Driftwood @reneyvane: non eux ont répondu avec le formulaire, c'est la boîte RP qui gérait le jeu qui n'a pas donné suite. (il y a 16 Heures)
Driftwood @reneyvane: on aurait bien voulu mais on a jamais eu de réponse à notre demande de code malgré le formulaire rempli. Même pas un "non désolé", ce qui est toujours très pro comme façon de faire. (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
It'd be too bad if the choice in music genre keeps a cool gaming concept out of the hands of would-be fans though, so yeah, DLC or "expansion discs" for the DRM-cautious would be cool.
For the game itself, extra outfits are a nice way of sort of tailoring your character TO AN EXTENT to your own taste, but that can be taken much further of course. While there should always be a no frills way to just play through a track list if you want, I really would love to see some more power over where you're playing, how much money you're making, how the stage is set up, et cetera. A huge part of what makes GH so successful is how accessible it is and I wouldn't wanna lose that of course, but it would be a nice addition to the series regardless.
I think the camera angles and stuff in GH3 really add to the experience, and The Killers "When you were young" in the bit where you hold a note and he's singing and it pans over the audience really makes that song something special to play, in my opinion (helps that I really like the song too of course) and it would be awesome if you could set up the show to have lights come on at a certain point or to rig pyrotechnics for that crazy Dragonforce solo.
Unless they made it so that things like that boosted your score (like a multiplier or a link of some sort, confined to only this special "Tour Mode") it would be largely superficial, but I still reckon it would be a lot of fun to have some degree of control over these things.
The one downside of downloadable songs besides the price, for me, is the lack of achievement associated with them. Unless I'm playing socially or something, I'm really only driven to play to beat it. I've played maybe 3 of the bonus songs because I don't "win" anything for doing so. Even songs I actually like I wouldn't pay to download. Maybe if I were at the point where I was acing songs on Expert and had 5-starred all the songs, I'd be bored and feel inclined to try some new songs, but right now, there's absolutely no reason for me to pay for songs that I won't feel motivated to play at all.
I mean if you get three songs then each song could sort you with at least 50ish points, but then again as I said I have no idea what the conditions are for allowing it.
To be fair though, maybe once i start playing the bonus songs, I'll find some fun ones that I won't mind playing over and over again. I play Cliffs of Dover and TDWDTG over and over again in between boss battle attempts simply because I find them fun. Maybe the same would be true of downloadable songs...if they were cheaper mind you :P
However, it really comes down to what the songs are. DLC is an opportunity to pick what you wanna play, and that is ultimately enough for me personally. I really *wanted* to play Killer Queen because it's a great song, but it was bunched together with two songs I didn't want to play and flogged for 500 points. I can't even design a less desirable offer if I tried.
Either separate songs, put them in genre packs or packs by artists, anything but the GH2 way of doing it is vastly superior.
STREET FIGHTER 4, BRING IT ON!