Driftwood @TheDud: pourquoi tu ne peux pas commenter là-bas ? Rage 2 je n'y ai pas trop joué donc pas certain. Soit c'est bien Ratchet, soit un autre jeu m'échappe. :) (il y a 17 Heures)
TheDud @Drift, je peux pas commenter sous la video d'Horizon Lego mais la bombe qui rapproche les ennemis c est dans Rage 2 ;) (enfin à mon avis c est à ça que tu pensais) (il y a 23 Heures)
reneyvane @CraCra: Les clés pour le test qui sont distribués différemment, la version Gog day-one, on est cmairement sur une exclu Xbox/PC, très différente du traitement habituel de ce que signe MS. (il y a 1 Jour)
CraCra @reneyvane: bah oui juste exclu console, justement téléchargé le jeu hier 146Go (il y a 1 Jour)
Driftwood @face2papalocust: ça n'arirvera probablement jamais. :/ (il y a 1 Jour)
face2papalocust @CraCra: Oui je sais justement j'attends que ça se normalise pour tout les jeux peu importe l'éditeur ou la plateforme. (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
A totally unmatched experience in my opinion, I've seen complaints about things that I found engrossing and integral to the experience (horse riding, combat, view points etc)
The game does scream "love me" and i want to love it, but it just seems to be missing something...
Kinda like a really fit chick with the IQ of a nut, you wanna lover her, cause she looks so damn tasty but over all her blandness just puts you off
I belive i am quoting someone there and cant rem who sorry.
STREET FIGHTER 4, BRING IT ON!
It's...
Hmm.
Ironically, the informer missions are ultimately what makes it casual fun for me. The "dreaded" flag fetch mission was more of an Amped style "Kitty Litter" challenge than an actual SEARCH for the flags, and I honestly thought it was quite fun to quickly identify where the next flag was and running like a nutter over rooftops to claim them.
My only gripe is that there's no obvious way to replay them, which I really could've kinda liked. Slap some sort of leaderboard on there too and your climbing line skills would actually be worthwhile.
Granted, my warming to the game might just be me warming to the idea that it isn't a life-altering experience, but I had fun with it last night even though I've already hit the initial wall of disappointment.
STREET FIGHTER 4, BRING IT ON!
Marumaro for the WIN !!
Bring on Lost Odyssey!
Super Mario Galaxy - 10
Uncharted: Drake's Fortune - 8
Assassins Creed - 7
Crysis - 9
Mass Effect - 7
COD4 - 9
Kane and Lynch - 6
Tony Hawk's Proving Ground - 6
The Simpsons Game - 5
Zack and Wiki - 8
The Witcher - 5
Bladestorm - 8
Castlevania Dracula X - 7
Silent Hill Origins - 7
Hellgate - 6
Timeshift - 6
Mutant Storm Empire - 8
Guitar Hero III - 6
Beowulf - 5
Bring on Lost Odyssey!
You can tell when stuff doesn't catch on. I mean, to some people, Noob is still that ultra gay mega palette swap that raped you with all the cheap ninja techniques combined.
14 year olds won though, and noob is just an infinitely inbred version of newbie. :(
And trust me, "noob" is not a word limited to teenagers in the FPS community. I hear it from people in their late 20's and early 30's all the time, we grew up with it. The 14 year olds are just.. noobs ;)
Super Mario Galaxy - 10
Uncharted: Drake's Fortune - 8
Assassins Creed - 7
Crysis - 9
Mass Effect - 7
COD4 - 9
Kane and Lynch - 6
Tony Hawk's Proving Ground - 6
The Simpsons Game - 5
Zack and Wiki - 8
The Witcher - 5
Bladestorm - 8
Castlevania Dracula X - 7
Silent Hill Origins - 7
Hellgate - 6
Timeshift - 6
Mutant Storm Empire - 8
Guitar Hero III - 6
Beowulf - 5
Mods, stop changing my SIG! I'm going to end up banning you!
Anyway. We have a thread for all review scores so You wont go crazy
ANYWAYS
So I finally got the game today after a long delay and all i have to say IS OH MY GOD to the amount of freedom you have in this game! When I saw Damascus for the first time, My Jaw dropped to my legs and then that BEAUTIFUL track started playing and I sweat to god that was ONE OF THE BEST MOMENTS I HAD IN A GAME!
Simply amazing. Great level of detail ... crowded streets and awesome animations. I will be difenately be writing a review about this one ....
One more thing AWESOME!
:D
Bring on Lost Odyssey!
I had missions where there were time limits for certain people I had to kill and I actually liked that. Man this game's combat truly shines they've got themselves a winner here and the story along with the ending is truly well done I think. I liked the game's ending A LOT and I can't wait for future AC games. Not sure what is up with some reviews, but from what I can see Ubisoft totally has themselves a fantastic game here. All the way to the very end there were still times where I was surprised at some of the moves Altair was pulling off. I can only imagine the types of cool finishing moves they'll give him in a potential sequel.
That was a very awesome ending I thoroughly enjoyed this game. When first hearing about the sci-fi twist I figured to myself ahh they shoulda made it old school all the way instead of adding a sci-fi twist, but I'm so glad they did because they handled it loads better than I could've ever expected.
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic gay-ming monthly! amirite
God I can't wait for the sequel. I honestly didn't expect this game's story to be this good. Originally you sorta think hmm this stuff doesn't make any sense then it all falls in place.
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic gay-ming monthly! amirite
The ending story, so much talk throughout the game, I didn't understand so much...but that site REALLY explains everything, which makes the story clearer, better, original.
If I didn't found that page I wouldn't understand shit, and wouoldnt see the vision UbiSoft wanted a player to see, which I am glad I found it :D.
And I gotta say, Flag Hunting is a bitch!
They should have done some hinting for each level, Acre, Damascus...etc. because its just a pain to go running to each buulding, each corner just to find the flags.
Not only that, but the more you have collected, the harder it gets to get the rest, and as a bonus, there is no sign of where you have searched and whatnot.
But its definitely one of my GOTY for sure, along with COD4 and Mass Effect (which I have yet to play, but know its already my GOTY :P)
Playing: Assassin's Creed, Call of Duty 4 - Xbox 360
Mass Effect - Tomorrow!
*A New Form of Change*
Bring on Lost Odyssey!
Like go to village to village, tower stands to tower stand...etc. go places you know were there might be flags and templars, search and destroy!
I am doing this right now and damn it feels so awesome.
Let's just say this...if this was Star Wars universe, I would be pure evil right now.
PS. Make sure you have all the attack abilities as I mentioned, like grab, grab encounter...etc.
And above all...make sure you are very good of handling multiple enemies and great on countering attacks.
Playing: Assassin's Creed, Call of Duty 4 - Xbox 360
Mass Effect - Tomorrow!
*A New Form of Change*
I'm gonna return right after a visit to the crapper with a new... perspective I've gained on all of this. One that'll please fans of the game I'm sure.
Saying you cant find animaton in Japan is like saying you cant find food in Italy
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic gay-ming monthly! amirite
That is a tiny view of the massacre.
I am loving this game, the atmosphere, music and especially the combat! Brilliant stuff, 9/10 for me!
I think the parkour stuff is so smooth and has these subtle differences in how fast you could be going, it's hands down the best thing about the entire game when recognizing a good line actually pays off.
Anyway, back since a while now from the crapper and some subsequent Phoenix Wright, I promised some new perspective talk in my last post. :D
So yeah, basically I've started looking at this game differently. It's not about lowering my expectations (although that is what made me decide to get it even though a lot of sites seemed a bit underwhelmed) but rather about... well adjusting my perspective.
See, when I fell in love with Sam Fisher, part of it was because I was willing to tackle his first adventure a bit based on my own set of rules. The game made it clear that Sam's objective was to do surgical strikes without anybody even knowing he was there, and this was even further emphasised in Pandora Tomorrow with the CLASSIC exchange;
"Aren't you here to save me?"
"I'm not here at all."
So yeah, from the get go, I knew that the way I wanted to play Splinter Cell was about killing only when it was ABSOLUTELY necessary, and if possible, not being seen at all. I rarely even shot someone in that game, and if people noticed me, alarms going off and such and things got too messy I just loaded the last save and tried again. It wasn't because I would've died otherwise, it was because... for me it had already gotten too ham fisted, random and ugly. I wanted to do it cleanly.
Chaos Theory opened the game up like no entry before it, and dying in that game requires a mess up of epic proportions, instead it leaves you sitting there with your half-arsed-ly carried out mission, filled with shame. Or not, if gunning your way through the game is your thing.
A lot of my initial criticism towards Assassin's Creed was that it's too easy, too forgiving. No matter if you're surrounded by 4 or 40 guards, cutting them down is absolute child's play. In fact, leaving the whole town massacred without breaking a sweat is not only possible, it's not even remotely a challenge. Walking away with all those people dead after having publicly and clumsily killed your target, you're not left with a big red sign going "BOO! YOU'RE CRAP". There's either a sense of accomplishment...
...or shame.
And it's entirely up to you to feel one or the other.
I was talking to a friend on MSN about the game this morning, and I'd been pretty much slashing my way forward in it up to that point. He told me that he only allows himself to quietly dispatch guards that he can't avoid spotting him, and the target itself. To that he adds a clean getaway, even if there's a chase he expects himself to manage without killing any guards.
As he told me this my face was distorted in dismay and disappointment. I was disappointed in myself that I hadn't seen the connection to Splinter Cell before, that this game just like that game expects you to have your own moral compass, your own sense of challenge. Immediately I felt that up to that point I'd been playing the game all wrong, and that from there on I'd set up my own rules, my own code if you will to follow.
When you think about it, the entire introduction to the game underlines the way they sort of want you to approach the rest of the game by showing you an example where the arrogant Altaïr does kill everybody and makes a messy exit.
The way you can't easily reload missions in this however really does leave you hanging if you are found out and chased all over. There is no obvious way to just make your mistakes go away, so the planning before each kill is made even more important. Therefore, when you are in a situation where you have to fight, you don't feel like there's the option to just magically get out of it. You may NEED to kill someone to be able to run away from guards. Of course, whenever you do fight it looks fucking FANTASTIC, but it's never difficult. You see, in the eyes of the game, in the eyes of your assassin brothers, you have already messed up.
With this new perspective of mine, the game has morphed into something entirely different. No longer do I expect to get my ass kicked for every mistake, nor do I feel the need to be rewarded for everything I do right. I really would've liked a new difficulty that brings back one hit kills like they showed off all those E3s ago, because it would've felt great to actually RUN FOR YOUR LIIIIIFE. That would prolly add a few more points for me, but even as it is, with this newfound sense of purpose, I'm enjoying it far more than I expected.
It's settling in as a truly solid 8 for me.
Bring on Lost Odyssey!