Sath - Missed the<br>hay
Sath
Since 6871 Days
I have been playing this nonstop, and Ubisoft has my support for AC3 if they keep this up, this game is definitely my GOTY with Uncharted 2 being second.
When you think you are done with a few missions in a city, you will get a new one, but a bit different and a bit harder.
On top of that you can customize your character with dyes, poches for medicine, buy new weapons, repair armor and weapons, poison, gun attachement (cant wait to get this one!)...and much more.

Ever since AC1 was released I always said Assassins Creed is one of my top favorite franchises because of the concept of the game being in modern but the main factor being you are always in historical settings which I love, but the repetitive missions was what kept me enjoying it, and I still hold to that, AC is still one of my top favorite franchises and AC2 delivered big time.
Seems my "dont buy PR crap and hype" worked. Saw enough videos for my standard with low expectations, and it worked like a charm...thx Ubisoft!
In reply to
SimonM7 - The other mod's bitch
SimonM7
Since 7028 Days
Yeah I'm leaning towards goty with this too to be honest. Infamous, Shadow Complex and Forza 3 nibble at the position aswell for me, but I really love spending time with Assassin's Creed 2. It's really difficult to stop playing, and with the amount of content in there, it's not like you need to stop and save some for later. :)
In reply to

http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!

alimokrane
alimokrane
Since 6934 Days
That's it I am buying the game, I dont care.
In reply to
Sath - Missed the<br>hay
Sath
Since 6871 Days
Indeed Simon, TOO much content.
I spend probably one day or one and a halv day just messing around in one level by keep doing side missions, hunting down feathers, chests, codex, view points...etc. until I move on to main story, very great stuff.

There is one thing hate in this game and that is the glyphs you have to find and figure them out, some of the puzzles are just too hard.
In reply to
IRAIPT0IR
IRAIPT0IR
Since 5712 Days
Posted by alimokrane
That's it I am buying the game, I dont care.
In reply to

HUNTED BY HEAVEN....HATED BY HELL....DRIVEN BY VENGEANCE!

SimonM7 - The other mod's bitch
SimonM7
Since 7028 Days
Noooo! I love them! I actually really like that they are hard! Most of the time when they put puzzles in games they're mind numbingly easy, like those sets with shapes and holes in a plastic thing for toddlers. Here the satisfaction of solving them is actually real, and beyond that the synthetic reward through the game is really intriguing.
In reply to

http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!

alimokrane
alimokrane
Since 6934 Days
Posted by Sath
There is one thing hate in this game and that is the glyphs you have to find and figure them out, some of the puzzles are just too hard.
You are a SHAME to gamers, I tell you! :D
In reply to
Sath - Missed the<br>hay
Sath
Since 6871 Days
But I rather have big physical puzzles than these.
Some of them are annoying hard to understand, some of them are good and fun. The ones that are hard are the paintings.

But, considering I know I wont find all the glyph locations I decided to wait until the full game is over and then youtube that part.

But who knows, maybe I do find them all and figure them out, then its all good.

Ah well, fantastic game.
In reply to
SimonM7 - The other mod's bitch
SimonM7
Since 7028 Days
I'm just swinging by to reiterate: this game is totally fucking great. I feel like anything I say about it is a spoiler, so I won't mention specifics but.. it's so good! So damn good! Just the basic character movement made me like what was BARELY A GAME in Assassin's Creed 1, and it keeps shining through even the layers upon layers of extra greatness this has.

There's an uncanny tendency to fix things that are much more subtle than the blatant bonk-you-on-the-head flaws of AC1 too, things that I thought for sure I was alone in noticing. (Because if you haven't figured this out; I'm kinda anal about my games, and I have a tendency to over-analyze everything)

A simple thing like the way buildings now don't always have just the straight vertical path to the top. Depending on what building you're scaling, there is often actually a thought process to how to even get to the top of it, let alone the fastest way. With Glyphs hidden in secret places, and prone to be located in hard to reach spots, the climbing mechanic is not only awesome, it almost becomes a game in and of itself!

And I'll fully agree with you, Sath, that the glyph riddles/codes/puzzles ARE hard - but they are also AWESOME. They're turning me into a paranoid conspiracy theorist, and my paranoia (of the awesomest kind) is amped up by each puzzle. Just a tiny tiny tiny thing I'll mention is that the last one I did presented me with a map over europe, the fire of rome represented by an icon in italy, and then a picture of Jean D'Arc. There was more to it than this, but I needed to move the fire (Nero, etc) over to Jean (who was burnt alive), and when I realised the connection and it worked, it sent a shiver down my spine.

But yeah, it's becoming increasingly clear to me that this will end up sitting very, very close to my heart. I don't wanna get too carried away and gush too many X of X ever!! statements over it just yet... but.. schedule some in. :O
In reply to

http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!

Sath - Missed the<br>hay
Sath
Since 6871 Days
The glyphs are cool, but too hard.
Kind of reminds me of DaVinci Code or Angels & Demons movies with Tom Hanks doing the same thing, figuring out symbols and meanings to solve a puzzle :)

But yeah the game is very fun indeed, tons of things to do in each city you go to, even though all of them are the same, atleast its not like AC1 were its the same 3-4 missions, were here its more than that.

One thing that annoyings me though, but still fun to some extend is the thieves taking your money and you have to chase them down, my god they are like super monkeys going all over the place and tricking you with their directions, stupid super monkeys :P
Same thing goes with the messengers.

The reason why I like these two is because in any random moment it hits you so you have to chase them down which is nice.
In reply to
SimonM7 - The other mod's bitch
SimonM7
Since 7028 Days
Yeah, god, they distract me so easily from what it is I'm supposed to be doing. It's like I'm a cat and they're balls of yarn. :D
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http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!

IRAIPT0IR
IRAIPT0IR
Since 5712 Days
This game deserves all the recognition it gets and sales.

Its frikin amazing Im intrigued as to what the hell happened here because the first one sucked for me.

:O
In reply to

HUNTED BY HEAVEN....HATED BY HELL....DRIVEN BY VENGEANCE!

Sath - Missed the<br>hay
Sath
Since 6871 Days
Posted by SimonM7
Yeah, god, they distract me so easily from what it is I'm supposed to be doing. It's like I'm a cat and they're balls of yarn. :D
Same here, it would take a very long time for me to even care for the main mission, and then, when I do care, something else to be picked up arrives on my path.
But right now I am in venice, I want my hidden pistol thats the only reason why I am speeding the main game up a bit.
In reply to
alimokrane
alimokrane
Since 6934 Days
The game has sold 1.6 million copies worldwide in its first week of release
http://www.eurogamer.net/articles/assassins-creed-...
In reply to
FireWire - IEEE 1394
FireWire
Since 7005 Days
Wow this game is great... I've just Assassinated Francesco di' Pazzi. And I've also done my first two Assassins tombs. The one in the Cathedral was just epic and really reminded me of those climbing area's in Prince of Persia Sands of Time (which is a good thing in my opinion) It's amazing how this game just reeks of quality and atmosphere compared to the first one... Loving every minute of it

Ohh yeah and ps. That first time when you meet your uncle (It's a me'a Mario!) that's one hell of a wink towards nintendo
In reply to

"Though I walk through the valley of death I will fear no evil, for I am the evilest motherf*cker in the valley"

"First come smiles, then comes lies. Last is gunfire"

Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Since 6850 Days
I bit. Got it off Amazon for $30 so I said why not.
In reply to

Don't you know who I am? I'm the goddamned Banman.

http://couchcampus.com

Sath - Missed the<br>hay
Sath
Since 6871 Days
Posted by Phaethon360
I bit. Got it off Amazon for $30 so I said why not.
Don't miss the hay again ;)
In reply to
KORNdog
KORNdog
Since 6408 Days
ok, about 7 hours in now, and so far it just feels like the first game but slightly better...the pacing is the killer so far tho, it takes about 4 hours for the game to even get going, and even then it all feels a bit ploddy....i'm sure things will pick up (it must do considering the praise the game is getting) but so far the only bit's i've really enjoyed are the tombs since they actually make you think about the traversal gameplay, rather then the main game where it just feels automated.

so far it's a bit of a mixed bag for me. better then the first in the sense it's a lot more refined and involved. but i cant say i'm having much fun with it so far (asside from the tombs) half the time it just feels like a big collection fest (feathers, crests, glyphs)


i think the third game will send the franchise into greatness, but it's not doing much for me atm. i actually felt more addicted and compelled by the first game since it felt so fresh (despite its flaws), this just feels like more of the same and so i'm finding it harder to be interested.

do the assassinations get better as the game goes on?
In reply to
SimonM7 - The other mod's bitch
SimonM7
Since 7028 Days
Of course it's the "same game", it's a sequel. "Slightly" better is the understatement of the year though, this game, unlike the first, has actual structure and pacing. It actually introduces new elements as you go along and weaves gameplay that was already great into a working ecosystem and narrative.

The "issues" you describe of not getting the blade and getting into stabbing people immediately is because the game works its way up from its very strong base movement mechanics that you get to explore as plain Ezio. It successively introduces more "freedoms" to you as you go, but not without establishing a respect for those freedoms. Killing dudes in this game is, as a result, not something you do to left and right. They've already shown you how to deal with situations fine without them.

This is a little bit awkward considering that we've had the insanely one-note predecessor already where all we ever did was stab dudes from the word go, but that's what makes AC2 feel like the game AC1 should always have been. It has the proper setup, the proper establishing of the world, its rules and its characters that a game like this should have.

If you never fancied the core mechanics of Assassin's Creed there's nothing here for you. This game finds uses for all of its gameplay's subtle nuances, uses that were missing in the first game. So, subsequently, if simply playing the game isn't enough to entertain you after 7 hours then no, nothing about it "gets better". It goes places, of course, it introduces new elements. But it's like... if you don't like the feeling of jumping in Mario Galaxy, you prolly won't like the game more just because you're eventually running upside down. (Of course, if you don't like Mario Galaxy you're not actually human, so it's a moot point in that case)
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http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!

SimonM7 - The other mod's bitch
SimonM7
Since 7028 Days
Just got done nailing down the categories for me and Dommie's GOTY list.. which will include a lot of unconventional but still hopefully somewhat relevant categories. After careful consideration and fierce opposition (mainly in Shadow Complex and Infamous) I've nailed down Assassin's Creed 2 for my vanilla "game of the year" category. It's been a long wait since Sands of Time for Ubi to show me they have another Sands of Time in them, and this, I reckon, is it.

More motivation stuff in the final list of course, and the actual list is ways off (although this year I have Dommie to whip me into.. er.. completion) but yeah.
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Archaos
Archaos
Since 6985 Days
I pretty much agree with everything Simon has said. Awesome comic strip BTW.

The game has gone above and beyond my expectations. There's just so much to do and it's all awesome. I love the story of AC and as much as I want to plough through it and find out what happens, I can't help but take time to enjoy the little things. Hunting for Codex entries, Glyphs and all that jazz. Brilliant stuff.

I especially like how Altair still has quite a strong presence in the game through the Codex.
In reply to

Gentlemen.

FireWire - IEEE 1394
FireWire
Since 7005 Days
Posted by SimonM7
It's been a long wait since Sands of Time for Ubi to show me they have another Sands of Time in them, and this, I reckon, is it.
I agree, like I said in my last post, It just makes you feel like you're playing a Sands of Time sequel, a very fun story based game but with some "puzzle-climbing" challenges in between... Loving it so far..
In reply to

"Though I walk through the valley of death I will fear no evil, for I am the evilest motherf*cker in the valley"

"First come smiles, then comes lies. Last is gunfire"

KORNdog
KORNdog
Since 6408 Days
i'm big on story, so yes, a game can go from ok to great with just a plot twist imo (KOTOR) the gameplay doesnt do much for me at all, but if the story picks up then it could very well turn into a good game....so far however, the story has lacked pace and quality. it's one of the most plodding games i've come across in a long time tbh. i understand what they where trying to do, but for me they missed their mark, the whole intoroduction section with ezio as a non-assassin could have been done in half an hour, but it was instead drawn out for 4 hours
In reply to
khalid23
Since 5467 Days
my impressions after 20 hours of play approximately :

First of all the scenario is very well , much better than the first episode

the environment of the cities is awsome and the appearance of the monney make really the gameplay more interesting, the game is absolutely not repetitive

The principal reproach that I do it to him is the sometimes perfectible recognition of the movements, one wants to jump opposite it goes into diagonal… little evolution on the handiness compared to the 1

they are also many clipping, especially in Venice city(my game is installed on the HDD)

a super game all in all, but I think that once it was finished, you will not return there.
In reply to
SimonM7 - The other mod's bitch
SimonM7
Since 7028 Days
Posted by KORNdog
i'm big on story, so yes, a game can go from ok to great with just a plot twist imo...
That sentiment is so extremely alien to me, but to each his own of course.

This is the opposite of a game. I mean I think Assassin's Creed 2 has a very strong narrative and is very earnest about its characters and how it plays out, but it never gets intrusive to the point I'm guessing you want from it. You think of the first part as drawn out because you view it as "story" but it is really about the gameplay - and throughout the game of Assassin's Creed 2 it never stops being about the gameplay.

Personally I'm really liking the story. Ezio is one of my favourite protagonists of a videogame at this point. He has just the right amount of charm, conviction and badassery going for him, and he feels endearing in the way the Prince did in Prince of Persia.

Now that Nathan Drake alienated me in Uncharted 2, I've an easier time really liking Desmond too. I don't get my Nolan North wires crossed. :D

But yeah, abandon ship, this really doesn't seem like the game for you.
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