Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (6 Weeks ago)
CraCra Y a un souci sur les forums ? (9 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
http://bfbcs.com/stats_pc/neo%20bogard
The official stats/soldier page is still wonky. It tells me I have to wait for zero seconds to see my stats and has for the last few days. BCS took a while to update, but it finally did.. and that's relatively accurate and relatively recent. The most interesting thing to me is the win/lose spread for me on attack versus defense in Rush. Holy crap is that skewed.. and frankly I would have expected it to lean on defense, especially now that the M-COM's are harder to kill. Wow.
Yes? No? I don't know. I wish they wouldn't touch the M1911.
Steam: Doomsong83
Xfire: doomsong83
DRM, the future of treating customers like THIEVES!
"First come smiles, then comes lies. Last is gunfire"
Oooh, Profound, isn't it?
Currently playing: Uncharted 2, CoDMW2 (PS3), Torchlight (PC)
I'd prefer not to get headshot with shotguns like the SAIGA from across the map as well.
Also I'd argue XM-8 is in the top 3 for Assault. I dunno why you couldn't get much with it.
Last night I witnessed something ridic I feel I have to share. I saw a medic at the UAV station with two of his teammates, both assault. Each assault class dropped ammo at their feet while they stood at the UAV. Both then proceeded to strap what must have been two loads of c4 to the UAV. This was then used on the crates to destroy them.
The XM8 is definitely a great weapon.. and better than the AUG imo. I can't stand the AUG or the F2000.
Another reason I'm glad to see the m60 tweak is that it's all Medics seem to use. Granted it is the best gun, but they did a good job with the other classes so certain guns don't dominate quite as much.
As to the M60 being good at range- that's something LMGs are good for, really. Not with accuracy, though. I am annoyed with the shotguns too. Waaay too effective from range....
Oooh, Profound, isn't it?
Another reason I'm glad to see the m60 tweak is that it's all Medics seem to use. Granted it is the best gun, but they did a good job with the other classes so certain guns don't dominate quite as much.
As to the M60 being good at range- that's something LMGs are good for, really. Not with accuracy, though. I am annoyed with the shotguns too. Waaay too effective from range....
Currently playing: Uncharted 2, CoDMW2 (PS3), Torchlight (PC)
Regardless, even with a damage advantage over the M-16, it's no where near as pronounced difference as the M60 versus the rest of the LMG's.
Here's some good analysis of this stuff: http://denkirson.xanga.com/722757523/bad-company-2...
I believe this is the most accurate analysis of the game to date. These charts seem to imply that at full range the M-16 and AN-94 are identical, but even if they're not, it's not a huge gap. The M60 has a giant advantage over other LGM's. Some people cry about this, but I don't think it's a big deal if there are stand-out weapons. When push comes to shove, it's only natural. It's more important that all four classes are balanced in terms of their best weapons, than having perfect in-class balance.
Oooh, Profound, isn't it?
I'm not sure how I feel about Squad Rush so far. I had to go back to Gamestop to get the code they forgot to hand to me so now I am playing it.
They probably should have taken out the ability to drop buildings on crates in this mode.
Oooh, Profound, isn't it?
Steam: Doomsong83
Xfire: doomsong83
DRM, the future of treating customers like THIEVES!
Steam: Doomsong83
Xfire: doomsong83
DRM, the future of treating customers like THIEVES!
Steam: Doomsong83
Xfire: doomsong83
DRM, the future of treating customers like THIEVES!
I can't use the damn 4x scope at all. It's completely disorienting, because I use my sights at medium range too.
Oh, and check that link out, they have information on "hardcore," and it's just as nonsensical as it is in Call of Duty. You start with 50 health in hardcore. There's practically no consideration to how damage scales, and like Call of Duty's HC, it rewards reaction time above and beyond anything else. I can't even imagine what it's like on the consoles, where they already have a 1.25 increased damage modifier to compensate for the game pad. Add that multiplier to the magnum ammo's 1.25x mod, and it would turn most weapons into one-hit-kills to the chest. What a joke.
I like the vanilla damage model on the PC just fine. It makes headshots count for a lot.
Oh, and Doomsong, I didn't mean to deny your friend request. Do you think you could resend it? This stupid game only lets you have twenty friends, so I have to make more room. There are more than twenty people in my clan... it's a pain in the ass.
Oooh, Profound, isn't it?
Also I would agree with the sniper problem if most snipers weren't complete idiots. The majority of the time snipers I play with do not utilize Mortar, C4, or Recon Grenades EVER. This is a really big issue since those things can make a big difference to team play. It also makes for a better sniper. The majority are simply noobs.
This will never end as the sniper is perceived as the "cool class" in all games.