Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (6 Weeks ago)
CraCra Y a un souci sur les forums ? (9 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
http://www.youtube.com/watch?v=5g-n_PhOFLw
http://www.youtube.com/watch?v=IZFSZkid4mA
I really liked the demo, I was dissapointed it ended after the 3rd mission, that says enough for me.. I'm positive the final game will be better then this 'E3' demo.. So I will probably buy this game.. For the SP, but also the online MP, which I think is gonna be a blast if played with a couple of friends..
Just gonna wait for the reviews to be 100% sure if I want this game, or Dead Rising..
www.cyberwarriors.nl
Everyones seem to be doing it but i dont have a clue how to get to either of em.
Everyones seem to be doing it but i dont have a clue how to get to either of em.
Did you agree with me? Yes, No? Visit http://www.lebato.blogspot.com and see if we agree on something.
Take one 360, add some chopped PS3, stir in some Wii, a sprinkling of DS Lite. Enjoy :)
Fanboy=Ban boy.
I wonder if they altered that from the OXM demo--I saw a vid. on youtube of someone riding the rail way all the way around the city--I have both copies, I should try the bug in the OXM disc and see if it's any different.
Also--AK-47? I haven't seen one yet.. And yes, the lighting is very nice in this game 0onar..certainly one of it's high points visually.
Shows how to get the Ak47. Pipebombs can be bought at the gun store.
Gamer's Fate: http://www.tourfilms.com/gamesfate/
A blog for the serious gamer.
Shows how to get the Ak47. Pipebombs can be bought at the gun store.
This isn't how I got outside the border, there's an alternative to getting rammed through by another car--parallel park your ride with the drivers side door facing the barier, making sure that with the door facing the barrier there's enough room for it to open and for you to get out..double tap Y and watch your dude hope out of the car to the other side of the barrier...
Ok the other thing tho is that every time I get out of the barrier--the game warps me back MUCH quicker then it did for this guy..do you know if the amount of area available outside of the demo border is the same on the OXM disc as it is on the live demo?
Perhaps it's just the particular route that I took...has anyone tried going to the AK location with the live demo? I'll have to go check this out in a bit..thanks for the link
Con's:
-Terrible tearing, framerate, after playing for an half hour my eyes are pretty screwed up, needless to say it's totaly unacceptable and gameplay suffers severly.
-Weird tree shadows, they're not even shadows, but just a bunch of blocks.
-Unnecesary character custumization, it aint that great, and doesn't suit this game IMO, just use 1 main character and allow no visual custumization, except maybe for some clothes.
This can make room for a character that can actually talk(!) and doesn't just sit/stand there like some weird moron.
And it might make some room for other features like boats, choppers, bike's etc...
-Pathetic "humour", when just walking on the streets people start saying stupid things out of the blue like; "I wish my wife had boobs like that"...or..."I need to see a prostitute". :/
With GTA this was also done, but not as childish; Saint's Row is like a comedian that tries it's utter best to get the crowd going with severe swearing and one-liners one after another, but he just can't cut it, while GTA is the type of comedian that barely needs to say or do anything and the crowd is crying of laughter.
-Cheap car physics, I wasn't expecting much on this point, but I expected it to be atleast a bit more sophisticated than GTA SA.
Pro's:
-Pretty decent graphics.
The world can look very pretty, and the car's look pretty nice to.
And nice lighting and shadowing(except for the tree's).
-Nice and realisitic enviroments, feels pretty alive, much more alive than GTA SA.
-Fun gameplay(as far as it could be with those performance issue's).
Aiming seems pretty solid, AI isn't to bad at all.
Pretty cool physics, lot's of stuff to foul around with.
Very nice weapon/object switch interface.
Though I feel Volition has made some very strange choices/trade-offs with this game, it still can be a very entertaining game, IF the performance issue's are fixed!
If not, that will simply be unacceptable, and this game does not deserve to sell a single copy!
There it is: next-gen!
I too hope the performance improves, but I don't think it's the end of the world if it doesn't--the game it's trying to emulate had horrible performance on its first platform too.
If the performance is like this in the final version, do you think it's worth paying 60 euro's for a half ass product?
If you buy a brand new car for the full price, but it doesn't run perfectly smooth (as it should), don't you think it's a tad ridiculous that people go out and buy the car anyway because "it's not the end of the world".
If people keep supporting games like this (half-ass games), this is where we're heading in the future with games on the 360.(exaggeration? maybe, maybe not).
And yes GTA SA also has bad performance, but not as bad as Saint's Row at this point.
And even if it does, is that an valid excuse?
There it is: next-gen!
If the performance is like this in the final version, do you think it's worth paying 60 euro's for a half ass product?
If you buy a brand new car for the full price, but it doesn't run perfectly smooth (as it should), don't you think it's a tad ridiculous that people go out and buy the car anyway because "it's not the end of the world".
If people keep supporting games like this (half-ass games), this is where we're heading in the future with games on the 360.(exaggeration? maybe, maybe not).
And yes GTA SA also has bad performance, but not as bad as Saint's Row at this point.
And even if it does, is that an valid excuse?
Japanese developers seem to have higher standards when it comes to framerate..not sure why that is. In the trade off between framerate performance and visual apeal, visuals often win..personally yea I'd take framerate too.
A simple mod in Oblivion for PC that reduces the number of faces per blade of grass improves the games performance significantly and hardly makes it look any different..not sure what my point is--aside from the obvious..console games need to be more well optimized.
Although, I can't recall any game on the Xbox that ran this bad (not saying they're not there).
Sure, in an ideal world all games would look extremely beatiful with 120 fps, and it's indeed not an ideal world.
But there should be minimum standards when it comes down to performance, especially on a console.
Surely, if it drops below 30fps on a rare occasion, I can life with that, but if it struggles to even reach 30fps, that's just proposterous.
Now, I'm waiting for someone to come in and say "If you don't like it, don't buy it".
Sure, it's up to me to buy the game or not, but when most people just accept this crap, insteadt of going against it and pushing the devs to release out some half decent stuff, then the decent titles are getting sparser and sparser.
Don't buy there crappy games, and they will learn the hard way!
Ofcourse, this is just a dream and is never gonna happen, but hey, one can dream right?!
Thankfully, like you said, Japanese devs have higher standards and show other devs that you can release a game that is fun to play, looks pretty, and has very smooth performance (Dead Rising).
There it is: next-gen!
To me, it fits in the situation. I also speak spanish and some of the lines in spanish are pretty funny.
And yes, GTASA didn't have such massive framerate drops. In SR demo, there's this part where everytime you crash in this area the framerate goes to single digits, it's really bad. Also, everytime you drive a car, the framerate never reaches 30fps, NEVER.
And I of course won't buy this game if it has this problems in the final build. I can accept some dropped frames here and there, but nothing beyond that. This should be 30fps LOCKED.
Did you agree with me? Yes, No? Visit http://www.lebato.blogspot.com and see if we agree on something.
Errrrm, yeah...!
There it is: next-gen!
And GTA3, Vice City, and SA all had relatively poor framerate performance and a very inconsistant framerate on PS2..but they all sold..and that's my point.
What sells is more important than what makes us all happy, unfortunately.
There it is: next-gen!
This isn't how I got outside the border, there's an alternative to getting rammed through by another car--parallel park your ride with the drivers side door facing the barier, making sure that with the door facing the barrier there's enough room for it to open and for you to get out..double tap Y and watch your dude hope out of the car to the other side of the barrier...
Ok the other thing tho is that every time I get out of the barrier--the game warps me back MUCH quicker then it did for this guy..do you know if the amount of area available outside of the demo border is the same on the OXM disc as it is on the live demo?
Perhaps it's just the particular route that I took...has anyone tried going to the AK location with the live demo? I'll have to go check this out in a bit..thanks for the link
Gamer's Fate: http://www.tourfilms.com/gamesfate/
A blog for the serious gamer.
Oh and if you want an indication of the framerate in the finished game, watch the title screen movie :D
I guess all the same things I've seen in the OXM demo work in the Live demo too?
www.cyberwarriors.nl
http://www.xboxygen.com
(do i have some kinda super 360 lol?)
still not convinced about the game, i am starting to think more along the line of OP,
but gonna have another lengthy play of the demo......then see
Did you agree with me? Yes, No? Visit http://www.lebato.blogspot.com and see if we agree on something.