Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (4 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (6 Days ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (6 Days ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)
CraCra Y a un souci sur les forums ? (7 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
why would there be a need for 256 players on a single screen? this isnt some cluster-fuck UT type game...it's squads taking on objectives across a larger map. hell, i dont think i've ever seen all 16 players on screen in a game of cod 4....why would that suddenly happen in a game with a much higher player count?
It does look pretty interesting though. I'm sure they'll take precautions to make sure that it actually handles that kind of player count. That may mean funneling people into more condensed areas but that's not a bad thing. I think it's more interesting now that we've actually seen it. The initial hype surrounding the player cap only made me skeptical.
Some of the best games of BF2 I ever played were 5v5's on 16 player maps.
Aside from being able to have a feature list bullet point, I guess I don't see the need for such a large number of players in an FPS. I suppose there are people who enjoy heavily populated games...so great for them then.
"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan
Some of the best games of BF2 I ever played were 5v5's on 16 player maps.
Of course I think your opinion is wrong, just like you think my opinion is wrong. DUH.
I could say "in my opinion, the earth is flat" and well that is not right. And that's why we discuss so much things like gameplay and graphics, etc. I just thought I would throw out this comment after so many discussions on opinions.
Mods, stop changing my SIG! I'm going to end up banning you!
Qualifying something as an opinion does not protect it from criticism. That's ridiculous.
In your opinion, KornDOG, more = better. In my opinion, that's a silly broad statement that doesn't actually mean anything. Better = better.
info on how everything works. definately sounds like they have everything covered. i'm starting to get pretty excited by this one tbh.
http://www.youtube.com/watch?v=gKwx7W3m1JM
http://www.youtube.com/watch?v=5CrgQvEpi94
Looking alot better than i was expecting. IGN Preview: http://ps3.ign.com/articles/977/977670p1.html
I'm actually getting abit hyped about this game.
Don't you know who I am? I'm the goddamned Banman.
http://couchcampus.com
Something along the lines is already happening with WarHawk 2. They are taking up outer-space themes to it and calling it StarHawk. Would be great to have space-stations, anti-grav shootouts and maybe, just maybe different planetary systems and cities on them. That departure from 50's war themes is totally welcomed :)
Onto something else though... Happy news for me and everyone else who signed up for the beta on the european side of the psn blog.
http://community.eu.playstation.com/playstationeu/...
The controls are abit weird and takes some time getting used to, framerate is stabile and doesnt drop at all it seems, explosions going around and about 20 guys running around on screen and no slowdowns. Weapons seems to be balanced well although the bullets dont spread that much and it's therefore too easy to hit stuff from a distance at most times. Really enjoyed it alot sofar and hopefully i can get some more time with it later tonight.