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There's no reason that Mass Effect shouldn't run better on a PC than it does on the 360 if Bioware put even a small amount of effort into it. Oh, and the game will look better too assuming you have a good enough GPU.. which can be had at this point for less than the cost of a new Xbox 360.
A 360 at the very most costs around £150 to build, PC hardware is just a complete rip off.
http://www.anandtech.com/video/showdoc.aspx?i=3140...
Notice specifically how the 8800GT performance in Oblivion blows ATI's last generation card away. Oblivion is playable @ 1920x1200 on the 8800GT, probably with a better framerate than the 360 version and much nicer visuals. This isn't surprising at all, considering that it's faster than ATI's new products.
http://www.anandtech.com/video/showdoc.aspx?i=3140...
Notice specifically how the 8800GT performance in Oblivion blows ATI's last generation card away. Oblivion is playable @ 1920x1200 on the 8800GT, probably with a better framerate than the 360 version and much nicer visuals. This isn't surprising at all, considering that it's faster than ATI's new products.
Still costs as much as a 360 though, not to mention the Intel Core 2 Extreme X6800 used in that test to get that performance, last time i checked they were going for £600 - 800 LoL! Infact, that machine used to get that performance would set you back well over £1000.
It's also worth mentioning that just because they used an X6800 in those benchmarks, you certainly don't need one to get that kind of performance out of an 8800GT. You would probably see simular numbers even with that overclocked E6600, but the E8400 has taken its place as the best bargain on the market imo. The 3GHz E8400 will push that kind of performance stock, and can easily be overclocked to 3.6GHz with standard cooling (and 1:1 with your system memory). Many people have pushed the chip to 4GHz with air cooling.
You don't need an X6800 (or any extreme edition CPU) to build a killer gaming rig. Naturally, a complete gaming rig will still be more expensive than a 2+ year old console.. but you can build an affordable gaming PC and lets not forget about the many other applications that such a computer has.
Personally I don't get too hung up on graphics. PC games are designed to scale for a reason. The pace that hardware moves forward is faster than most software can even keep up with. You can pretty much max out COD4 for example with that X1950XTX, despite it being a "last generation" GPU. Performance always takes priority over eye candy for me.. but it's not that difficult to obtain system specs that go beyond what the current consoles offer you at this point.
It will still cost you.. but some people enjoy PC gaming. I got three years+ gaming out of an AMD 3200+ and a 6800GT. Does that rig blow anything out of the water? Hardly, but it plays everything up to COD4 pretty competently. I wouldn't play Crysis on it, but that's pushing the boundaries of most current hardware. On the other hand, Crysis on medium settings still looks better than most other games on the market, and while I still wouldn't play it on this rig, it's not like you need a super computer to pull that off.
It will still cost you.. but some people enjoy PC gaming. I got three years+ gaming out of an AMD 3200+ and a 6800GT. Does that rig blow anything out of the water? Hardly, but it plays everything up to COD4 pretty competently. I wouldn't play Crysis on it, but that's pushing the boundaries of most current hardware. On the other hand, Crysis on medium settings still looks better than most other games on the market, and while I still wouldn't play it on this rig, it's not like you need a super computer to pull that off.
If you actually ran the game @ 1280x720 w/ 2XAA, I imagine the game would begin to approach the console versions performance. Of course, with COD4 the truth is it's 125fps or bust. You're much better off sacrificing additional detail if needed to reach 125fps (most likely candidate = lighting/shadows) in COD4 because of the way the engine works. 60fps isn't enough to perform many jumps in COD4. The higher your framerate, the higher and longer you jump. It's a bit of a flaw in Quake's physics, I suppose.
Then again, a casual player would never notice the difference between playing at 60fps (85fps being the default cap) or 125fps, and most FPS jumps are illegal in competition play for Call of Duty 4.. so maybe it doesn't matter that much in the end. For many autoclimb spots that only trigger at 125+fps you can just raise the cap to 125 and look straight up or straight down to hit max fps anyway.
Phew, talk about a tangent.
Crysis on medium does indeed hold up @ 720p against most 360 shooters imo.. this is very much what I expect the console version to wind up looking like:
^^ medium, 720p on an HD set. "Better than most" may be an exaggeration, but it still holds its own.
Crysis does hold its own on medium setting, looks pretty good but definately not better than most. I expect the console version to look like Crysis with everything on High.
Crysis does hold its own on medium setting, looks pretty good but definately not better than most. I expect the console version to look like Crysis with everything on High.
2) It won't, but I'm sure loads of people will try to claim it does. Crytek said their goal was "medium-high"-- people will just drop the medium from that statement and claim their Xbox 360 is pushing high end PC graphics.
30fps probably doesn't describe your average framerate BTW--Crysis has an especially nasty habbit of running @ its max framerate when things are relatively calm and then dropping quite a bit (below half) at other times. But whatever.. I get it.. consoles rule and they're obviously more powerful than PC's. ;)
Bioware would have to seriously muck this up for it not to perform extremely well.
30fps probably doesn't describe your average framerate BTW--Crysis has an especially nasty habbit of running @ its max framerate when things are relatively calm and then dropping quite a bit (below half) at other times. But whatever.. I get it.. consoles rule and they're obviously more powerful than PC's. ;)
Bioware would have to seriously muck this up for it not to perform extremely well.
So, all I'm saying is that if my GPU/CPU can handle crysis on medium/high 50/50, then I really dont see why the 360 which has a more powerful GPU/CPU would have problems running it with everything on High. Especially when you consider the fact that consoles generally require much less hardware resources as they dont have full operating systems running in the background.
p.s. You do know that Crysis can go up to 'Very High' which looks considerably better than 'high'.
:o
DLC - Bring Down the Sky will be released for free, when game get released on PC...
Why didnt i wait :(
I think i will buy ME for PC. Looks like they are doing some really cool new stuff, like individual squad commands, hotkeys etc.
ME was a great game. Soundtrack, Graphics, story were all really great. But gameplay was bit meh. Side quests sucked, look for minerals?? Too much Mako, too much shooting.
For ME2 just hope they just take off most uncharted worlds, and put fewer worlds but with nice cities, cool stories and side quests, not just bunch driving around with Mako...
Anyway bring ME for Pc! Im waiting :)
But I say leave them. They should also add a mark to worlds you have been to, that way you don't have to travel all the way.
Mods, stop changing my SIG! I'm going to end up banning you!
Osu! Tatakae! Ouendan 2
Audiosurf
Advertisement:
"We have big plans for post-release content with the franchise for both Xbox 360 and PC", Muzyka said when we caught up with him recently. "We haven't released any details on that yet, but it's something we want to actively support."
When questioned about release timings for the DLC that would follow Bring Down the Sky, he continued, "You know, it's all about the quality. So we want to make sure it's a really great experience; and we also want to do different things, we like experimenting and trying different things for post-release content."
So essentially it'll be out when it's done.
Muzyka went on to explain that BioWare has big plans for DLC across the board, including topping the updates it released for Neverwinter Nights with new content for its in-development role-playing game Dragon Age.
"We did a lot of post-release content with Neverwinter Nights, we're planning to do more on Dragon Age in the future as well and Mass Effect and other products we have in development", he said.
http://www.computerandvideogames.com/article.php?i...
Mass Effect - March 10th - Continue the Fight!!!
Bitches!!
Mass Effect - March 10th - Continue the Fight!!!
Bitches!!
Next one will be Saren, im not sure yet i will continue collection.
Here's the site:
http://www.highdome.com/servlet/StoreFront
Mass Effect Ascension- July '08 - Continue the Fight!!!
Bitches!!
Mods, stop changing my SIG! I'm going to end up banning you!
;)
Graphics look great, runs very smooth, didn't spot any of those horrible texture pop ins yet. If they are there, they load way faster then :p Elevators rides are slightly faster too.
Controls are awesome, now we can order each of our squad mates to diffrent places, instead like on 360 they were always together. Can assign hotkeys...
Really an awesome port here.
Having lots of fun playing the game again. After i end playing it, will start read the book Mass Effect Ascension. Then bring ME2!!
Don't you know who I am? I'm the goddamned Banman.
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
ME2 should be even greater.