il y a 11 Heures)
CraCra @reneyvane: On verra, relax. Pour les jeux qui sortiront autour et apres je vois pas le souci ca sera comme d'hab suivant la volonté de l'éditeur, quand aux anciens jeux xbox ca sera au cas par cas. (il y a 16 Heures)
reneyvane & de puissance qu'une PS6.Les kit de développement Hélix, c'est pour optimiser les futurs jeux pc mais quels éditeur tiers va $ & bloquer ses studios pour optimiser des milliers de hits pcier de hit (il y a 1 Jour)
reneyvane @CraCra: Si la Hélix est un pc ou l'essentiel des jeux tiers n'ont plus aucune optimisation dédié parce qu'ils tourneront comme sur n'importe quel pc, ça signifie quelle à besoin de plus de mémoire (il y a 1 Jour)
Elidjah @Blackninja: Carrément, là j'ai plus de 30 jeux sur Xbox, mais seulement 2 physiques. Si je revends ma console, elle n'aura que 2 jeux. (il y a 1 Jour)
Blackninja Autant faire un système de Game key card ça coûte que dalle à faire mais au moins c’est possible de revendre ses jeux (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7679 JoursMods, stop changing my SIG! I'm going to end up banning you!
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Inscrit depuis 7679 JoursMods, stop changing my SIG! I'm going to end up banning you!
Inscrit depuis 6413 Jours“Umbra gave a significant boost in rendering performance on the Xbox360, and at the same time made our content creation faster. With Umbra’s culling technology, Remedy’s team can add more details to Alan Wake’s world and concentrate on the cool visuals while minimizing tedious work such as adding portals.” said Remedy Entertainment’s Development Director Markus Mäki.
Umbra is a GPU accelerated rendering optimization middleware available for PC, Xbox360 and PS3. Umbra has two major application areas: it increases frame rate dramatically, and makes the content pipeline faster and more effective.
“It’s been a pleasure working with Remedy on Alan Wake,” said Marko Nurro Umbra Software’s CEO. “Remedy is one of the most innovative and technically competent studios in the world. Their games just rock, simple as that.”
Now, let’s just hope the long-awaited Alan Wake rocks too.
First the mo-cap thingy now this wtf..........hope we get to play it next year!
Inscrit depuis 7449 JoursHironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic g
Inscrit depuis 6413 JoursOh Alan! Where art thou?
Inscrit depuis 7449 JoursHironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic g
Inscrit depuis 7113 JoursOMG!!!!!
More info!
Metroid Prime / Shenmue / Mass Effect / Super Mario Galaxy / Eternal Darkness / Legacy of Kain / Tomb Raider / Final Fantasy Fan
Inscrit depuis 7679 JoursOMG!!!!!
More info!
Mods, stop changing my SIG! I'm going to end up banning you!
Inscrit depuis 7557 JoursBoy is that a load of shit... but when Microsoft Game Studios is your publisher.... it's hard to doubt.
Inscrit depuis 7113 JoursMetroid Prime / Shenmue / Mass Effect / Super Mario Galaxy / Eternal Darkness / Legacy of Kain / Tomb Raider / Final Fantasy Fan
Inscrit depuis 7487 Jours
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Inscrit depuis 7487 Jours
Inscrit depuis 7059 JoursBoy is that a load of shit... but when Microsoft Game Studios is your publisher.... it's hard to doubt.
Inscrit depuis 7557 JoursMicrosoft hates PC gaming.
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Inscrit depuis 7059 JoursIn the indepth interview we find out some new information that was still up in the air. Here’s a quick summary of it all:
- Alan Wake is not late. Before E3 2009, Remedy have never given a release date and all previous dates found floating on the web were made up by other sources. In fact Remedy have never missed a release date for any of their previous games and does not intend to with Alan Wake. Alan Wake will be released Spring 2010 for the Xbox 360.
- The original vision hasn’t changed but the way the game plays out has been experimented with along the development process. One of the major changes is that the game is no longer a sandbox type of game where the player can roam freely (ala Grand Theft Auto). Since Remedy wanted to focus heavily on having a compelling storyline, sandbox style gameplay does not mix well with what Remedy wanted to achieve. Remedy stressed that this does not mean the game will be linear and that you have to follow a set path throughout the game. “The player must not feel they’re being pulled from strings. The player must feel like they’re making the decisions themselves”.
- Throughout the game the player will be finding the missing pages from Alan Wakes new manuscript, however not all the pages will be found through the normal game’s missions. Similar to how Bioshock handled it’s audio logs, Alan Wake will allow you to roam freely around looking for manuscript pages.
- Remedy has said from the beginning that light will be an important element of the gameplay. Alan Wake’s most important weapons are his flashlight and other light sources found in the game world. The dark force can possess both the residents and animals in Bright Falls and make even lifeless objects attack Alan. They are vulnerable only in the light. (Just an addition to this. Light seems to strip the shield that the darkness adds and once that shield is stripped you can use conventional weapons, like a gun, to get rid of the enemy -ADM)
- Even though Microsoft is publishing Alan Wake, Remedy still own all rights to the game and Alan Wake is planned to be only the beginning of the story. Remedy arn’t covering the fact that they want to expand out into other forms of media as well. Although Remedy have yet to make any decisions on this.
- Perhaps the biggest surprise is that Remedy haven’t spoken about the PC version of the game yet and the release of a PC version is up in the air. When asked about it Remedy replied saying that both Microsoft and them are only speaking about the Xbox 360 version at the moment.
That’s about it. The rest of the article (which you can read here) talks about the demo that was shown at E3 and how it’s riddled with little details that we all love from a Remedy game.
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Inscrit depuis 7557 JoursBut things changed when Microsoft got involved.. and I hadn't even considered that until I saw the post Viginti_Tres posted above. Now, I'm worried.
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Inscrit depuis 7679 JoursMods, stop changing my SIG! I'm going to end up banning you!
Inscrit depuis 7679 JoursBut things changed when Microsoft got involved.. and I hadn't even considered that until I saw the post Viginti_Tres posted above. Now, I'm worried.
Mods, stop changing my SIG! I'm going to end up banning you!
Inscrit depuis 7557 JoursTake a look at what Microsoft Game Studios published for the PC in 2008:
1) Zoo Tycoon 2: Ultimate Collection
...that's right... one game. :/