Personal Impressions of Heavenly Sword

deftangel - Hot stuff!
deftangel
Inscrit depuis 6884 Jours
I haven't written one of these for a while and it's about time I got back into the habit of it. Quite apt really as I couldn't think of a better game I've played recently to move me into doing so.

My full impressions are temporarily housed on and I've cut and pasted some bits here. In future, I intend to use the blog feature on Gamersyde For now though, I wanted to get into the habit of writing again and of course refine my overly verbose writing style (polite suggestions welcome!) I'll probably be re-editing some of this but wanted to give you all something to read whilst you wait for tomorrow's demo :)

The eagle eyed amongst you will notice I don't reveal anything new or say anything overtly critical. That's really because it's not my place to be revealing things and It's not a review per se. I'm often not looking even at review code, so things can and will change. When I genuinely think something is really great though, I'd hope the devs/publishers don't mind me telling a few of you about it.

As such my impressions are usually very personal and more qualitative in nature which might take some getting used to and/or cause you to disagree. For example, I thought Boom Boom Rocket was great as I hadn't played many rhythm games, most of you hate it! That's just the way the cookie crumbles

I'll try and answer the odd question but don't expect much. That's for Sony and Ninja Theory to do! Anyway;-
On buying a PS3: Within the first few minutes of starting up Heavenly Sword it became apparent that it was no longer a question of "if" or even one of "when", just a matter of "how much".
...it took me 5 minutes to make a different decision. One that was reaffirmed 20 minutes later with a moment of pure gaming gold. After dispatching a large group of villains with varying degrees of style, I was able to prompt the stunningly elegant Nariko to pick up discarded sword mid follow-through and still within one fluent movement turn and throw it in the direction of a lone solider who had been mocking her condescendingly from the nearby bridge. As the camera zoomed in behind the missile Robin Hood style, a twist of the SixAxis altered the flight of the weapon just enough to ensure that it landed square between his eyes and sent him tumbling over the rope to oblivion. This was swiftly followed by yours truly leaping out of the chair with a shriek of "ON YOUR HEAD SON!" much to the bemusement of those in the immediate vicinity. A one-off moment that would never happen again? The difference with this game is, it could.
The quality of animation in this game is to my eyes, staggering.
But more importantly, for the first time I felt in control of such grace whilst at the same time retaining a sense of responsiveness. Normally I detest anything less than full camera control but letting the game worry about it felt second nature as did diving around using the right thumbstick to evade. Blocking is as simple as not moving. Depending on what stance you are being attacked with, you may have to block in a different stance, which is as easy as holding down L1 or R1. Much like the spin in Table Tennis the enemy will have a subtle glow about them to indicate the type of attack. Counters are then performed with a well timed press of Triangle, special moves with circle and combos unleashed with combinations of square, triangle, holding either down and changes of stance that range from simple, complex and all points in between giving the combat system depth whilst remaining intuitive. Even the SixAxis motion capability chips in, when knocked in the air, a quick shake can pull off a flashy recovery attack and ultimately a well timed jerk upwards is the key to unleashing the air combos. Subtle but effective. Suddenly I could perform these moves with an ease and variety that I hadn't been able to in other games and combined with the stunning animation rendered in crisp HD the overall effect is way above anything I personally experienced in other games.
the cutscenes are by far and away the best I've seen in a game, period. Andy Serkis' involvement has made quite the impact and his performance as the chief antagonist is not only towering but captured with an astonishing degree of fidelity...The use of advanced facial motion capture and real performances from real actors makes for scenes that are really emotive and genuinely convincing
The gameplay is nicely broken up with some puzzle solving elements and QTE type set pieces. The running along the rope scene being one example of such. At other times even different characters. In addition, there are several sequences that require controlling a projectile weapon using the SixAxis to complete, be it a cannon or a bow and arrow. Having fallen madly in love with Nariko already, the first time this happened I kicked off and spent 5 minutes whinging about lack of rumble/cheap Robin Hood knock off game mechanics but having calmed down, it's actually a nice diversion from the main fare and works quite well once you get used to it
I can hand on heart say however, I've not seen a game which has made such a first impression on me since Halo and that too was the last title that compelled me to buy hardware to play it, as will this. In my opinion, a game of this type hasn't been done with this level of fidelity and made this cinematic and accessible.
En réponse à
GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7016 Jours
Awesome post deft.. thanks.
En réponse à
Jin187
Jin187
Inscrit depuis 6760 Jours
Posté par deftangel
In my opinion, a game of this type hasn't been done with this level of fidelity and made this cinematic and accessible.
How about Ninja Gaiden?
En réponse à
Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Inscrit depuis 6861 Jours
And YOU owe me money deft for all the therapy I've needed since you've played every one of most anticipated titles before me.
En réponse à

Phaethon, the forum Spectre.

deftangel - Hot stuff!
deftangel
Inscrit depuis 6884 Jours
Posté par Jin187
How about Ninja Gaiden?
Ninja Gaiden is a great game. But it's not as accessible (i.e. it's hard, I found it difficult to get into) and as great as it looks, it doesn't come close to this level of fidelity, not even Sigma does. By that I'm talking about quality of animation, particularly facial animation in cutscenes. Scale of environments, number of enemies etc. It is less cinematic in it's presentation though that is far more subjective and down to design of course.

Of course it's not a fair comparison as we're comparing across generations. Ninja Gaiden 2 would be fairer obviously

If I had seen Ninja Gaiden 2 first I might equally have gone mad over that. I guess if you're Shane Kim and you know you've got NG2 you're less inclined to go after Heavenly Sword....personally I'd have both but still, we'll see.
En réponse à
anm8rjp
anm8rjp
Inscrit depuis 7713 Jours
So does the PS3 have its first true system seller, with Heavenly Sword do you think? Will it have broad based appeal?
En réponse à
LEBATO - IS WRONG
LEBATO
Inscrit depuis 7137 Jours
Deft, so you wouldn't call it a hack n' slash? Be honest!

And by that I'm talking about the core gameplay. I know it has some context-sensitive parts, but still, aside from that..........And yes I read your post.

It's also surprising to hear cut-scenes are that great. I mean, after seeing so many great MGS cut-scenes, it's a little hard to believe really. How are Heavenly Sword's cutscenes better than MGS's?
En réponse à
anm8rjp
anm8rjp
Inscrit depuis 7713 Jours
What is this blog feature on gamersyde?
En réponse à
LEBATO - IS WRONG
LEBATO
Inscrit depuis 7137 Jours
Posté par anm8rjp
What is this blog feature on gamersyde?
I think it's only for mods.
En réponse à
dcdelgado
dcdelgado
Inscrit depuis 6876 Jours
Sweet post, so deft would you say theres enough variety there to keep you from getting board? as i'm not a strictly hack n slash fan.
En réponse à

Halle Berry: Delgado i am feeling really reall dirty tonight, shall i call Jessica Simpson for a threesome?

Delgado: HALLE what have i told you about bothering me when i'm playing Mass Effect!!! now get out and dont come back for 2 months!! (Slams door

alimokrane
alimokrane
Inscrit depuis 6946 Jours
Good Read Deft, thanks a bunch!
En réponse à

Assassin's Creed-Blue Dragon-Lost Odyssey-Eternal Sonata-Final Fantasy XIII-Cry On-Ninja Gaiden 2-Heavenly Sword-Devil May Cry 4-Resident Evil 5-Naruto 360-Mass Effect-Alan Wake-Too Human-Infinite Undiscovery-Metal Gear Solid 4-The Last Remnant

deftangel - Hot stuff!
deftangel
Inscrit depuis 6884 Jours
Posté par LEBATO
Deft, so you wouldn't call it a hack n' slash? Be honest!
Depends on your perspective. You play a character with a sword who engages a large number of enemies simultaneously. There will be a fair amount of slashing going on! So from that point of view, it is. Is it as repetitive or "simple" as something like "Ninety-Nine Nights" or "Dynasty Warriors"? To my mind no. The AI is quite reactive and I experienced no "swipe the sword, kill 10 people at once" type moments. They will block, counters and get up after being knocked down. Indeed, you are encouraged to block and counter more as you earn more style points for the specials that way.

So of course it's a "hack 'n slash" esque game in many respects but I tie no negative connotations to that. I could play this all day whereas N3 bored me after 5 minutes.
Posté par LEBATO
It's also surprising to hear cut-scenes are that great. I mean, after seeing so many great MGS cut-scenes, it's a little hard to believe really. How are Heavenly Sword's cutscenes better than MGS's?
Again depends on what you mean by better. Facial animation is clearly a focus in Heavenly Sword and I've never seen a game render faces and emotions with the fidelity that this does. The scene I talked about is the first time you really come across Serkis' character and after one line the camera zooms in to his face as he pulls an expression which had me in stiches. If that expression was anything more than .5 % off it wouldn't have worked.

Whether the content of what you're watching is enjoyable is entirely subjective but the cutscenes are incredibly well done for me.
Posté par anm8rjp
So does the PS3 have its first true system seller, with Heavenly Sword do you think? Will it have broad based appeal?
Difficult to say. Wii Sports asides, we haven't really had a system seller as of yet, not even Gears of War really pushed the hardware more than you would expect for that time of year. The PS3 is expensive and this isn't a game that you will be all playing with your friends online, like say Halo 3.

With that said, it definitely pushed me over the edge into getting one and it certainly demands attention. I wouldn't buy a PS3 for Motorstorm, Resistance, Lair, Uncharted or even all four, but I would for this.That's about as anecdotal as you'll get however!

It has broad appeal as the presentation is very cinematic in nature and the controls are simple yet intuitive, and it's not a bald space marine shooting aliens either.
Posté par dcdelgado
Sweet post, so deft would you say theres enough variety there to keep you from getting board? as i'm not a strictly hack n slash fan.
Absolutely. The core gameplay is broken up nicely and even without that, it doesn't feel repetitive like many a hack n' slash game I've played.
Posté par anm8rjp
What is this blog feature on gamersyde?
At some point Blim et al will allow users to have blogs like some other gaming sites do. Presumably like Pippomantis and Snoopers post theirs.
Posté par LEBATO
Be honest!
I'm always honest! I've no vested interest in you liking this game unless there was a chance you might buy me a PS3 in which case I would consider exaggerating. I had quite a strong reaction to it but others may not naturally. If you've played God of War, Ninja Gaiden, Devil May Cry to death you're bound to have a different perspective than me. My point is that I've never been really interested in those games but I am very much in this one which I'm attempting to explain succinctly, probably without much success!
En réponse à
dcdelgado
dcdelgado
Inscrit depuis 6876 Jours
Posted by dcdelgado
Sweet post, so deft would you say theres enough variety there to keep you from getting board? as i'm not a strictly hack n slash fan.

** Absolutely. The core gameplay is broken up nicely and even without that, it doesn't feel repetitive like many a hack n' slash game I've played.

---- Thanks thats all i wanted to know ---
En réponse à

Halle Berry: Delgado i am feeling really reall dirty tonight, shall i call Jessica Simpson for a threesome?

Delgado: HALLE what have i told you about bothering me when i'm playing Mass Effect!!! now get out and dont come back for 2 months!! (Slams door

JediMasterMalik
Inscrit depuis 6751 Jours
Very nice write up, you should make your own gamer blog, you sound almost professional!
En réponse à
INDIGO
INDIGO
Inscrit depuis 7718 Jours
Is Gamersyde planning a video of the demo?
En réponse à
JediMasterMalik
Inscrit depuis 6751 Jours
DJ may make one.
En réponse à
JediMasterMalik
Inscrit depuis 6751 Jours
Just played the demo twice, thought it had a very good combat system. Graphics were also quite nice. Camera worked very well also I have to say.

Con: WAY TOO SHORT!
En réponse à
deftangel - Hot stuff!
deftangel
Inscrit depuis 6884 Jours
What bit of the game do you get to play in the demo? I've seen it's the running down the rope part jumping onto the pillar, kick some ass, take some names and then down into the town. Is there anything beyond that?

I'd have picked another part of the game for the demo if it was me though that bit does include the rope sequence which is quite spectacular the first time you see it.

Was there any cutscenes?
En réponse à
Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Inscrit depuis 6861 Jours
I beat that demo in less than 5mins...and it took me 3hrs to download...and its almost 1gig...BLU-RAY am needed!!

Looks awesome. Plays pretty well. Can't really give a decent impression because I wasn't aware I had to do anything beyond press triangle to counter. I'll have to play it again with this stance knowledge.

Even with that, it seems like you can't kill most enemies unless they attack you first. It's very counter/timing based. Not straight action. People (like me) looking for the next God of War will probably be disappointed. I'll give it another play through, but from my first, I'm not in a hurry to see the conclusion and I'll probably wait to add this one to my PS3 buy list next year rather than missing out on other games this year.
En réponse à

Phaethon, the forum Spectre.

mkk316
mkk316
Inscrit depuis 6829 Jours
Posté par Phaethon360
I beat that demo in less than 5mins...and it took me 3hrs to download...and its almost 1gig...BLU-RAY am needed!!

Looks awesome. Plays pretty well. Can't really give a decent impression because I wasn't aware I had to do anything beyond press triangle to counter. I'll have to play it again with this stance knowledge.

Even with that, it seems like you can't kill most enemies unless they attack you first. It's very counter/timing based. Not straight action. People (like me) looking for the next God of War will probably be disappointed. I'll give it another play through, but from my first, I'm not in a hurry to see the conclusion and I'll probably wait to add this one to my PS3 buy list next year rather than missing out on other games this year.
At the same time though, the counter/timing aspect of it does keep it from being too hack n slashy. The demo is pretty short though, was hoping for a bit more. But overall, it was pretty good.
En réponse à

COD 4's pre-alpha stage looks better than most game's gone gold stage.

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GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7016 Jours
Posté par Phaethon360
I beat that demo in less than 5mins...and it took me 3hrs to download...and its almost 1gig...BLU-RAY am needed!!
Yikes. I was hoping it was a lot longer than that.. bummer. Still can't wait to try it, but I think I have to.
En réponse à
deftangel - Hot stuff!
deftangel
Inscrit depuis 6884 Jours
Not worth me getting my PS3 just to play a 5 minute demo then! Kinda weird segment of the game to rip then...I'd have picked the end of the first chapter.

To answer Phaethon's point though; It's not that you can't kill enemies without countering, you just need to use an attack that will break their block first to open them up. As I understand it, enemies can have different blocks so this doesn't get too simplistic. In the combo menu, block breaking combos are denoted as such.

For example, a simple use of the heavy attack stance will break weaker enemies blocks straight away but for more difficult opponents you'll need to use a combo. Once you open them up you can weigh in to them, knock them in the air etc.

Of course countering is just as important too.
En réponse à
bloodforge
bloodforge
Inscrit depuis 7009 Jours
Eh, I'm glad I played the demo before this game came out, cause now I don't have to waste $60. I was really hoping for something different from GOW but it just feels like I have played this game before.
En réponse à
JediMasterMalik
Inscrit depuis 6751 Jours
Posté par bloodforge
Eh, I'm glad I played the demo before this game came out, cause now I don't have to waste $60. I was really hoping for something different from GOW but it just feels like I have played this game before.
Play it some more, I like it the more I play it. Once you learn some combos in different stances it really makes alot of sense and feels very satsfying.
En réponse à
bloodforge
bloodforge
Inscrit depuis 7009 Jours
Posté par JediMasterMalik
Play it some more, I like it the more I play it. Once you learn some combos in different stances it really makes alot of sense and feels very satsfying.
I've played through it a few times already, I still find it gets dull about half way through the first batch of enemies(who mostly just stand at one end while one guy tries to beat on me) and I have to push myself to go further even knowing the combos.
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