BLackHawkodst
BLackHawkodst
Since 6077 Days
I have to disagree even with its lack of hair options, the charaters i have seen made with it and mine look far better than any self made characters i have seen in any other console game.
In reply to

Prepare To Drop!!

Jin187
Jin187
Since 6935 Days
Posted by blmbox
Really? Because I've seen a lot better.
I havent, the two characters i created were the best i've managed to create in any game, there were lots of choices in Oblivion but the character always looked butt ugly regardless of what you chose.
In reply to
scoobs0688
scoobs0688
Since 5825 Days
tiger woods games have ridiculous character customization lol :)
In reply to

Currently playing: Killzone 2, MGS4, Mass effect (6th playthrough yep!)

GrimThorne
GrimThorne
Since 7063 Days
Posted by blmbox
I actually thought combat in the first game was pretty darn awful
I'm not sure how I could have misunderstood that, but if I did then I'm sorry. It's just that you seemed to make it very clear that you DID NOT like ME1's combat.
In reply to
Ronsauce
Ronsauce
Since 7176 Days
I think he's saying that the feel or the presentation of the combat was poor. Weapons seemed like they had no power or kick...enemies perhaps didn't react well to being shot...etc...

The combat worked and did everything it was supposed to, but it lacked that visceral quality that some games have.
In reply to

"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan

dcdelgado
dcdelgado
Since 7051 Days
Posted by Jin187
I havent, the two characters i created were the best i've managed to create in any game, there were lots of choices in Oblivion but the character always looked butt ugly regardless of what you chose.
Got to agree.
In reply to

** Yes We CAN!! **

Kaz Hirai - Sony

"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!

blmbox
blmbox
Since 6522 Days
Posted by Ronsauce
I think he's saying that the feel or the presentation of the combat was poor. Weapons seemed like they had no power or kick...enemies perhaps didn't react well to being shot...etc...

The combat worked and did everything it was supposed to, but it lacked that visceral quality that some games have.
At least someone gets it. :P

The fact that Mass Effect is primarily an RPG means that the combat can be forgiven, but if you take away the fact that it's an RPG and just concentrate on the shooter aspects, the game isn't even half as impressive.

Now, that doesn't mean much because of one major detail: Mass Effect is, and always will be, an RPG with shooter mechanics served on the side. But I'm just demonstrating that the first game had flaws beyond the obvious texture pop-ins, loading times etc.

I don't see anything wrong with wanting significant improvements to be made to the gunplay. I mean, is there really any harm in making a game which plays great as both an RPG and a shooter? After playing the first game again a bit today, I still maintain what I said: there isn't any power of kick to the weapons at all and, agreeing with what Ronsauce said, enemy reactions to being shot aren't all that great either.

The video demonstration(s) at E3 really eased my concerns though, as it looks like they're addressing the issues I had with the first game with regards to the combat.

As for what I was saying about character creation, I still maintain that there's a severe lack of options. The characters you can create in Mass Effect look good better than those in Oblivion for example, but that's largely down to the modelling effects in both engines. In terms of actual choice, such as hair and facial hair, Oblivion's is much better.

It's not a major gripe, and it's not something I particularly care about for the sequel - I don't plan to change my character's looks anyway. But it's a gripe nonetheless.
In reply to
szaromir
szaromir
Since 6947 Days
True, customization in Mass Effect 1 wasn't interesting at all. In Fallout 3, I wear clothes with lower specifications because my character looks better in them and I play in the FPP mode! (but it looks great after killing someone in VATS ;])
In reply to

"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox

KORNdog
KORNdog
Since 6595 Days
i'm totally happy with my character in mass effect 1. he looks like a generic space marine, but he looks like a bad ass too. something i cant say for a lot of games with character customisation. games like oblivion, fallout, saints row etc i find it close to impossible to create a genuinely impossing looking character. but with mass effect it was easy. limited, but easy.
In reply to
GrimThorne
GrimThorne
Since 7063 Days
Posted by Ronsauce
The combat worked and did everything it was supposed to, but it lacked that visceral quality that some games have.
Some games? Don't you mean shooters? And that's what my point is all about. My fear is that if Bioware gives in to all of this whining about the combat system, the role playing elements are going to be overshadowed by all of these extra-added shooter enhancements.

I'm not saying Bioware can't pull it off, but it wouldn't be the first time a game suffered because it was trying be all things when it should have been focused like a laser on what it was originally supposed to be.
In reply to
blmbox
blmbox
Since 6522 Days
Posted by GrimThorne
Some games? Don't you mean shooters? And that's what my point is all about. My fear is that if Bioware gives in to all of this whining about the combat system, the role playing elements are going to be overshadowed by all of these extra-added shooter enhancements.

I'm not saying Bioware can't pull it off, but it wouldn't be the first time a game suffered because it was trying be all things when it should have been focused like a laser on what it was originally supposed to be.
But the combat is so blatantly separated from the RPG elements in the game, that it's almost impossible for Bioware to shift the focus the other way by simply improving the combat system. The only way they could realise your fear is if they limit the number of RPG moments and increase the frequency of shootouts in the game.

That's something I highly doubt will occur.
In reply to
Ronsauce
Ronsauce
Since 7176 Days
Posted by GrimThorne
Some games? Don't you mean shooters?
Yes, and I wasn't trying to imply otherwise.
My fear is that if Bioware gives in to all of this whining about the combat system, the role playing elements are going to be overshadowed by all of these extra-added shooter enhancements.
It's not really whining if a huge chunk of the gameplay just doesn't feel good. And that's all blmbox and I were really talking about...the feel. I don't need the mechanics changed.
In reply to

"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan

dcdelgado
dcdelgado
Since 7051 Days
In reply to

** Yes We CAN!! **

Kaz Hirai - Sony

"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!

Jin187
Jin187
Since 6935 Days
Posted by KORNdog
As for what I was saying about character creation, I still maintain that there's a severe lack of options. The characters you can create in Mass Effect look good better than those in Oblivion for example, but that's largely down to the modelling effects in both engines. In terms of actual choice, such as hair and facial hair, Oblivion's is much better.
True, but whats the point in having a load of options if the end result is always going to be ugly?

Check out my avatar/pic, theres no way you could get a female to look that good in Oblivion no matter how hard you try. she took about 20 minutes to make in ME and shes a beauty!
In reply to
blmbox
blmbox
Since 6522 Days
Err... KORNdog didn't write that. I did!

But yeah, that's a fair point - although I'd like to add that my Nord in Oblivion looked pretty darn cool. I don't think Mass Effect's character creation feature was bad by any stretch of the imagination, but it fell short of what it could have been. Whether they fix that for the sequel isn't really relevant to me, as I'll be continuing with my character from ME1. Although if I play through the sequel again, I may start with a completely new character instead of my second character from ME1. Although if the character creation options are exactly the same, I wouldn't see the point.
In reply to
Jin187
Jin187
Since 6935 Days
Posted by blmbox
Err... KORNdog didn't write that. I did!
lol, my bad, i guess i went quote crazy :D
In reply to
deftangel - Hot stuff!
deftangel
Since 7059 Days
Mass Effect fans, serious question. How many of you are under 18?
In reply to

XBL/PSN: deftangel. Views are my own and not representative of my employers. Boulets aren't the end of the world, you will get over them! Reading and constructive discussion classes are available, enquire via PM

scoobs0688
scoobs0688
Since 5825 Days
lol.. im 21 but i'm not as serious as a fan as these guys i must say.
In reply to

Currently playing: Killzone 2, MGS4, Mass effect (6th playthrough yep!)

KORNdog
KORNdog
Since 6595 Days
Posted by deftangel
Mass Effect fans, serious question. How many of you are under 18?
nope, 23 here. not a obsessive fan like jin and dc, but i loved the first one.
In reply to
BLackHawkodst
BLackHawkodst
Since 6077 Days
Posted by deftangel
Mass Effect fans, serious question. How many of you are under 18?
22yrs and guys deft is only asking your age, he's not implying imature board members.

oh and some info.
BioWare’s Casey Hudson has a stark warning for you lot going to play Mass Effect 2: you decide the fate of Shepard and if Shepard goes down the one way road, there’s no way back. Simply put, if he dies, he stays dead.

When we say that Shepard can die in Mass Effect 2, it’s not something that happens at points in the middle of the game. Yes, you can “die” in gameplay as normal but that’s not what we’re talking about here. It’s not a “Game Over” screen. It’s not a gimmicky thing where you make a choice, “die”, and reload to continue to the “real” ending. When you get to the very end of the story in Mass Effect 2, you will get one of a wide variety of climactic and satisfying endings. Depending on how prepared you were, your ending may involve Shepard making the ultimate sacrifice to accomplish the mission.

Speaking in a brand new developer blog post, the project lead for ME2 also gave more infomation to the “suicide mission” been given to Shepard.

In Mass Effect 2, you (as Commander Shepard) are faced with what appears to be a suicide mission: taking a team into the heart of enemy territory where you shouldn’t have any chance of coming back alive. Your survival therefore is based on how well you’ve built a team – who you recruited, how well-equipped they are, and whether they’re loyal to you. Loyalty (and the things you’ll do to earn it) is a central part of the game, and it is critical to Shepard surviving the final mission.

Paragon / Renegade decisions affect a lot of things in the game – and will affect which how the game ends – but they are completely separate from your character’s readiness to survive the final mission.

Oh fucking snap.
http://goonlinegames.net/2009/06/17/hudson-if-shep...
In reply to

Prepare To Drop!!

LEBATO - IS WRONG
LEBATO
Since 7313 Days
Ok, but I assume you can load one of your previous saves. So it's not big deal. It would be retarded for them to delete your previous saves, so although you "truly" die in the game, and no "reload last checkpoint" screen will pop up, I'm sure it'll still be possible to go back to a previous save.

Otherwise it would be stupid.
In reply to

Mods, stop changing my SIG! I'm going to end up banning you!

BLackHawkodst
BLackHawkodst
Since 6077 Days
What i take it to mean, is that throughout the game you will be making choices that are pivotal to how the game will end for you, so even if you have many saves you may have to go way way back in the game to have the ability to change the outcome? so maybe you piss off half of your squad through actions throughout the game or the team you assemble is not up to scrach, all these things could come back to bite you in the ass, all in all i can see me playing through ME2 allotof times just to see all the endings :)
In reply to

Prepare To Drop!!

Optimusv2
Optimusv2
Since 7083 Days
Posted by deftangel
Mass Effect fans, serious question. How many of you are under 18?
24 here. Massive fan of this game and not ashamed to show it :D

Initially I was excited for this game due to Kotor, but then learning a major focus would be on gun combat well before the release, I sorta lost some interest, but then it was when I read the Mass Effect book that my purchase was confirmed. At this point, I'd have to say it is my MOST anticipated game. Only thing that could remotely come close is if some major sakaguchi jrpg is announced, especially if it were announced for the PS3 or 360.
In reply to

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.

pssh! more like electronic g

BLackHawkodst
BLackHawkodst
Since 6077 Days
CANT WAIT!!!!!! You guys must read this blog.
If you do die in the ending of Mass Effect 2, it will not come as a surprise, nor will it be random. It will be pretty obvious that you headed into the final mission knowing that Shepard probably wouldn’t make it out alive. Throughout the middle of the game you are building up information, resources, a team, and a ship that will be able to do the job, and although you can jump straight to the final mission at a certain point, you’ll have a good feel for whether you’re likely to survive it.

Part of what makes the final mission dangerous in a more profound way is that each squad member could potentially die a real, story-based death during that mission as well. You might have an ending where Shepard’s entire team survives, or where the entire mission is a bloodbath and everyone (including Shepard) is killed, or anything in between. And for all characters, death in Mass Effect 2 means they won’t show up in Mass Effect 3.

One big reason you’ll want to be alive after the ending is that after the credits roll, you are returned to the game world - ready to head back out for more adventure. You can complete unfinished missions, explore the galaxy, and download new adventures to play. But Mass Effect is a trilogy about Commander Shepard’s journey - if your Shepard dies in the end of Mass Effect 2, that’s the end of him / her. In that case, you can play Mass Effect 3 as “a” Shepard – just not “your” Shepard. As in real life, not being able to keep living is really the main down-side of death. So if you care about playing the next game with your character, make sure you survive this one.

If you die in the end but in retrospect you really wish you had lived, you can of course go back to a savegame from before you attempted the final mission. From there you can make the improvements required to survive and continue your character into the next game.

Importing your Mass Effect Savegame
First, you do not need to have played Mass Effect to enjoy Mass Effect 2. The introduction is designed to introduce new players to the story and universe, and to recap the situation for previous players.

If you have completed Mass Effect and you still have your savegames, you can view each playthrough you’ve completed, and choose the one you want to continue from. The Mass Effect savegame doesn’t just contain a couple of your big choices. It contains countless decisions you’ve made, both large and small. These things could each potentially carry forward and affect your story in Mass Effect 2. This has never been done before on this scale, and it means you’re actually continuing your own story from exactly where you left off.


Some have asked “I built a level 60 character with lots of loot in Mass Effect – will it all carry over to Mass Effect 2?” We will definitely provide benefits for those who put time into developing their character in Mass Effect. But to support all the improvements made in combat and inventory, the skills and items are pretty much completely redone for Mass Effect 2. So if you import a character from Mass Effect, Mass Effect 2 will adapt the key assets of your character into starting benefits that work in the new system.
rest.
http://blogs.ign.com/BW_MassEffect/2009/06/17/1232...
In reply to

Prepare To Drop!!

Ronsauce
Ronsauce
Since 7176 Days
I kind've wish I hadn't read this page. I would have shit bricks had I been surprised with my Shepard's death at the end of ME2.
In reply to

"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan

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