Loakum Ugh….scratch that previous comment. The upcoming Game of Thrones video game is a F’in mobile phone game. Why can’t they came an open world GoT game, like Witcher 3 or God of War? (> 3 Months ago)
Loakum By FAR, the upcoming Game of Thrones King’s Road was the Game of the Show! It plays like God of War Ragnarok! :) (> 3 Months ago)
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (> 3 Months ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (> 3 Months ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (> 3 Months ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
Holy fuck to the end!! Did you see all thoes Reapers!!, ME3 is going to be EPIC!!!, bit pissed that because of one choice i made when Marinda and Jack were arguing, Jack died at the end :(
Best game i have played and enjoyed since KOTOR, just loved it, please annouce an expansion soon Bioware!!
** Yes We CAN!! **
At some point you become spectre and have access to the best weapons, which makes finding weapons by other manufacturers redundant. There are actually more weapons available in ME2 than in ME1 when you go through the upgrades and find new ones. It's kinda the same with the armour in the original, you'll find a single really good one (depending on what you play) in the game and stick with it, everything you might find afterwards is a waste.
Which leads me to the biggest upset in the whole game, the inventory system and all the junk upgrades that are forced on you. No matter what, you had to deal with that shit the entire game. It was a huge relief in ME2 that I didn't have to worry about it.
Trimming ME1 from all the excess weight was the right call by Bioware. The game is much more enjoyable because you're not bothered with that kind of work. And it also helped a great deal with the immersion, because it didn't require you to go to the pause menu every time you found something.
Maybe ME1 was a bit too much for some people, but I like collecting and building and 2 failed that in a lot of ways. If I could have customized my players more, the connection with all of them would have benefited as would the connection with my own character.
I don't like how simplistic the skill trees are in this game. It takes away a lot of the fun of heading certain directions with your choices. If someone else plays my class they're going to use the exact abilities guaranteed.
All of this hurts how rewarding this game is in the end. All of this along with the medals hurts the replay as well. I have very little enthusiasm over playing this game again. In the first I was excited to try out other classes and BUILD another character from scratch. ME2, I'm basically all set after playing it once.
The weapon system as well as the upgrade system are spoon fed to you. It's to appeal to a broader audience. I go to a little monitor that does everything for me. When I'm out of resources I scan planets which is of no challenge to the player.
I go to a little monitor in my den to change my armor and only MY armor. I just watch as a little piece of me shifts slightly. That's exciting!
I could go on forever. I still love this game, but I'm very aware that ME1 was more addictive and offered more replay for all these reasons I am talking about.
Also picking up another weapon proficiency and learning new abilities from your loyal team mates added a whole new level of customisation to ME2 that was only possible partially in NG+ in the original and never felt rewarding.
That said, the abilities are not the focus of the combat, it's the fluid game play. It's a lot less of showing your ability to spam your high powered talents (the main beef of your run of the mill RPG) on enemies and more of carefully planing what to do next, resulting in way more dynamic and interesting game play mechanics.
In many ways ME2 for me felt like the first real RPG I played in a long time, focusing on what role playing is all about at its core. What makes each play through different are the decisions you make and the way you talk to other people. Thanks to the excellent writing it's easy to get consumed by the universe Bioware created. In a certain sense it's like a new genre, never have a I played a game that had the best of both worlds, excellent game play and exceptionally good role playing elements.
That's why I kinda get baffled when someone prefers ME1 over ME2 (and a lot of people do). Maybe people wanted the sequel to be more like the first and were let down. I was on the opposite side of the fence and was pleasantly surprised by the changes.
The abilities requiring more points per upgrade and offering only the same increase as the last was very crap. You could quite easily go 2 levels without being able to feel a benefit in your character at all. Which is worsened when you get into level 20+ and only get 1 skill point a level. 4 levels before you can upgrade anything!? Madness.
Also, the weapon pallet was atrociously small compared to the first. It was nice they added new models for the guns, but taking away practically ALL of the variations? Super lame. 2 choices of weapon (in most cases) does not make an interesting choice.
Also, the fact that you can't customise them at all is lame. The fact you can't customise your teammates armour's and such is also lame.
Wasn't that big of a fan of the new 'clips' feature on the weapons. Removed what was interesting about the first one and really limited how much I could use a given weapon. It makes sense for 'heavy' weapons, but with the established lore, I'd much rather have the old guns back.... 'oh no! You've taken 10 shots of your sniper rifle! Sorry, you're out of ammo!'
I have other issues as well, the planet scanning is atrocious, I'd much rather have the Mako back, the number side quests were significantly reduced with significant increase in length or quality, getting experience only from completing quests is SOO lame when other non-rpgs (read: CoD, Gears of War, others) are going for much more complex performance based EXP rewards. How about a little EXP boost for my awesome headshot? NO!? :(
Also, if you don't have a range of saved games from ME1 to start ME2 with, you're fucked.
All that said, I liked most of the characters (some of your squad weren't developed enough at all though, like Legion) and the dialogue and choices etc are at new heights of awesome. I also like the way you played the game and your completion and such affected your squad directly at the end of the game.
At the minute I don't have that much of a desire to replay it, but I'm fairly busy so thats ok I guess. The thought of scanning another planet is almost bringing me to tears.
Ignorance is the true enemy of all things.
Suhweet!
I think i have stood in poo
DA.O got a massive expansion, ME.2 is meant to be getting the same love, so i hope to hear somdething on it before E3?
** Yes We CAN!! **
Steam: Doomsong83
I think i have stood in poo
Oh and it's def not the previous 360 that I had before, it's one that has a service date of November 29th, 2009, so fairly new, it seems :)
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Ignorance is the true enemy of all things.
Suhweet!
Steam: Doomsong83
I did cover it in spoiler tags.
Oooh, Profound, isn't it?
At some point you become spectre and have access to the best weapons, which makes finding weapons by other manufacturers redundant. There are actually more weapons available in ME2 than in ME1 when you go through the upgrades and find new ones. It's kinda the same with the armour in the original, you'll find a single really good one (depending on what you play) in the game and stick with it, everything you might find afterwards is a waste.
Which leads me to the biggest upset in the whole game, the inventory system and all the junk upgrades that are forced on you. No matter what, you had to deal with that shit the entire game. It was a huge relief in ME2 that I didn't have to worry about it.
Trimming ME1 from all the excess weight was the right call by Bioware. The game is much more enjoyable because you're not bothered with that kind of work. And it also helped a great deal with the immersion, because it didn't require you to go to the pause menu every time you found something.
Oooh, Profound, isn't it?
I agree that it's an improvement overall but they shouldn't have dumbed it down so much. Stuff like the inventory could be easily solved by making items stack and having a button for sorting items, for example. ME2 is more streamlined but that, at least for me, does not by any means have to mean better. If they keep up the pruning of features like this the next game will end up Heavy Rain in space.
I also played though ME1 to have a Shepard for ME2, so i'ts all fresh in my mind.
edit* oops, i just quoted something old it seems :P
Take a bath!? Get a bike!
** Yes We CAN!! **
I haven't lost anyone on the suicide mission yet, all my runs have been perfect. Then again I haven't mixed up any of the team combinations either, figure I just stick with what works. But I am working on a way for Zaeed (and no one else) to be killed during the run, I really want that jackass off my ship.
Now there are some things that are really turning out to be wicked strategies. For instance, Legion w/sniper rifle and Jack w/shotgun and shockwave is a murderously lethal combo. When I'm playing as a sentinel or adept there's nothing the Collectors have in their arsenal that can stop us. Scions and harbingers all fall within a few shots to us. Another great combo is Miranda and Jack, they also have very amusing cross chatter together. Kind of reminds me of the elevator rides of ME1
I haven't lost anyone on the suicide mission yet, all my runs have been perfect. Then again I haven't mixed up any of the team combinations either, figure I just stick with what works. But I am working on a way for Zaeed (and no one else) to be killed during the run, I really want that jackass off my ship.
Now there are some things that are really turning out to be wicked strategies. For instance, Legion w/sniper rifle and Jack w/shotgun and shockwave is a murderously lethal combo. When I'm playing as a sentinel or adept there's nothing the Collectors have in their arsenal that can stop us. Scions and harbingers all fall within a few shots to us. Another great combo is Miranda and Jack, they also have very amusing cross chatter together. Kind of reminds me of the elevator rides of ME1
Steam: Doomsong83
Steam: Doomsong83