Acert93 - Mr. Bad Cop
Acert93
Since 6977 Days
I guess you haven't seen the new PGR4 scans Inflatable. I know you have a strong PC bias in terms of performance, but the fact is the launch titles had 3 months with Xenos. It has a divergent shader:texture balance from the GPUs up to that point, it has a different featureset with more features than the GPUs up to that point, and it has a divergent workflow in regards to framebuffer utilization. *Every* developer I know, and I do mean every single one, accepts that the launch titles scratched the surface and there is far more the systems (PS3 included here) can do than their launch titles showed.

Console game development history and developers really disagree with you. Even Turn10 does -- they fully expected 720p/60fps/HDR/4xMSAA with 3D animate grass, spherical harmonics, variance shadow maps, and so forth. A number of games have shown some nice strides, graphically, from launch titles.

As for the argument about physics, answer me this: How is that bottlenecking graphics?

To answer my own question: it isn't. The CPUs are clearly capable of 9,000 physics calculations, per car, 360 times per second and obtaining 60fps. Knowing GPUs as I do, there are many graphical techniques they could have applied that would have been completely GPU dependant. It doesn't consume masses of GPU cycles for AF for example and we have seen some games with excellent AF levels. So you cannot blame it on the CPU/physics/AI, etc, and we know the GPU is capable of it. So why is a game with fairly simplistic graphics not using it?

@ Op: I chose the crappy shot because it was at the top of one of Xboxyde's media posts and was shocked to see it -- and it is utter trash. Truly a worse case scenario, but the better ingame shots still show horrible overuse of bloom, all sorts of aliasing all over the place, alpha dithering on trees, pixelated grass, and so forth. Take this shot as an example:

http://xboxlive.fr/view_screen.php?jeu=390&screen=...

Completely oversaturated bloom.
Significant edge aliasing.
Low levels of AF.
Interior aliasing, presumably render targets; e.g. the tail lights have 3 small white specs.
Alpha (transparency) dithering on the trees on the left side.
Flat paint shader.

Ridge Racer, a year old game, ran at 60fps, and was pretty much universally slammed for its graphics by many game critics and Xbox fans, and its sales represent that. Yet it doesn't look too shabby (at least competitive) when compared next to Forza 2. e.g. http://i15.tinypic.com/2vvm3w8.jpg

It isn't to say Ridge Racer (or Toca 3 on the PC) are better games. It doesn't sound like it--sounds like Forza Motorsport 2 hit a homerun in simulation and gameplay. But the grinding part is the Turn10 rhetoric "old build" and artificially keeping expections high and people talking up the graphics and bashing other games to defend Forza 2. So when I see the "OMG! BBQ these graphics are awesome!" I really, really cannot comprehend it. The game's graphics are servicable.

But hey, these are all old builds. We can put our trust in Turn10 to deliver everything they claimed and blow us away...

Right? That IS what "old build" is leading us to believe. Right? Maybe better graphics will come in an update with all the cut game content!
In reply to

Wishlist: PGR4 with a FF wheel, 2K Legends Football, and Halo 3 with an XFPS controller. And I can dream that Halo Wars will be a Battlezone PC clone...

Inflatable
Inflatable
Since 7644 Days
Yes I have seen the PGR4 scans, but they are just what they are, scans.. I'll believe it when I see it.. And PGR4 still runs at 30fps afaik, not 60, that's a big difference in performance.. 30fps logically allows you to put in a lot more eye-candy stuff..

Ohw, and I've come to the conclusion Forza 2 does use 4xAA.. Because I see a lot less jaggies in this Forza 2 demo then I do in PGR3 on my 32" widescreen SDTV..
In reply to

http://www.cyberwarriors.nl
http://home.xmsnet.nl/bigbear/fiat124.jpg

deftangel - Hot stuff!
deftangel
Since 6874 Days
Ok so on my work Dell 20" LCD running via VGA at 1368 x 768, it's a bit of a jag fest. Then again, so was PGR3. I imagine other people will have more mileage in that regard, but it's very noticeable.

AF on the other hand looked decent. Won't comment on HDR/Bloom as I'm still developing an eye for it.

Frame rate was butter smooth and I totally suck at driving.

I'm sure the simulation aspects and online will be great however.
In reply to
Milhouse
Since 6411 Days
Posted by deftangel
AF on the other hand looked decent.
What AF? There is absolutly not AF, even no trilinear filtering.
In reply to
Killers
Killers
Since 7011 Days
Posted by Inflatable
Ohw, and I've come to the conclusion Forza 2 does use 4xAA.. I see a lot less jaggies in this Forza 2 demo then I do in PGR3 on my 32" widescreen SDTV..
But isnt that because PGR3 is upscaled while Forza 2 runs native 720p? But anyway, shouldn't they be able to put in eyecandy and get 60fps anyway? There is clearly a lack of AA while playing the Forza 2 demo, it's quite clear on my 42" plasma. It's a good thing that it has awesome gameplay cause that is what in the end really matters, but we also want to see really good graphics with this generation.
In reply to
Inflatable
Inflatable
Since 7644 Days
Maybe the AA level is lower in HD?

Like I said, on a SDTV Forza 2 looks better then PGR3 in terms of jaggies, especially in the distance.. If you ask me, in terms of graphics Forza 2 is bassicly PGR3 at native 720p, 60fps, and with 4xAA, instead of upscaled, 30fps, and 2xAA.. That is an improvement, no matter what people say..

And as far as you can tell from this 1 track in the demo.. Maybe other tracks will look better (read: more interesting visually, because real circuits are always a bit boring in terms of visuals imho)..
In reply to

http://www.cyberwarriors.nl
http://home.xmsnet.nl/bigbear/fiat124.jpg

deftangel - Hot stuff!
deftangel
Since 6874 Days
Posted by Milhouse
What AF? There is absolutly not AF, even no trilinear filtering.
Well I didn't think this game had an AF problem, might be a better way of putting it. Mind I only had a quick go...

There's been some 360 games with quite horrendous AF
In reply to
bloodforge
bloodforge
Since 7000 Days
The game looks and plays great, at 1080p the jaggies are not that bad at all and the textures(and everything else) look a hell of a lot better than PGR3, AF or not.
In reply to
McErono
McErono
Since 6967 Days
Posted by Acert93
But hey, these are all old builds. We can put our trust in Turn10 to deliver everything they claimed and blow us away...

Right? That IS what "old build" is leading us to believe. Right? Maybe better graphics will come in an update with all the cut game content!
thats the main problem acert! Che from 10turn wrote in the official forza forum that the demo grafics are finished and the retail version uses the same exact code!

we are fucked!
In reply to
Acert93 - Mr. Bad Cop
Acert93
Since 6977 Days
Posted by Inflatable
Ohw, and I've come to the conclusion Forza 2 does use 4xAA.. Because I see a lot less jaggies in this Forza 2 demo then I do in PGR3 on my 32" widescreen SDTV..
Nope. The latest confirmed by Che is 2xMSAA, and before that at GDC 2006 Dan confirmed it would be 1x (no), 2x, and 4xMSAA dependant on framerate, and before that Xbox.com noted 2xMSAA. So the chronological flow is: 4xMSAA, 2xMSAA, variable MSAA, 2xMSAA gameplay/4xMSAA replays. The pic I linked to above, from gameplay, clearly doesn't have 4xMSAA.

It wouldn't be so bad if it edge aliasing was the only issue. And sadly it isn't as the game has a lot of issues with edge aliasing as well as render target, shader, and texture aliasing which appear to all have been neglected.

And I cannot believe you are extrapolating all of this from SDTV. Are you aware that some older games didn't downscale to 480p and instead rendered at native 480p? i.e. comparing SD resolutions and making judgements about HD resolutions isn't a one-for-one, especially as the Xbox APIs have developed.
That is an improvement, no matter what people say..
And no matter what people say there isn't 4xMSAA.
In reply to

Wishlist: PGR4 with a FF wheel, 2K Legends Football, and Halo 3 with an XFPS controller. And I can dream that Halo Wars will be a Battlezone PC clone...

Acert93 - Mr. Bad Cop
Acert93
Since 6977 Days
Posted by McErono
thats the main problem acert! Che from 10turn wrote in the official forza forum that the demo grafics are finished and the retail version uses the same exact code!
Well, it isn't THAT bad. True, if you bought a 360 based purely on the hopes and promises of Forza Motorsport 2 I would say you are down creek with no paddles.

But I doubt many people did that. And it does appear gameplay Turn10 delivered, so there is that to lay your hat on, so you are getting a good game out of the deal--just one over hyped by fans trying to reinforce the false PR they were force fed for months with false hope. And graphically there are significantly better looking games coming: Bioshock, DMC, Halo 3, HL2 Orange, PGR4, Mass Effect, and so forth. For those on limited budgets wanting killer games with killer looks to go with it -- what you expect from 1st party exclusive software -- then 2007 is your year.

I know how you feel though. I have a budget and FM2 was the game I was looking forward to. But it has only strengthened my resolve for 65nm (that and having a number of friends have their 360 go belly up). Personally I don't want to own 10 racing games. I only bought 13 console games last gen. So I know the dissappointment. This is why the first Forza and the GT series have been successful: You get your cake and ice cream (cake being a sim, ice cream being graphics). Personally, the reduction in cars in course was a big "meh" point for me outside of the PR (which I only pick at because they don't use their PR site to correct the situation and some people think it looks great... good times!). I quite enjoyed rFactor and Toca with a lot of people on course. 12 was my baseline. The sense of speed with FF with accurate simulation have me interested, but it isn't the system seller it once was (don't freak this my opinion). Now I am looking at PGR and Halo is get me to fully jump in instead of dangling my toes in the proverbial waters. But hey, if I can play as much as I want without buying why should I complain :P
In reply to

Wishlist: PGR4 with a FF wheel, 2K Legends Football, and Halo 3 with an XFPS controller. And I can dream that Halo Wars will be a Battlezone PC clone...

McErono
McErono
Since 6967 Days
than somebody explain the following sentence on 10turn website:

With true next-generation features made possible by the power of Xbox 360, Forza Motorsport 2 burns rubber at 60 fps with 4x full-screen anti-aliasing, and high-dynamic-range lighting in crisp 720p high-definition glory.


wtf are the doing with us. is this a joke?
In reply to
0onar
0onar
Since 6978 Days
Forza 2 demo up :)
In reply to

Funk Master 0onar Fresh

Acert93 - Mr. Bad Cop
Acert93
Since 6977 Days
Posted by McErono
than somebody explain the following sentence on 10turn website:
PR :P

And it is technically true.

60 fps => It is rock stable 60fps
4x full-screen anti-aliasing => Replays do have 4xMSAA... although can a game with 16x photomode now claim 16xMSAA? 0_o
high-dynamic-range lighting => Verdict is out on this. HDR is technically more than bloom, but also iris effects, tone mapping, etc
720p high-definition glory => It is in 720p

Just ignore it, it is PR.
In reply to

Wishlist: PGR4 with a FF wheel, 2K Legends Football, and Halo 3 with an XFPS controller. And I can dream that Halo Wars will be a Battlezone PC clone...

Jin187
Jin187
Since 6750 Days
Been playing the demo for 2hours now and i have to say, the physics, sound and handling are the best i've ever seen in any game and It has officially taken the crown from PGR3 in terms of graphics AND its has FAR less jaggies, 720p, running at a silky smooth 60fps, the game is just incredible!!

Oh btw, also loving the new soundtrack
In reply to
Optimusv2
Optimusv2
Since 6898 Days
lol i'm so embarassed... I can't drive worth a damn. Worth a damn I tell you!!

I'm sliding all over the damn place. I turned TCS off and I turned ABS off and I got rid of the suggested line which I don't need. I can't control my vehicle at all. Is abs and tcs off full sim? I can't control it lol atleast with the car i'm driving =P
In reply to

Hironobu Sakaguchi is coming back to reclaim the throne :)

October 20th 2007 (A good day)

Slabs
Slabs
Since 7036 Days
Ugh, totally sucks.

My driving that is! Doesn't make sense releasing the demo with just stock vehicles, they should have had two variants of each to show what you can do.
In reply to
Jin187
Jin187
Since 6750 Days
Posted by Optimusv2
lol i'm so embarassed... I can't drive worth a damn. Worth a damn I tell you!!

I'm sliding all over the damn place. I turned TCS off and I turned ABS off and I got rid of the suggested line which I don't need. I can't control my vehicle at all. Is abs and tcs off full sim? I can't control it lol atleast with the car i'm driving =P
Just drive the 911 Turbo, four wheel drive and rather forgiving, turn off STM, TCS and ABS for the best experience. Then move onto the TVR Sagaris, PURE AWESOMENESS!!!
In reply to
Optimusv2
Optimusv2
Since 6898 Days
I'm getting use to it. When I brake I gotta brake hard with this car. Each carthe game feels so different.

Best ever handling from any racers I've played to be honest and the aliasing while annoying looking at the rest of the game it definitely has PGR3 beat in my opinion, but looking at just the cars you wouldn't think that. You look at everything around you and its more obvious. I see some great looking textures as well all around very fun game. Going to keep trying till I master this car.
In reply to

Hironobu Sakaguchi is coming back to reclaim the throne :)

October 20th 2007 (A good day)

kenshin2418 - Junior Detective
kenshin2418
Since 6981 Days
Posted by Optimusv2
lol i'm so embarassed... I can't drive worth a damn. Worth a damn I tell you!!

I'm sliding all over the damn place. I turned TCS off and I turned ABS off and I got rid of the suggested line which I don't need. I can't control my vehicle at all. Is abs and tcs off full sim? I can't control it lol atleast with the car i'm driving =P
Don't feel bad Optimus old buddy. It was like I was playing a game of slip and slide, or trying to mow the grass with my car :P

I got a little better as I played more, but still, Che drives better than me. Oh sweet irony, that's what I get for making fun of him.

I have a scape goat though, I blame the 360 controller. Yup, that's it. If I had the wheel, it wouldn't be happening. That's my excuse, sticking with it.

and yea again, awesome demo.
In reply to

Ten thousand fists in the air

Jin187
Jin187
Since 6750 Days
Heres a little Forza 2 Demo Drift video:

http://video.google.nl/videoplay?docid=57795587730...

Sath/Opt, that will be you in no time!!
In reply to
Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Since 6852 Days
i couldn't drive for shit with the Racing Wheel. You can't tell me this thing is worth $150 or even $50. Why should I have to turn the wheel 45 degrees for it to register on screen? Where are the sensitivity options? It should start picking up movement at 10 degrees MIN!

I was so pissed at the wheel I didn't bother looking at the graphics. I started shouting expletives when my rear window just BLEW OUT. Got hit from behind by a Ferrari. I did manage to use the pedals properly. Couldn't steer, but I rammed the shit out of him! lol, I wonder if AI can get whiplash. I noticed he didn't back up for a good five secs. Guess they can simulate pretty good car accidents.
In reply to

Jim Rome: "Nobody owns anybody like Florida owns OSU."

Schmooboo
Schmooboo
Since 6563 Days
WoW, 1st off, this demo is sweet, over 20 cars, simple and efficient menu, and no annoying adds about buying the game...

Now ive been playing PGR 3 for about 3 hrs yesterday, mostly with the fordGT, so i naturally took the GT in the forza demo, and besides the lack of cabin look, forza has superior graphics. IMO anyhow, the smoothness, the texture on the car looks better and the car damage is just gorgeous (tell you about my horrible driving skills).
The wheels with actual suspensions are big plus IMO, makes the car feel so much more real.

The track itself is gorgeous, the draw distance, the textures are next gen. look at the beatifull sky (and this is how i got to notice the car damage...)

And what to say about the sound, its great... I do give PGR tops for the music controls.

Well, all i can say, PGR was a GREAT!!! launch title, and Forza stays true to the original. If i wasnt broke id get a wheel. but... ahh well summer job time!
In reply to

GoW, War3, Halo, MYST, Civilazation

INDIGO
INDIGO
Since 7708 Days
I'm pretty happy with it but not as impressed with the force feedback as I wanted to be. Where is the torque steer???
In reply to
bloodforge
bloodforge
Since 7000 Days
Posted by Schmooboo
The track itself is gorgeous, the draw distance, the textures are next gen. look at the beatifull sky (and this is how i got to notice the car damage...)
lol, same here. I was looking at the pretty sky and slamed my F430 into the wall.

I was having a hard time with the handling at first but after a few races I can win pretty much all the time with any car. The demo is just so damn awsome, the 29th can't get here soon enough.
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