Driftwood @reneyvane: non eux ont répondu avec le formulaire, c'est la boîte RP qui gérait le jeu qui n'a pas donné suite. (il y a 15 Heures)
Driftwood @reneyvane: on aurait bien voulu mais on a jamais eu de réponse à notre demande de code malgré le formulaire rempli. Même pas un "non désolé", ce qui est toujours très pro comme façon de faire. (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
Hey, I'm just like you. I put my pants on one leg at a - dammit, I knew I forgot something today.
The fact that the beta appears to be all over filesharing scene isn't going to help either, they restricted the number of keys for a reason.
looking forward still. hope i can get a taste of it still today
The impressions I've read from people who have been able to play so far have been a bit mixed/concerning. I guess this really is MC2--only this time they pulled a 2142 and critical kit equipment has been made into unlocks. I hope DICE learns that this isn't good game design by the time BF3 rolls around. If I have to unlock frag grenades again (or worse yet medic packs, etc), I'm going to be pissed. This isn't a fuck'n RPG. I also read that there's no minimap on the hud which is also discouraging news (this is BF after all).
Oh well, I still haven't tried it myself so these are only second hand impressions. Like I've said before, I want to give this game a fair shake for what it is.. and if that's MC2 with destructible environments.. well I think there's an obvious market for that.
The impressions I've read from people who have been able to play so far have been a bit mixed/concerning. I guess this really is MC2--only this time they pulled a 2142 and critical kit equipment has been made into unlocks. I hope DICE learns that this isn't good game design by the time BF3 rolls around. If I have to unlock frag grenades again (or worse yet medic packs, etc), I'm going to be pissed. This isn't a fuck'n RPG. I also read that there's no minimap on the hud which is also discouraging news (this is BF after all).
Oh well, I still haven't tried it myself so these are only second hand impressions. Like I've said before, I want to give this game a fair shake for what it is.. and if that's MC2 with destructible environments.. well I think there's an obvious market for that.
The controls themselves, i had to adjust a little but that seems fine and responsive to me. The only thing is the screen tear, you can definitely see it a times, but it doesnt bother me really like i thought it would.
Now saying this, BF fateful fans probably say something different, im a BF fan myself but im open to what they've done with this.
The impressions I've read from people who have been able to play so far have been a bit mixed/concerning. I guess this really is MC2--only this time they pulled a 2142 and critical kit equipment has been made into unlocks. I hope DICE learns that this isn't good game design by the time BF3 rolls around. If I have to unlock frag grenades again (or worse yet medic packs, etc), I'm going to be pissed. This isn't a fuck'n RPG. I also read that there's no minimap on the hud which is also discouraging news (this is BF after all).
Oh well, I still haven't tried it myself so these are only second hand impressions. Like I've said before, I want to give this game a fair shake for what it is.. and if that's MC2 with destructible environments.. well I think there's an obvious market for that.
What i most liked was the sound, its fucking incredible. Never heard anything like it. Very realistic, reverbed, echoed, supressed, distant it all feels really right! That said, some other sounds appeared to be missing, like when you run, or fall from a big height, but i guessed (hope) it's an early build.
Graphics are quite good, with a bit of tearing occasionaly but nothing as worrying as i've seen on the videos before. The water was quite crappy though, don't know what happened to that. And yeah Grift, there's in fact a minimap on the hud, don't know where you read that.
Also, something that got me a bit worried/concerned (maybe i've missed it) was lack of squad control. Like when you respawn you choose squad or outpost, but didn't see anywhere controls on creating a squad, or any squad commands. Old build or is it giong to be like this?! Sure hope not.
All in all, i loved it. I'm completely sold, truly felt like a Battlefield game, which came as a big surprise.
I was under the impression that sprinting wasn't a toggle, a la COD4.
Sounds like BF-Lite: ADHD edition.
Read elsewhere that the party system is missing from the beta and is going to be on the retail version. Don't know if they meant the squading system as well. so hope so.
I honestly wouldn't be surprised at all if you couldn't manually create your squads in this game, but hopefully if you join a game with a party you're automatically thrown in the same squad. It would be ridiculous to forcefully separate you and your buddies.
i'm guessing you're talking PC, because on the pad you don't toggle. You run as long as you have the thumbstick pressed. Both CoD4 and BF:MC.
Yeah, and i'm keeping my fingers crossed the squad creation and ordering commands. Otherwise, will suck big time.
Sure hope so.
i'm guessing you're talking PC, because on the pad you don't toggle. You run as long as you have the thumbstick pressed. Both CoD4 and BF:MC.
Yeah, and i'm keeping my fingers crossed the squad creation and ordering commands. Otherwise, will suck big time.
Regarding playing with buddies, no party system, but is it possible in any other way to meet a friend in game? Join game in progress or something?
Regarding playing with buddies, no party system, but is it possible in any other way to meet a friend in game? Join game in progress or something?
I'm not trying to like, call you out for not knowing how to play a game you've spent 50h playing or anything. I probably spent 50h playing the beta, and almost 400h with the retail game (I aint braggin, it's sorta a sad addiction).. and I'm pretty sure you're wrong.
edit: You can't prone in BFBC? lol? Parachutes?
I'm not trying to like, call you out for not knowing how to play a game you've spent 50h playing or anything. I probably spent 50h playing the beta, and almost 400h with the retail game (I aint braggin, it's sorta a sad addiction).. and I'm pretty sure you're wrong.
edit: You can't prone in BFBC? lol? Parachutes?
and no, you cannot prone. can't understand why. diving?could it be?
edit: sorry for the offtopicness mods
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
About the beta. I wasn't complaining as such about the problems. I know it's a beta and I expected these exact things to happen. Modern Combat worked fine for the most part so I see no reason why this game won't function properly by launch. I'll give it a go again today. I still don't think this will take me away from COD though. There is stuff I like about it but something just doesn't click for me.
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
COD4 has set the bar for all FPS games to aim for, it controls so well and feels so much more responsive than anything else.
Problems with BC:
Falling any distance whatsoever will cut your health by a random amount, fall damage should be remove or seriously reduced getting off the top of buildings should not penalise you, especially as your health doesnt regen.
The wait timer between spawns is rediculously annoying, yes i know its a standard battlefield feature but it just doesnt work on a console especially with the new spawn functionality where you spawn on top of a grenade or under an airstrike a huge chunk of the time.
Ironsites are hideously big and obscure a good chunk of the screen which is made worse by the visual effects of low health, smoke when firing rounds and size of tracer rounds.
Weapon accuracy, it just seems completely random, ive emptied entire clips of support class weapons into a group of enemies 5ft away and ended up with no kills.
Weapon switching, the inability to switch weapons when sprinting and the general slowness of weapon switching is again very annoying.
Overall, it needs a lot of work to bring it upto scratch, it's fun at times i will give it that, the ability to obliterate buildings and terrain is awesome and the vehicles are great (bar the helicopter which is a pain to control), but the infantry combat is so far behind COD4 that i can't see it really gaining any market share.
Shame really, was hoping for a change of scenery...