Driftwood @reneyvane: non eux ont répondu avec le formulaire, c'est la boîte RP qui gérait le jeu qui n'a pas donné suite. (il y a 19 Heures)
Driftwood @reneyvane: on aurait bien voulu mais on a jamais eu de réponse à notre demande de code malgré le formulaire rempli. Même pas un "non désolé", ce qui est toujours très pro comme façon de faire. (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
Another thing I forgot to mention is with certain weapons you can do a sort of execution move. My friend did one with the rifle where he pressed the shotgun against the enemies chest and sort of lifted him with the gun before blowing him away.
Another thing I forgot to mention is with certain weapons you can do a sort of execution move. My friend did one with the rifle where he pressed the shotgun against the enemies chest and sort of lifted him with the gun before blowing him away.
"First come smiles, then comes lies. Last is gunfire"
Im telling you this game will be insane!!
FROM THE DARKNESS I DRAW MY STRENGTH!!
http://www.youtube.com/watch?v=hL-X53ze5O0&feature=related
New Red Dead Redemption Gameplay Series Video: “Life in the West Part II” – coming tomorrow - or today for me - to GameTrailers!
Can't wait.
http://www.youtube.com/watch?v=hL-X53ze5O0&feature=related
http://www.neogaf.com/forum/showpost.php?p=2055846...
Bring on the online Posse's!
"First come smiles, then comes lies. Last is gunfire"
http://www.youtube.com/watch?v=hL-X53ze5O0&feature=related
FROM THE DARKNESS I DRAW MY STRENGTH!!
http://www.gametrailers.com/video/exclusive-life-r...
But it's the same as Part I.... The description of the video is different though. Hopefully Gametrailers just fucked up. If this is supposed to be a prank, it isn't funny at all.
http://www.youtube.com/watch?v=hL-X53ze5O0&feature=related
http://www.youtube.com/watch?v=hL-X53ze5O0&feature=related
http://www.gametrailers.com/video/exclusive-life-r...
Holy shit just saw it. HYPE HYPE HYPE.
http://www.youtube.com/watch?v=hL-X53ze5O0&feature=related
Looks very very cool.
FROM THE DARKNESS I DRAW MY STRENGTH!!
Looks very very cool.
"First come smiles, then comes lies. Last is gunfire"
____________________________
The World part one: The frontier (New Austin)
The first of three discrete areas.
http://www.rockstargames.com/reddeadredemption/fea...
Has the picture of the map, the same we saw already, with some pictures on top of it. Damn, two more areas yet to see. This is going to be huuuge.
http://www.youtube.com/watch?v=hL-X53ze5O0&feature=related
I thought of something, I watched For a Few Dollars More on TV 2 days ago and I noticed that in the spaghetti western with Eastwood they always shoot the enemies hats off like it was a strong wind LOL, you guys think we can do that in the game? :P
Like if there is some nut coming begging you for money or asking for trouble you can go into slow motion and dead eye his hat and shoot it and make him scared and back off :P
I did watch the movie with my dad, bastards shows it at 11:30 in the night, we were tired so we watched like 1 hour of it (though I hanged on more), we laughed at all the cheesyness it had.
I coulnt keep myself from thinking of RDR so I got more hyped LOL. I think my dad will be visiting my room for watching me playing RDR unlike with my other games.
Also they had barbers, I think they should let us go to a barber and let us change hair/facial hair, different styles of beards like circle, power mustasche, goatee, full beard...etc. and a few different hairstyles.
I did see John in the trailer having only a mustasche with a slickback hair so maybe its there?
PS. RDR will be my second western game I will buy, my first one was the classic NES Gun.Smoke, pure badass with neat music! http://www.youtube.com/watch?v=PxO7RmAI2vY LOL
The more you learn the less you know. The issue is not that change wont come but that it wont stay.
Check out a brand new exclusive screenshot, and stay tuned later this week for new screenshots, hands-on press coverage happening Thursday, and more..
http://www.youtube.com/watch?v=hL-X53ze5O0&feature=related
As such, we've been itching to get some hands-on time with Rockstar's Western opus for months now, as it's about as close to living the Wild West dream as we're ever likely to get. So when the invite came through telling us that the first round of Red Dead Redemption multiplayer sessions were to take place at Rockstar's London offices, we naturally leapt at the chance.
In an international affair, we were pitted against games journos from all over Europe and were thrust straight into Red Dead's free-roam hub; the instruction not to shoot one another until we're given permission instantly goes out of the window. Like GTA, between multiplayer matches you're given the entire single-player map to explore, so pushing up on the d-pad to whistle for a horse is a good idea if you want to quickly get around the towns and homesteads dotted around Redemption's vast world. That being said, most of the time you're likely to find players just killing each other for s**ts and giggles. Kill an innocent non-playable pedestrian though, and you can expect to be hunted and executed by the law.
The opportunity to simply waste time messing around amongst the miles of desert and scrub is infinite, with random emergent events and the detailed animal ecology tossing up all manner of interesting distractions. But it's the host of game modes that provide the real meat of Red Dead's multiplayer and we got to check out four of them during our intensive hands-on play session.
Before we plunged into the competitive stuff, we start with a posse leader who sets a waypoint for the entire gang of sixteen players to follow. So saddling up and riding to a marked gang hideout where a group of bandits are holed up, we canter down the trail, taking care not to kick our horse to death. Upon arrival, a gunfight immediately breaks out, triggering even more undesirables to spill into the area from the surrounding ridge, which in turn leads to an ambush and an even busier, more frenetic gun battle.
It's great fun that eventually leads on to other criminal strongholds, such as an abandoned mansion where our foolhardy decision to sling several sticks of dynamite through the front door ends with us being sworn at by a French journo who gets caught in an errant explosion. Oops! As each mission ends, a statistics screen pops up giving you the lowdown on how well (or how poorly) you did, and as it happens, our dynamite-fuelled rampage pushes us to the top of the scoreboard. Ha! Take that France!
Back to the lobby area once more where activity descends into a sixteen-way fist fight, before it's time to sample 'Gang Shootout' – a straightforward Team Deathmatch that pits two warring factions head-to-head against one another. Lawmen, Miners, Rebeldes, Dutch's Gang and The American Army are some of the groups that feature, and each match begins with a standoff until there's only one man left standing. It's literally pistols at dawn, where the fastest gun wins and when we play the every-man-for-themselves Shootout later on, the action opens with all 16-players stood in a circle for a Mexican standoff that would make Quentin Tarantino cream in his pants.
Moving onto 'Gold Rush' – a game type that has you collecting and gathering bags of gold dotted around the map before depositing them into nearby chests to score a point – we start to get a feel for the game mechanics, pressing right bumper to gracefully slide into cover, dashing to green markers on the map to collect Deadeye pick-ups and hoarding as many weapons as we can from handy sparkling crates.
In single-player, Deadeye slows time, enabling you to paint red crosses on nearby enemies, and it works in much the same way in multiplayer, boosting accuracy without the aid of slow-motion. Weapons meanwhile, stay in your inventory (accessed via the left bumper and a twiddle of the right analogue stick) right until the end of the round, giving you a rather extensive cache of artillery to choose from, including numerous six-shooters, rifles, shotguns and projectiles like dynamite or throwing knives.
Finishing off with a bout of capture-the-flag, here called 'Hold Your Own' and featuring red and blue loot bags rather than flags, we get to blast a few riders off their horses with a huge cannon and even find time to line up a few headshots with a sniper rifle and then rush into the opposing team's base on horseback to grab the red flag and score a valuable point.
Actions like these grant XP, which persistently builds up throughout multiplayer, levelling your character up and enabling you to purchase new clothing and items to customise your badass bandito, sheriff or cowgirl. You're also able to acquire XP while free-roaming by executing special actions like killing a grizzly bear with a knife or shooting the hat off a wanted villain, for instance
Red Dead Redemption's single-player is shaping up to be unquestionably superb, but it's also heartening to see that a great deal of care and attention has gone into the multiplayer too. Rockstar has apparently learnt some valuable lessons from GTA IV's multiplayer, making the experience more focused, compartmentalised and therefore better suited to the 16-players that the game supports.
There's a clear, concerted effort that has been made in ensuring the multiplayer aspect of Red Dead Redemption is both meaningful and worth revisiting, and although there are still a few kinks to be ironed out, it's reason enough to make Redemption one of this year's most wanted games.
Red Dead Redemption is out May 18th and May 21st in North America and Europe respectively.
"First come smiles, then comes lies. Last is gunfire"
http://www.rockstargames.com/reddeadredemption/vid...
http://www.youtube.com/watch?v=AvBhPAMDUAQ&playnex...
Holy fucking shit. HYPE HYPE HYPE.
http://www.youtube.com/watch?v=hL-X53ze5O0&feature=related
I thought this was funny though. :)
http://www.eurogamer.net/articles/sacked-journo-hi...
** Yes We CAN!! **
I have really high hopes for this game to be an amazing experience single and multiplayer.
FROM THE DARKNESS I DRAW MY STRENGTH!!
Even if not all aspects of the game's ambition comes together as expected, I think I'd be satisfied with just the really cool gun shooting gameplay, which was, to me, always abnormally entertaining and authentic feeling in GTA4, and it seems to have been improved for this game.
Toss in the range of personalities and interesting distractions -- and the word distraction is really an understatement based on what I've seen -- and I could see this being, surprisingly, one of those games I'm most proud to be an owner of this gen.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
IGN:
http://uk.xbox360.ign.com/articles/108/1082168p1.h...
http://www.1up.com/do/previewPage?cId=3178704
http://www.gamespot.com/xbox360/action/reddeadrede...
http://www.gamesradar.com/xbox360/red-dead-redempt...
http://www.youtube.com/watch?v=hL-X53ze5O0&feature=related