reneyvane David Lynch est mort à 78 ans , artiste touche à tout, il avait adapté Dune au cinéma, sa sérieTV -TwinPeak-. Il avait aussi réalisé la pub de la PS2 et à inspiré Remedy pour AlanWake. (il y a 2 Jours)
reneyvane Lorsqu'on tape "Switch 2" sur un navigateur, on apprend que la bourse est pas que est déçu du peu de risque de Nintendo, à force de faire le yoyo entre succès et beaucoup moins bien, BigN à t-il peur? (il y a 2 Jours)
samnite Eh les gens, dans Super Mario World SNES, les points continuent de clignoter en rouge même quand on a trouvé toutes les sorties possible ? D'avance merci. (il y a 4 Jours)
face2papalocust @Driftwood: oh la vache c'est ignoble.:s (il y a 6 Jours)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
See I can play that game too.
FROM THE DARKNESS I DRAW MY STRENGTH!!
I'm getting pretty sick of people getting worked up over opinions. If you're secure in your opinion, you shouldn't need to say, "I think GTA4 is boring," just saying "GTA4 is boring" should suffice and it should not offend. It's clearly subjective, so stating as much just gets redundant. I don't really know why anyone really cares so much that "imo" becomes a standard way to shield yourself from criticism. It's not needed. I wasn't picking on your opinion, anyway, even though I clearly think you're wrong.
Prepare To Drop!!
I agree with everything you said in there but in the past I got attacked heavily simple by not stating that it was my opinion in some post I made so I post with caution now.
FROM THE DARKNESS I DRAW MY STRENGTH!!
Currently playing: Uncharted 2, CoDMW2 (PS3), Torchlight (PC)
And free roam is more fun that no multiplayer, as in every previous GTA3 game.
For someone advocating letting opinion be opinion, you're sure fast to throw around the "WRONGS" and the "BULLSHITS" and pretending like people "don't know what they're missing" when they're making a conscious choice BASED ON THEIR EFFING OPINION.
http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
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But if it makes you feel better, "I think that's bullshit."
What if it's a fact?
"First come smiles, then comes lies. Last is gunfire"
What if it's an fact?
But if it makes you feel better, "I think that's bullshit."
FROM THE DARKNESS I DRAW MY STRENGTH!!
I carefully stated that for people like Raptor - or perhaps more comfortable to talk about; me - gaming is different degrees of actually engaging in rewarding MECHANICS. If a game has sluggish, unfulfilling mechanics - and GTA4 does if you've played any other game resembling it - then it really isn't for some *greater cause* that one would wanna stomach that.
You brought up Silent Hill, which is a good example of a game that has questionable combat, but those aren't the endgame of that experience. The "peak" of its gameplay doesn't repeatedly thrust you into situations that ask you to mess up a shit ton of dudes with wonky combat. Know what game did? Silent Hill 4, and people hate that game.
GTA4 has bottom level shooting/cover mechanics. You can pick a game at absolute random with even the littlest page taken out of the Gears mold and get one that plays better. Kane & Lynch has comparable issues, but granted doesn't build a world with awesome narrative and characters around it for people to latch on to and enjoy.
Because that IS the tradeoff in GTA4 and that works for loads of people. It sure did for the press, still heralding GTA4 as supposedly the best *game* on both the 360 and PS3. That's fine though, that's totally okay. I totally see why it is praised like it is, and why people love it, but if you value the tactile feedback of gameplay above all that peripheral story and atmosphere stuff, you can barely find a worse action game to play! Dark Sector feels better!
And all of that can be fact while still being totally okay to disregard because it doesn't bother you. Hell, I've played tons of games with awful stories - or non-existant ones - and for a lot of people that's a total deal breaker. Korn subjected himself to Bayonetta for a couple of seconds and came running out screaming with his hair on fire. That game is the absolute, total reverse of GTA4. It has 100% emphasis on the tactile feel of gameplay, and couldn't care less if it tried about building even close to coherent narrative or believable characters.
The opinion that factors in into this is what you value and enjoy, not the quality of individual elements. Just about anyone can plainly see GTA4 exactly for what it is, but not everyone will enjoy it. Oh and some will obviously not see it for what it is and still have a REALLY LOUD OPINION ABOUT ITTTTT!!, but that's Mr and Mrs Internet. The Internets.
http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
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I actually can't even play SH games for the same reasons that you don't think that GTA4 approaches greatness, yet you think those games are great. Opinions are funny like that. Oh, did I mention this was my opinion? I wanted to make sure I got that in, ya know, just in case there was any misunderstanding ;)
I completly disagree with you too about Crackdown Grift,that game its a millions times better that GTA4,well more fun to play that is,I can jump from building to building that alone ,makes it better.
LOL this disagreements could very well go on forever!!!
:P
Saturday hurry up please!!!!
FROM THE DARKNESS I DRAW MY STRENGTH!!
There's the whole debate over whether wonky shooting contributes to survival horror intensity, and while I think there's merit to that, I won't go into it now. However, if the main objective of the Silent Hill games - or even a majority of time spent with it - involved its shooting, I wouldn't be able to stand those either.
I never said GTA4 isn't great, I said that if you value the base mechanics of a game over everything else, then the badness of those as it were will make the game "bad" in your eyes. I am SICKENINGLY diplomatic to the point where I sometimes have to slap myself silly and grow some sort of douchebag spine prosthetic, so I can usually actually enjoy a wide variety of games even outside of what I really prefer, but for some people that whole masochistic side to gaming is - healthily enough - not on the cards.
Raptor's already stated his love for Crackdown, so there isn't a great mystery here. Mechanics > all else to him, and part of me totally agrees with that. I too, DEFINITELY, had a shit ton more fun playing Crackdown.
But sure, I see what you're saying about the whole of a game, and the notion of overall quality. GTA4 is a fucking juggernaut of a game, intricately crafted in almost every concievable way. If gameplay is entirely where your heart's at though, those are all like having a beautiful wife, lavish mansion, expensive cars and not being happy.
http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
http://www.twitter.com/simonlundmark - Follow me
http://www.twitter.com/mode_7updates - Follow Mode-7
I completly disagree with you too about Crackdown Grift,that game its a millions times better that GTA4,well more fun to play that is,I can jump from building to building that alone ,makes it better.
And of course we could disagree forever. You think Artificial Intelligence is better than Actual Intelligence because you're too good to play games against real people.
And of course we could disagree forever. You think Artificial Intelligence is better than Actual Intelligence because you're too good to play games against real people.
And I do think its more fun playing against the AI in a game,I dont know I guess I find more fun battling angels in Climax difficulty that killing predictable people in a multiplayer game thats all.
FROM THE DARKNESS I DRAW MY STRENGTH!!
And I do think its more fun playing against the AI in a game,I dont know I guess I find more fun battling angels in Climax difficulty that killing predictable people in a multiplayer game thats all.
You should play Far Cry 2 (if you haven't!). It has pretty solid gameplay and is also an awful game. I think you'll love it.
Will check it out some vids about that game.
:)
FROM THE DARKNESS I DRAW MY STRENGTH!!
Now, finding one more or less fun than the other is purely opinion, but it doesn't make sense to use unpredictability as a property on which to favourably judge AI over humans.
Zapp Brannigan: If we can hit that bull's eye, the rest of the dominoes will fall like a house of cards...Checkmate.
They really need to get their servers up to speed. Free roam is a mess right now
"And I do think its more fun playing against the AI in a game,I dont know I guess I find more fun battling angels in Climax difficulty that killing predictable people in a multiplayer game thats all."
So because I didn't say predictable AI in my post Im implying that AI its less predictable?
If lets say Itagaki made some of the best AI enemies in any game in the market,can you tell me ALL the people in a multi game will behave better than that AI enemie?,hell Gracious and Glorious in Bayonetta or fien Ryu In Ninja Gaiden I think there is maybe a handfull of people that play at the same level of randomness that them in a fighting game lets say like SF or any other fighting game IN the world so give them so credit there,they are not easy.
I spend more time learning patterns in some AI enemies than in people in online gaming not that it matters anyway real people will act of course more advanced but saying that is "just incorrect" I think its wrong.
It all comes to skill and yes I think you need more skills to finish a game in the more hard difficulty that being good or awesome in a multiplayer mode in a game and I prove it to myself some time ago.
FROM THE DARKNESS I DRAW MY STRENGTH!!
GTAIV was an unbelievable game.
GTAIV, while a step back in some areas of what made past gta games even better, like light rpg elements or buying your own house, GTA IV improved on key areas that weren't as strong in past GTA titles, one of which, in my opinion, is main character development and storytelling.
That isn't to say I didn't like them just fine in previous GTA games, or believe they were good, but GTA IV was, for me, a noticeable step up in those areas. Some may agree or disagree, it's all opinion, personally. GTAIV also did some pretty clever things that further aided the storytelling, like hanging out with various individuals and such. Also, I thought the addition of the cell phone, and it's use was very cool and a smart move in the right direction.
My biggest complaint about GTAIV, bar none, was how damn hard it was to see exactly what was listed inside of your cell phone. There were apparently updates later to the phone that allowed you to see things better? Not entirely certain, haven't played it in awhile, but damn that sucked. I had to often go super close to television just to see exactly what it said on the cell phone.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th