Driftwood @TheDud: pourquoi tu ne peux pas commenter là-bas ? Rage 2 je n'y ai pas trop joué donc pas certain. Soit c'est bien Ratchet, soit un autre jeu m'échappe. :) (il y a 1 Jour)
TheDud @Drift, je peux pas commenter sous la video d'Horizon Lego mais la bombe qui rapproche les ennemis c est dans Rage 2 ;) (enfin à mon avis c est à ça que tu pensais) (il y a 1 Jour)
reneyvane @CraCra: Les clés pour le test qui sont distribués différemment, la version Gog day-one, on est cmairement sur une exclu Xbox/PC, très différente du traitement habituel de ce que signe MS. (il y a 1 Jour)
CraCra @reneyvane: bah oui juste exclu console, justement téléchargé le jeu hier 146Go (il y a 1 Jour)
Driftwood @face2papalocust: ça n'arirvera probablement jamais. :/ (il y a 2 Jours)
face2papalocust @CraCra: Oui je sais justement j'attends que ça se normalise pour tout les jeux peu importe l'éditeur ou la plateforme. (il y a 2 Jours)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
"I still don't know if snakes make good pets, but at least they've got your f****g back."
If so what modes/maps would people like?
Pwn'd by Phaethon360.
8 Bits - Games. Movies. Music. Stuff.
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Pwn'd by Phaethon360.
Pwn'd by Phaethon360.
"I still don't know if snakes make good pets, but at least they've got your f****g back."
8 grenade kills on the other hand was pretty easy. I got it in the rumble pit. Slayer Pro + stickies in FFA = lots-o-nade kills.
That multi-team suggestion sounds good. I might go try that.
edit: yeah I just sorta held off on the kill from time to time and I'm wracking them up. It's not hard but I do still think it's a little high. It encourages me to play differently and those are the worst kinds of challenges.
If so what modes/maps would people like?
Aww, I would be up for it, but it's my 5th year wedding anniversary. :( stupid being married, always getting in the way of my gaming. Just kidding, dear...
As for getting assists, just play odd ball or head hunter in rumble pit. Those games are nuts. I hate Reflection...
Oooh, Profound, isn't it?
I haven't started playing in the armory yet. I'm living off of 48 hour Xbox Live passes right now, and they won't let you use your fileshare or play arena :(
If so what modes/maps would people like?
Today's challenges are;-
Find individual challenge progress:
Where There's Smoke...
Kill 40 enemies in Firefight Matchmaking.
400cR
Shootin' and Lootin'
Kill 250 enemies in any game mode in Reach.
2500cR
A Satisfied Thirst
Kill 100 Grunts in Firefight Matchmaking.
1500cR
That Pink Mist
Kill 20 enemies with a Supercombine from the Needler or Needle Rifle in Firefight Matchmaking.
400cR
A bit more realistic I think. 2500cR is about the right amount to make it worth going for too I'd say. Lots of Firefight tonight
http://twitter.com/deftangel
You can do these challenges in score attack, with all grunts, and it should be achievable in a round or two.
If they could do what you're implying, they haven't yet, and neither has anyone else.
Kill 100 Grunts in Firefight Matchmaking.
1500cR
This one seems like my cup of tea.
Artificial intelligence is no match for natural stupidity.
There's a medal now for protecting someone. Combine that with protect the oddball carrier or the data core carrier and that could encourage better team play in those games. Similar to a challenge asking for a certain number of flag defend medals.
Other games haven't done this yet because few games offer explicit tracking for such a variety of events (i.e. the medals) and Halo has never had a system to reward/incentivise those events before now. Not saying it's easy to do, but the potentials there for the playlist designer (and yes, Bungie consider that a design position) if they so wish.
Don't be so negative man :P
http://twitter.com/deftangel
You're right, what you're talking about is hard. Even if you could positively impact player behavior with these kinds of incentives, you'd be hard pressed to think of a way to execute that plan (that would actually work!). Having every player on a team game go for the same objective is never going to make things better. Unless you had different objectives for different players, you'd never improve the experience, and if you give people rewards for everything, you're just really right back where you started anyway.
Experience (including Halo Reach!) tells me that it's far more likely to have a negative impact on player behavior than it is a positive one. I'm not saying it's impossible, but it is complicated, and any failure to produce positive results can very easily produce negative ones.
The road to hell is paved with good intentions, and all that.
It's also a bit of a stretch to assume that all players will automatically pursue these objectives at the same time in every game. There will always be players who are unaware, don't care, consider the bigger picture more important, have already achieved etc. Of course a whole team going for the flag at the same time is a) a bad idea and b) a poorly designed example. A whole team converging on a member of the opposite team who has their flag in an effort to score 1 of say 5 flag defend medals is at least less of a bad thing/poorly designed challenge. As is preventing a team mate carrying an objective from dying.
How much less we can debate but if you can't at least recognise that then you're just arguing for the sake of it.
Perhaps if there are other games released that track micro-in-game events to this level of granularity, have a challenge system to incentivise, a credits system to reward, someone specifically responsible for setting good challenges and evidence that these resonate with players we can observe how this has gone before. I'm not aware of a decent comparator myself. Until then, I'll believe the idea has some potential and presumably you'll believe not.
The Wingman achievement in Reach is another example. Surely only positive behaviour is induced by incentivisng some (i.e. those players cognisant that the achievement exists and care about it but perhaps with a bit less in-game awareness generally) to pay a bit more attention and allow their team mate to spawn next to them?
http://twitter.com/deftangel
I guess the challanges are made for different playlists each. I didn't come anywhere near 8 nade kills, but it makes sense to do them in Rumble Pit.
On another note, challenges are a nice idea. Having a few small goals to shoot for takes a lot of the pressure out of the games. You can play bad (and e.g. earn a lot of assist) and don't feel like the game was for nothing. It's a also a great way to make people try other playlists from time to time, also great for double exp week ends.
http://twitter.com/deftangel
I guess the challanges are made for different playlists each. I didn't come anywhere near 8 nade kills, but it makes sense to do them in Rumble Pit.
On another note, challenges are a nice idea. Having a few small goals to shoot for takes a lot of the pressure out of the games. You can play bad (and e.g. earn a lot of assist) and don't feel like the game was for nothing. It's a also a great way to make people try other playlists from time to time, also great for double exp week ends.
Do you need to be a gold member to do these challenge things? I have one, 1 month card left and i'm hanging on to it until i'm good enough to kick Acerts butt.
Artificial intelligence is no match for natural stupidity.
Do you need to be a gold member to do these challenge things? I have one, 1 month card left and i'm hanging on to it until i'm good enough to kick Acerts butt.
The game should have also come with a two day pass :P
Yeah, I'm saving the two day one for when I take you all on for the 'King of the Mods' crown. Which I hear you are favourite for so you'll be going down first big boy :o
Artificial intelligence is no match for natural stupidity.