Loakum Ugh….scratch that previous comment. The upcoming Game of Thrones video game is a F’in mobile phone game. Why can’t they came an open world GoT game, like Witcher 3 or God of War? (> 3 Months ago)
Loakum By FAR, the upcoming Game of Thrones King’s Road was the Game of the Show! It plays like God of War Ragnarok! :) (> 3 Months ago)
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (> 3 Months ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (> 3 Months ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (> 3 Months ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
Don't get me wrong, Bioware is trying to appeal to shooter fans as well - hence the increased number of weapons and combat-related gameplay features - but don't kid yourself. This is still primarily an RPG game.
And never at anytime does Anderson give Shepard any mission that advances Cerberus' agenda. Now Admiral Hacket on the other hand sends Shepard into a trap that nearly gets him nuked by a Terminus agent.
How the hell did they know Shepard was the one coming to disarm that nuke?
Prepare To Drop!!
Don't get me wrong, Bioware is trying to appeal to shooter fans as well - hence the increased number of weapons and combat-related gameplay features - but don't kid yourself. This is still primarily an RPG game.
showing so much shooting at E3 kinda put me off the game a little. i still desperately want to play it for the story and characters. but i think less emphesis on their admitidly better, yet still kinda half assed shooting mechanics would have been better.
the shooting was never why i bought the game in the first palce. and it still wont be. so seeing a lot of it didnt really do anything for me at all. i'd have been happier with 30 minutes of dynamic, choice based conversations. but maybe thats just me.
Prepare To Drop!!
Luckily, it does look like the sequel is completely fixing all of that. Watch the live demonstration and you'll see how improved the feel of the weapon is - and that's without even playing it. While I also wished that they had showcased more of the RPG aspect, Bioware's convinced me that the game will be a great shooter as well as a great RPG.
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic g
In the first game it seemed to me that there was a clear-cut "best" class (being the soldier), because of health regen and heavy armor + superior weapon skills. And while he/she lacked biotic skills, you being able to control your squad mates made it easy to throw an enemy every once in awhile if you really felt like it.
To get the point.. I think a new class or two could be added maybe a class that focused solely on healing (priest-eque) or a mage type class that had a whole new set of powers never before seen in ME, just to mix it up and add some new variety to how you set up your squad. Also buff the other classes a little, they truly felt underpowered compared to the soldier when I was playing.
Currently playing: Killzone 2, MGS4, Mass effect (6th playthrough yep!)
For me, it was Vanguard all the way. Perfect combination of weapon specializations and biotic powers.
All I'd be missing from soldier class is the ability to properly use and master weapons like sniper rifle/assault rifle and I wouldn't have the ability to ever use heavy armor, which again, was no problem at all for me. Lack of those things are easily made up for tenfold with the Vanguard class :)
While as soldier you could easily issue orders to teammates to perform certain biotic abilities that would help out, but there were many cases in which I thought having that extra biotic user who could use specific abilities, myself, made all the difference in the world. This is especially more vital when your teammates are in situations where their abilities are still in cooldown phase. The way I think about solid biotic abilities is, I sure as hell don't like when an enemy catches me with one. They are in every sense of the word a real game changer.
The medical interfaces that could be applied to your armor pretty much more than made up for health regen and in most cases actual health regen wouldn't be necessary because I'd never end up in so much trouble that I would need my health regenerated due to strong shield modulators or quick shield regeneration. And whatever number of med kits I had for healing would be more than sufficient when bolstered by all the other things i had going for my character.
This was another huge way in which Vanguard came in handy. I was a beast with the shotgun and the pistol naturally allowing me to more than hold my own against any weapon, but then my biotic powers were also so perfectly appropriate for augmenting my offensive abilities when I needed it or even just augmenting my defensive capabilities. Best of both worlds and if I had just finished using certain abilities? No problem, use adrenaline boost and all my abilities currently in cooldown mode are immediately usable again for even more devastation.
Then I can't even forget my amazing biotic barrier, I could soak up a large quantity of damage giving me the time or space to get done what I needed to get done and I'd be completely safe from all matters of damage for quite sometime.
So, with that example, while the Soldier class has some awesome bonuses, Vanguard bolstered by Nemesis class specialization makes you dangerous in ways that definitely hold a valid argument for clear-cut best class. That's the beauty of Mass Effect I think and things are no doubt set to become even better in the second game :)
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic g
The Soldier class was good in terms of solely enhancing your combat abilities, but the Vanguard class meant that you were more equipped to deal with various situations more effectively.
EDIT: Oh, I see Optimus thinks the same!
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
About 3/4th's of the way through the game you get access to some monster ammo in the form of Polonium, Inferno and my personal favorite........High Explosive Rounds.
A IX or X Shot Gun equipped with High Explosive Rounds not only has kick, but is capable of stopping a charging Krogan or Geth Prime cold and turning them into ash flames. It practically operates like a damn cannon and knocks several opponents caught in the blast radius off of their feet.
I loved the combat, it didn't interfere with what ME1 is.........an RPG. Sure it could use a few minor tweaks, but I don't want it operating like a full fledged shooter.
The combat works, Bioware should leave it alone.
About 3/4th's of the way through the game you get access to some monster ammo in the form of Polonium, Inferno and my personal favorite........High Explosive Rounds.
A IX or X Shot Gun equipped with High Explosive Rounds not only has kick, but is capable of stopping a charging Krogan or Geth Prime cold and turning them into ash flames. It practically operates like a damn cannon and knocks several opponents caught in the blast radius off of their feet.
I loved the combat, it didn't interfere with what ME1 is.........an RPG. Sure it could use a few minor tweaks, but I don't want it operating like a full fledged shooter.
The combat works, Bioware should leave it alone.
I know that Mass Effect is an RPG first and foremost, but that doesn't mean the combat should be acceptable at best. Why not have amazing combat intergrated into an amazing RPG experience? It looks as though this is what Bioware's aiming for in the sequel.
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Currently playing: Killzone 2, MGS4, Mass effect (6th playthrough yep!)
They've even addressed the elevators :)
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic g
They've even addressed the elevators :)
There's a kind of strategic system to ME1's combat that I think went a little under-appreciated. I hope it isn't too radically changed because I enjoyed it.
There's a kind of strategic system to ME1's combat that I think went a little under-appreciated. I hope it isn't too radically changed because I enjoyed it.
They've even addressed the elevators :)
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic g
Prepare To Drop!!
Prepare To Drop!!
I can't really complain though. My character looks pretty awesome.