Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (1 Week ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (1 Week ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (1 Week ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
Oooh, Profound, isn't it?
Speaking do Dan Maher, Xbox Live Editor otherwise known as MrPointyHead, Garrard explains “It basically will represent a sub-section of almost every main portion of the game. For example, we’ll have a couple of the new armour abilities that we’ve been talking about which are sort of the new version of equipment which have pretty immense implications for gameplay. So some of those will be in there, some of the weapons will be in there, we’ll have a subset of maps, we’ll have a subset of game-types some of which are returning favourites, some are brand new that people don’t even know about yet.”
He continues, “So, all in all it’s going to be a really good representative sampling of the final game. But of course we’re going to hold back some stuff as we’ve got a long way to go until the Fall and we want people to have some stuff to look forward to.”
Surely interesting stuff, and we’ll certainly be looking forward to finding out the developments regarding the new armour abilties as well as what the new game-types will be. Halo: Reach is certainly shaping up to be one of the biggest titles of 2010.
** Yes We CAN!! **
I'd imagine they would have to beta a Firefight match-making mode though if they are going to put one in and Jarrad's on record as saying that was his biggest regret from ODST.
http://twitter.com/deftangel
Oooh, Profound, isn't it?
They even touch on what it is the guys were looking at in "the basement"
“Yup, we’re doing that.”
“Yup, that’s in.”
“Already in the plan.”
We joked that what Cotton’s working on deserves a ViDoc all by itself, and as we walked away, Brian and I realized that the sentiment really was no joke. We really could drop ten minutes covering just this. Easily. But then again, I could drop a single image and it would probably be enough to send you over the edge.
All in due time.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Halo's weapon variety is just so perfect for this gameplay type. It would be a huge shame if they did not manage to put this mode in Reach along with a proper match-making setup.
But then if I'm wrong, it really doesn't matter as long as it's cool.
Someone on gaf speculated that it could refer to MP, but I totally think it's a reference to SP because, in the Vidoc, Joe Tung said what he said about them doing things in that people have never seen or expect in a halo game before, and he said it specifically in reference to Campaign.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Pwn'd by Phaethon360.
** Yes We CAN!! **
Oooh, Profound, isn't it?
Prepare To Drop!!
We have auto-generated speech from the thousands of lines of combat and mission dialogue in the game right now. It’s hilarious to hear how the robot voice butchers much of the speech. Thank goodness Marty is down in LA right now recording all that dialogue with a bunch of very talented actors. Hopefully he’ll be able to get everything we need during this one massive two week recording session. But, I’m sure I’ll want something changed and we’ll need to get a few pick up sessions later.
I’ve been developing Halo games since late 1997, and the general process of making games has changed dramatically. Instead of 20 guys in an old building near south Chicago, we’re now 150+ near Seattle and building the biggest game we’ve ever attempted. But, while we’ve built better processes around making games, it will always be a creative endeavor – and that always requires more effort than anyone can ever reflect in a schedule.
Prepare To Drop!!
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Bungie do know how to tease though, I'll give them that. I'm more excited about the singleplayer than I am the multiplayer to be honest, mostly because I've always been more about a game's solo campaign than its online component.
http://www.garyhuang3d.com/Human%20Soldier.htm
** Yes We CAN!! **
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
I think i have stood in poo
Oooh, Profound, isn't it?
I don't know what's more sad, the article and resulting comment comparisons of a random non main character in Reach to what is basically a main character in Killzone, or that they believe Killzone on the ps2 is pushing more polys than Halo Reach.
But of course, before even getting to all of that, one would think the comparison of a much larger scale shooter like Halo to Killzone would be pointless from the start. :)
Even with upped AA, it still looks awesome in the actual game. That cutscene with Noble Six and those soldiers in the Reach vidoc where it looked like they were pointing their weapons at him looked amazing ;)
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th