Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (1 Week ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (1 Week ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (1 Week ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)
CraCra Y a un souci sur les forums ? (7 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
But many fans of the genre wouldnt take GOW over the others unless you want a epic cinametic experience (GOW).
And considering I doubt you are a fan of it then I guess GOW combat is "good enough" to make you experience the game.
Its kind of like you said to about KZ2s weighty feel is makes it standout from the "COD" titles the oh so "generic" twitch shooters, it has its own feel and its unique, something along those lines anyway.
Samething with GOW. Its not unique, it doesnt stand out when playing it (cinematic approaches aside).
Or the "sonic boot" or whatever it was called. Its also called a DASH and yeah, that is definitely nothing new that other games havent done before, even better at it.
My PS3 should be coming in a few months when money is cleared :D
And what gamer does not get excited by games? hell if you dont you should GTFO and get a new hobby
None of that was aimed at you simon i was just saying like well.. you know :)
I think i have stood in poo
It does not do anything new or do anything better, but what it does do is do it all "correct" and "epic"
Comparing this to Bayonetta is just wrong on every level, its like comparing DMC1-2-3-4 to NG there the same to a degree, but totaly diffrent.
I think i have stood in poo
Prepare To Drop!!
It does not do anything new or do anything better, but what it does do is do it all "correct" and "epic"
Comparing this to Bayonetta is just wrong on every level, its like comparing DMC1-2-3-4 to NG there the same to a degree, but totaly diffrent.
The experience of GOW IS going to be epic like no other, beats the "shit out of" NG, DMC and Bayonetta and others in the genre by a mile and I stand by that.
However, when it comes to combat specifically, then no, it doesnt do better than others simple.
Adding up to it though, as the gameplay developer iterated there are a number of interesting changes, like the grappling thrust... that lets you get into the heart of battle and the battering ram, that you use to blast-off many enemies. Rest is very fast and more dynamic than before and for me its 'perfect' and how can you better perfection? (I remember same quote has been said by Halo fanboys over and over like forever with halo franchise getting no updates, neither gameplay nor even the presentation.)
Anyhow, enjoy these tasty gifs, right from the cg...er...gameplay of this fantastic title:
http://www.neogaf.com/forum/showthread.php?t=38866...
The experience of GOW IS going to be epic like no other, beats the "shit out of" NG, DMC and Bayonetta and others in the genre by a mile and I stand by that.
However, when it comes to combat specifically, then no, it doesnt do better than others simple.
I think i have stood in poo
Sometimes not even I like complex combat like NG or whatever because it will bore or dont feel like it, but prefer simple combat like GOW and Darksiders, and I loved Darksiders combat. Easy to learn and had its own share of depth, but still easy and fun and satistfying to pull off.
I will say this again, Hades weapon from GOW3 video made me excited lol.
I definitely want to see how it looks like when Kratos use it.
I said this long time ago, until I see enough of GOW3s combat and I saw how much they changed it...be it polished or new addons that looks cool, I might buy it. Not from the hype, but from the actual gameplay.
But, I will wait and see what happens, I am sure we are going to see gameplay videos in these few weeks :)
http://www.computerandvideogames.com/article.php?i...
_____________________________________________________________________
And can somebody please translate that into layman's terms?"
http://www.examiner.com/examiner/x-6894-Video-Game...
Thats some super ambitious stuff... I believe!!!
As people care less and less about that core gameplay, the sheer explosiveness and thrill factor of games will become more and more important. It's kinda like the Wii factor, though instead of waggle and fitness it's about context/script heavy experiences but with nearly as little in the way of mechanics, and wrapping that in an incredible presentation. It's the blockbuster, cinematic experience on home consoles, and noone else even comes close.
I dunno how fair it is to expect developers that spend their efforts crafting more freeform and interesting games from a gameplay perspective to also keep up with those graphical/presentation standards though. I think it's pointless in a way because the people that gravitate towards a more hardcore experience, mechanically, will seek those out and look past their surface.
http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
Twitter: @simonlundmark
Mode-7 on Twitter: @Mode_7updates
http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
Twitter: @simonlundmark
Mode-7 on Twitter: @Mode_7updates
I also liked the guy's answer to Geoff's question about if the game was only possible on PS3. The guy basically says it's not possible on the PS2 and that it definitely is a PS3 game. He refrained from spouting the tired bullshit that most devs of exclusive games are such fans of aobut how it's only possible on the one system.
Zapp Brannigan: If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate.
I also liked the guy's answer to Geoff's question about if the game was only possible on PS3. The guy basically says it's not possible on the PS2 and that it definitely is a PS3 game. He refrained from spouting the tired bullshit that most devs of exclusive games are such fans of aobut how it's only possible on the one system.
The gt.tv footage looks great in general, but too bad the story and main character are just idiotic. It was hard to digest in previous GOWs, and it seems even moreso in GOW3.
As far as gameplay vs linearity go, I think the fact that Halo Reach is going to outsell pretty much every other FPS this year, COD Vietnam most likely as well, shows that you still can do games focused on openness and mechanics rather than scripted sequences and be successful with mainstream crowd.
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Didn't mean to sound like I'm in any way criticising the quality of these games, just aknowledging that mechanically there are things that are more in-depth and sophisticated.
I need to stop assuming people are aware of my stance on things. :D
http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
Twitter: @simonlundmark
Mode-7 on Twitter: @Mode_7updates
Kratos isn't all too interesting as a character, but again, compared to other leads, he's really no worse.
Zapp Brannigan: If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate.
Anyway the game looks absolutly insane I like it very much.
FROM THE DARKNESS I DRAW MY STRENGTH!!
I like the new additions to the fighting mechanics- the pull especially- should make for some dynamic, high-flying fighting. The Scale is far beyond everything I've seen( and stomps that Bayonetta footage,IMO). I definitely wouldn't call it CG quality, but easily up there( physics seem non-existant, but we haven't seen everything). And at least I can get behind the art and direction( unlike Bayonetta, which made my stomach hurt).
People also need to realize that complicated doesn't necessarily mean better. Good design requires an understanding of the subject and tone of the game. GOWs combat being simpler than NG doesn't make it worse. You may prefer NG or DMCs combat, but that style may not work in a game like GOW. Not better, different. Also Diggin' the 300 tribute...
Oooh, Profound, isn't it?
Now presentation its another matter completly different so as visuals and scale.
That means the game its bad? of course not but I think it should be compared to other types of games not action ones.
PS.
Sath I do agree with you in your comment in the page before,well said.
FROM THE DARKNESS I DRAW MY STRENGTH!!