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Inscrit depuis 7419 JoursWhile it's impossible to attain exact CGI quality, Motorstorm showed that you can totally capture the feel and atmosphere and intensity of the target footage. If this animates really well, I mean Condemned well, texture quality won't really be a problem because it'll still give a staggering overall impression.
And even if it doesn't, this could just be an unfortunate pic to show, much like the first Halo 3 campaign shot with its Quake 2 like environment.
Inscrit depuis 7153 Jours"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Inscrit depuis 7279 JoursMarumaro for the WIN !!
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Inscrit depuis 7419 JoursEDIT: Jesus people, this one
"Oh no! All of Halo 3 will be rusty and orange and quake 2-y!"
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Inscrit depuis 7279 JoursThe first screens of Halo 3 were hugely underwhelming and it still is in my opinion, graphically speaking of course.
It isn't any different, Sony pulled a CGI trailer out of their ass, just like MS did with the Halo 3 SP trailer last year.
Marumaro for the WIN !!
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Inscrit depuis 7153 Jours"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
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Inscrit depuis 7266 JoursPlaystation ID: Martijn_
Inscrit depuis 7426 JoursWhatever way you want to spin it, Microsoft produced a trailer running on an XBox 360. Sony produced a trailer that took hours to render on a series of workstations.
Inscrit depuis 7153 Jours"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Inscrit depuis 7419 JoursI'm just saying maybe we should wait for screens that show something worthy of noting. The Halo 3 screenshot was okay because we knew the rest of the game would look way different, and honestly, we know the rest of Killzone will too.
Inscrit depuis 7266 JoursI'm just saying maybe we should wait for screens that show something worthy of noting. The Halo 3 screenshot was okay because we knew the rest of the game would look way different, and honestly, we know the rest of Killzone will too.
Playstation ID: Martijn_
Inscrit depuis 7279 JoursWhatever way you want to spin it, Microsoft produced a trailer running on an XBox 360. Sony produced a trailer that took hours to render on a series of workstations.
Personally i think the MP looks like crap from what i have seen to date, so unless the SP looks 3-4 times better it's still not living upto the target.
Whether you do a target render on a 360 or in CGI makes no difference, unless you can hit that target.
The reason Sony used CGI was mainly due to the PS3 not even being finished and obviously the dev's didn't have enough time to make a target on a PS3 dev unit.
Maybe (obviously) Sony over estimated their target render, but i think MS did in regards to the Halo 3 trailer.
Whether it was running off a 360 unit has little significance there was no gaming code underlying that trailer, at the end of the day it was nothing more than a tech demo.
Marumaro for the WIN !!
Inscrit depuis 7264 JoursThe Halo 3 trailer definitely isn't CGI. That was verified at the time. If it's been downgraded in the meantime, that's different (I'm not of that my opinion myself) but lets bin the CGI talk now or this thread won't end well.
The Killzone 2 trailer was definitely CGI and judging whatever we see this week under that benchmark is silly. We all know it's not going to happen so lets get over it.
I'm not seeing anything stellar in the KZ pic but we'll be seeing lots more of it this week so I'm not jumping to any conclusions quite yet.
Inscrit depuis 7153 Jours"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Inscrit depuis 7279 JoursIt's not like we don't know that the PS3 has less direct texture memory than the 360, so i think its fairly obvious that most 360 games will beat it in that respect.
Generally speaking i found that last gen, even though the PS2 had less graphical flare than the Xbox the animation was usually better.
No matter how you look at it, a few blurry textures isn't guna change the way a game plays, and surely that is the most important thing.
Marumaro for the WIN !!
Inscrit depuis 7419 JoursWell, they're obviously pretty confident about the game, and I suspect there has to be more to it than rubbish textures, that's all. I guess you could call it faith.. or hope.
Oh and I'm not saying you don't have the right to discuss this pic, I'm just suggesting that reading too much into it is perhaps a bit premature based on the dullness of the surroundings. But by all means knock yourself out.
Inscrit depuis 7153 Jours"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Inscrit depuis 7279 JoursWhether you agree is besides the point, I only care what i think :P
Marumaro for the WIN !!
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Inscrit depuis 7153 JoursWell, they're obviously pretty confident about the game
I have nothing against people hoping that what is not shown is better, though (that's what I exactly do in Halo threads :P, although stuff from Bungie Day was very cool and I hope the game will be like that!).
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Inscrit depuis 7256 JoursThe Halo 3 trailer definitely isn't CGI. That was verified at the time. If it's been downgraded in the meantime, that's different (I'm not of that my opinion myself) but lets bin the CGI talk now or this thread won't end well.
The Killzone 2 trailer was definitely CGI and judging whatever we see this week under that benchmark is silly. We all know it's not going to happen so lets get over it.
I'm not seeing anything stellar in the KZ pic but we'll be seeing lots more of it this week so I'm not jumping to any conclusions quite yet.
Halle Berry: Delgado i am feeling really reall dirty tonight, shall i call Jessica Simpson for a threesome?
Delgado: HALLE what have i told you about bothering me when i'm playing Mass Effect!!! now get out and dont come back for 2 months!! (Slams door