reneyvane ... ou de penser qu'on créera si besoin un studio éphémère. Même les films AAA qui nécessitent une grande équipe ne semble plus avoir besoin aux postes clés des gens de renom. (il y a 23 Heures)
reneyvane L'IA et la concentration du marché des films, jeux et de la musique semblent avoir comme point commun, l'idée que seul compte d'avoir l'argent et l'idée ou licence, la réalisation est secondaire ... (il y a 23 Heures)
guts_o @reneyvane: Si 2027 pouvait juste éviter le record de mauvaises nouvelles, comme d'autres fermetures de studios, ce serait pas mal déjà... (il y a 1 Jour)
reneyvane Entre les reports de la fin de l'année au début de l'an prochain, d'autres pour éviter GTA-6 et l'intérêt de sortir son jeu en physique sur PS5 avant début 2028 ? 2027 pourrait battre un record. (il y a 1 Jour)
GTB Date de sortie de God of War Laufey annoncée : le 16 février 2027. (il y a 1 Jour)
reneyvane Le PSN semble en panne depuis un moment ? (il y a 3 Jours)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7484 JoursOne major change that you'll notice right away is that now there is the ability to build fortifications on the map. The map we were playing on was called "Hotel", so the once ritzy hotel lobby made a great base for us to fortify and defend. Between each wave you'll have 30 seconds to walk around and add barricades, turrets, decoys and sentry guns to help the next round. There is a currency system now, so in order to repair, build, revive yourself or even pick up certain weapons, there's a fee. You'll earn cash by killing enemies and helping your teammates and the more you play this mode, the more cool items you'll unlock--one of them being the Silverback, a mech suit which we saw in the campaign demo. We didn't get to play with the Silverback but a new weapon that we came across was the cleaver, a ridiculously large sword that drags along the ground when you run, leaving sparks. It's not the most efficient weapon, especially when it's a bit slow and you're swinging pretty wildly with it. But it makes short work of locusts when they're right in front of you.
Given that it is a cooperative game, you can always help your teammates out by sharing ammo or swapping weapons. You can even be a mooch and ask for money. This changes up the strategy quite a bit, as each wave gets progressively harder. But your base will slowly expand over the course of 50 waves as well so you can upgrade and secure a larger perimeter. Every 10 waves you'll face a boss wave, where instead of drones and the not-so-bright Boomers, you're likely going to have to fend off the larger Brumaks or the shrieking Berserkers. It'll be an intense round for sure, but what keeps you on your toes is that in each wave, the enemy types are randomized so sometimes you'll need to change up your strategy a bit to be more efficient.
The hotel map was a nice change from the maps that we've grown accustomed to in the beta and the layout was clearly designed for this mode in mind. Even though it's clear the city has seen better days, there was some foliage decorating the streets and hotel interior to give the map some semblance of life. The environment was more colorful and vibrant thanks to the lavish hotel interior and extra palm trees. It was even easier to identify your teammates in the distance as the blue in their armor was bright and stood out more.
Another feature that has been added to Horde 2.0 which we didn't see is Mutators, where you can adjust the difficulty in private matches and customize the game types. If you've messed around with Big Head mode during the beta, you can do the same here and give the enemies giant heads and squeaky voices. One last thing to point out is that there is host migration, so in the event that the host quits, the match will continue. As always, there will be plenty of ribbons, medals and weapon skins to unlock, so you can get in on all of this when Gears of War 3 is released on September 20.
** Yes We CAN!! **
Inscrit depuis 6511 JoursHeres is some new SP footage from the demo: http://uk.ign.com/videos/2011/06/07/e3-2011-ign-li...
Man i fracking love it, cant wait for some EPIC 4-player coop :D
Prepare To Drop!!
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Inscrit depuis 7484 JoursHere is some new Horde 2.0 footage!!, i'm going to lose some many hrs of my life to this game :)
http://www.youtube.com/watch?v=pRfDKXLj5p0
** Yes We CAN!! **
Inscrit depuis 5812 Jours
Inscrit depuis 6511 JoursHere is some new Horde 2.0 footage!!, i'm going to lose some many hrs of my life to this game :)
http://www.youtube.com/watch?v=pRfDKXLj5p0
Prepare To Drop!!
Inscrit depuis 7484 Jours** Yes We CAN!! **
Inscrit depuis 5812 Jours
Inscrit depuis 6511 JoursPrepare To Drop!!
Inscrit depuis 5812 Joursglad to hear the levels will be more open ala gears 1, and that in 4player coop each player can choose there own level of difficulty :)
http://gamingbolt.com/e3-2011-gears-of-war-3-video...
Inscrit depuis 6511 Joursglad to hear the levels will be more open ala gears 1, and that in 4player coop each player can choose there own level of difficulty :)
http://gamingbolt.com/e3-2011-gears-of-war-3-video...
Prepare To Drop!!
Inscrit depuis 5804 Joursglad to hear the levels will be more open ala gears 1, and that in 4player coop each player can choose there own level of difficulty :)
http://gamingbolt.com/e3-2011-gears-of-war-3-video...
Inscrit depuis 7484 Joursglad to hear the levels will be more open ala gears 1, and that in 4player coop each player can choose there own level of difficulty :)
http://gamingbolt.com/e3-2011-gears-of-war-3-video...
** Yes We CAN!! **
Inscrit depuis 7501 JoursI'm shocked the 360 is able to pull off these kind of visuals...very impressed with what I've seen so far!
-- "Bob Loblaw Lobs Law Bomb" --
-- "You're under arrest, and I'm breaking up with you..." --
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Inscrit depuis 7484 Jours** Yes We CAN!! **
Inscrit depuis 7568 JoursPSN:ManThatYouFear
Santa better bring me what i want...
Inscrit depuis 7484 Jours** Yes We CAN!! **
Inscrit depuis 6511 Jourshttp://games.tiscali.cz/video/najezdy-locustu-na-v...
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Inscrit depuis 5812 Jourshttp://games.tiscali.cz/video/najezdy-locustu-na-v...
Inscrit depuis 6511 Jourshttp://kotaku.com/5815285/the-new-better-beast-mod...
Prepare To Drop!!
Inscrit depuis 7484 Jourshttp://games.tiscali.cz/video/najezdy-locustu-na-v...
** Yes We CAN!! **
Inscrit depuis 6511 JoursPrepare To Drop!!
Inscrit depuis 6332 JoursJesus Christ!!
Looks insane!
Real Madrid C.F. fan.
Inscrit depuis 7610 JoursZapp Brannigan: If we can hit that bull's eye, the rest of the dominoes will fall like a house of cards...Checkmate.