Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
You can dream all you want, kid, but it won't do any good 'cause when you wake up again you'll realize nothing has changed.
1 Call of Duty 4
2 Halo 3
3 Guitar Hero III
4 Gears of War
5 Rock Band
6 Frontlines: Fuel of War (Multiplayer Demo)
7 N+
8 Madden NFL 08
9 FIFA 08
10 Assassin's Creed
#1 again last week :)
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
heres what infinity ward released
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New Kill Cams
We’ve added new Kill Cams for everything. So now those “WTF!” grenades that seemingly come from no where, you can see that a guy threw it over the house, it hit a tree branch, bounced off a rock, into a tiny window, where you happened to be pointing out of, and say…… whoa. Follow behind RPGs and M203’s kill cams, claymores, Airstrikes where you can follow the bomb from the plane until it hits you.
Host Migration
Now you won’t have to be dropped back by yourself when a host leaves. Instead, everyone will stay together, a new host will be assigned, and the game will auto-start back up. Keeping everyone together, no more re-inviting, re-joining games because some host leaves. This has been a tall order and something that we’ve put a lot of work into which has allowed us to really optimize online play all around not just specifically with Host migration.
Improved Sniper / ACOG Accuracy
Sniper and ACOG scopes have been tweaked and are really improved. I use to not snipe at all (mainly because I’m a horrible sniper), but now it’s so much more fluid and natural, while still having the same difficulty to use, it has no more “WTF I know I hit that guy!” moments.
Upgraded Spectator Cam
Now when you’re in spectator mode you can follow them in 3rd person, switch to their first person view, or rotate the camera in a full 360 degrees around whoever you’re watching.
Quick Mute Option
Users will now be able to quick mute players on the fly by pulling up the scoreboard in-game or via the lobby by simply going to their name and hitting the mute assigned button. As quickly as calling in and designating an airstike. So no longer getting killed while trying to make your way through the Xbox blades for the mute option so you can shut up the guy who always seems to find it funny to sing into his mic or cover up for his lack of skill by telling you how to play Domination his way.
I'd expect 400pts for free. They want to keep Bungie on their heels, and offering up free maps, wouldn't split your gaming audience, like so many games often do. I wouldn't be suprised if they were free, especially after that comment... and this is Activision, not EA.
I hope they're free.. because they might as well not even bother releasing them on PC if they're not.
You can argue that MS made the "pay for stuff you already used to get free" infrastructure popular, but I'm pretty sure the suspects in court don't get to blame the guy who invented the semi-automatic.
And four maps sounds good. I have a feeling MS won't let them offer the maps for free, but its not like this is an MS published game this time, so we'll have to see what happens.
Hey, I'm just like you. I put my pants on one leg at a - dammit, I knew I forgot something today.
Mods, stop changing my SIG! I'm going to end up banning you!
EAsy target.
EAsy target.
Besides, I'd say most of the time both (pub, dev) are in agreement of milking.
Mods, stop changing my SIG! I'm going to end up banning you!
But to make you all happy, just remember Allard wants MS to be like EA. Two peas in a pod.
My Blog: http://www.NextGenThinkTank.com
There is officially going to be four maps now. Third is going to be revealed in tonights GTTV episode thing.
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
I hope the last will not happen, because then I'm really starting to lose faith in the gamesindustry.. Then they are just as bad as the pirates they always complain about, only caring about their own bankaccount, not giving a **** about the rest..
Please proof me wrong IW, and show me you still care (even if it's only on the PC after you've already jumped on the console premium DLC bandwagon)..
http://www.cyberwarriors.nl
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Our version has mod and custom map support, and we already get our patches before the console users do.. so I'm not really concerned. You're right though, they would have a difficult time charging for these maps given the systems they have in place. They also can't expect servers to run these maps in their rotations when there will be a significant (majority) portion of the player base that doesn't have them.
EA did it with BF2.. and the result was a group of boosters that hardly anyone played anyway. In Call of Duty, if there's a custom map or mod on a server, I've come to expect my game to automatically download it and put me in the game.
That's a funny definition of monopoly you've got there, though. There is competition, with other developers. There's no rule or law that says that users must be able to modify their own games. And IP theft.. is not the same as charging for additional content (nor is it, "as bad as"). That's just ridiculous.
There is some history here.. as there were map packs for Call of Duty 2 for the Xbox 360 as well. Does anyone know how that worked out? Were those maps ever available for the PC version of the game?
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
Same thing with MS and Sony having a monopoly with their online service (MS moreso then Sony), running all the servers etc, so they can force developers to charge for DLC (because it has to be stored and downloaded from their servers).. I'm pretty sure MS (and Sony probably aswell) forces developers to charge for DLC.. That's also a big factor..
And very un-Valve like, you're right, but look at what happened to Epic and others.. In the end only one thing really matters, and that's the money.. And that makes me sad.. I'm still a very big fan of Valve, I'm I'm affraid one day they will goto the darkside aswell..
That's also why it's sad the PC is losing ground, because it's the only free platform where these things are much less of an issue.. I hope all the gamers that only buy and play on consoles nowadays (because they are so "cheap" to buy compared to a "expensive" PC) understand how much power they are acutally giving to big moneyhungry corperations like MS etc..
And yes, I also have a Xbox 360, and I also pay for Xbox Live.. But I don't buy any DLC, and I still play my FPS and RTS games on the PC.. I simply miss that 'feel good' feeling on the consoles where you get the feeling they (the deverlopers etc) really care about you as a gamer and person that bought their product by giving you free DLC to keep the experience fresh etc.. Instead I feel being abused just to make that extra buck (even the lousiest gamerpic costs money ffs!).. That's why I will continue to refuse to go console-only, and declare people that are happy to see PC-gaming decline just plain dumb (or ignorant)..
http://www.cyberwarriors.nl
http://home.xmsnet.nl/bigbear/mycar.jpg
http://kotaku.com/368047/team-fortress-dlc-price-i...
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
Hopefully this map pack will be available day one, and for free, on the PC. If it's not I'm not going to cry much about it though, because it's not like the sacrifice hasn't had its returns. There are certain advantages that the PC version of this game brings that make it the hands down superior version, and I wouldn't trade that in for the ability to pay extra to get four extra maps.
People play this game differently on consoles. It seems like a less balanced affair really, since in my experience people gravitate to the assault class on the 360 like there's no tomorrow.. where on the PC you see lots of people running and gunning as special ops, in addition to a heavy load of M4's and AK-47's.
Additionally, you lose a certain amount of freedom of movement when you drop the keyboard and its ability to dedicate five whole fingers to movement and various inputs. People underestimate that aspect of PC game controls, it's not all mouse, although I wouldn't trade that in for an analog stick either. Mods are also pretty damn important to me, since I rarely play the vanilla game anymore anyway.. I don't think we're going to see a CAL mode on the console versions of Call of Duty anytime soon.
But anyway, what mods do you play GriftGFX?
I still play on regular vanilla TDM servers, usually with arround 20 players on them.. I find that's the most enjoyable for me (and my friends I play with).. Enough action, and still some room to move arround the map.. Less players results in a campfest, and more results in chaotic spamfests where you have no room to move arround anymore.. 20 players is best suited for most of the current official CoD4 maps imho..
And what's the name of that retail quality custom map that you named earlier? Thxs in advance..
http://www.cyberwarriors.nl
http://home.xmsnet.nl/bigbear/mycar.jpg
That's a direct link to footage of the new map 'Chinatown'. I think it looks really great. I wasn't expecting such a departure from the maps that we already have.
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
But it's a remake, so it would be even more rediculous if they charged for that.. Copy the layout, reskin and remodel it, done! No hard work at all.. Then charge some MS points for it, sell hunderds of thousands (maybe even millions), and laugh your way to the bank.. In the meantime people that don't want to (or simply cannot) spend more money then they already did on the game get seperated from their online friends who did and play the map..
And if they don't release this (for free) on the PC, I'm sure someone from the mapping-community will "remake" it as a custom map for us, so no real worries.. But it would be a big "f*ck you" towards their PC fans if IW didn't release it themselfs.. Same "f*ck you" they give the consolegamers that don't buy and get seperated online from the ones who do..
That's what I'm fighting against here.. We the fans should be more important then getting the max ammount of money out of a game.. It's not like CoD4 didn't make them enough money already, so having to charge to cover some cost is total BS (even moreso for remakes of maps)..
http://www.cyberwarriors.nl
http://home.xmsnet.nl/bigbear/mycar.jpg