Jollipop
Jollipop
Since 6895 Days
Posted by Inflatable
I don't really know much about Sega Rally, I just hope it's good.. The Xbox 360 could do with a few more good racinggames.. I'm still playing PGR3, a launchgame, go figure..
Don't expect too much if you are a hardcore racing fan, 1 it's from Sega and 2 it's an arcade racer similar experience to Ridge Racer.
In reply to

Marumaro for the WIN !!

SimonM7 - The other mod's bitch
SimonM7
Since 7036 Days
It's a lot like Rallisport Challenge 2, so if you enjoyed that - Inflatable - then you're likely to enjoy this.

Provided this controls like Sega Rally that is.
In reply to

http://www.gamespot.com/users/SimonM7 - AETOA Gamespot

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7012 Days
I've heard that Sega hired a lot of ex-DICE staffers for their racing studio, too. I both love and hate DICE--but you can't go wrong there.
In reply to
SimonM7 - The other mod's bitch
SimonM7
Since 7036 Days
Sounds promising indeed. I think there's a worry that a new and inexperienced studio would cock things up entirely, but there are prolly a lot more new people with the ambition and enthusiasm enough to make a good, unique game.

I think it's inspiring to see how Sega have dropped the "authentic sports/racing game" approach they employed briefly (Tennis 2k1, Sega Rally 2006) and returned to their more consoley naming of the games (Virtua Tennis, Sega Rally Revo) because that's really their greatest strength I think. Elevating the games beyond or above other cookie cutter "we want to be THE simulation of this and that activity" and giving it its own personality in addition to mirroring the subject matter.

Someone told me once that Outrun 2, Sega Rally, Daytona and the like are more than games. I think that accurately depicts why they're such classics.

Thing is, I think there's a lot to be said about crafting your own mold in a way. I think there's a feeling right now of the customised experience, the game that adapts to the user. Some sort of obsession with the dynamics of games and their ability to transform into whatever the player wants them to be. Licensed soundtracks with a "good variety of songs and something for everyone" and fully customisable cars populate "living, breathing cities" modeled after real world locations, and when the race is on, this is what every game aspires to. In retrospect there's little to actually distinguish the one game from the other, besides "having the most options" or the best handling model.

I'm not saying those games are bad - on the contrary I enjoy many of them - but the thing Sega so successfully employed was that extra bit of defining factors. The cheesy music or the stupid bit of voice acting. The look of everything with a distinct tone or colour instead of looking "a little more realistic than that other game".

Revo and "Virtua Tennis 3" are more than names for me, they're a precursor to an effort to bring that quality to the forefront again, and create not just good games but memorable ones aswell. Games that are more than just that.
In reply to

http://www.gamespot.com/users/SimonM7 - AETOA Gamespot

roxwell - PuS3Y
roxwell
Since 6961 Days
Rally and Daytona are not just racing games, they are an experience.

Pop up on Saturn is another story though :o
In reply to

Take one 360, add some chopped PS3, stir in some Wii, a sprinkling of DS Lite. Enjoy :)

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7012 Days
Posted by roxwell
Rally and Daytona are not just racing games, they are an experience.

Pop up on Saturn is another story though :o
The Saturn versions of these games, while they satisfied me at the time, are certainly not the way they're meant to be played. It's all about Model 2 and Model 3--the best arcade legacy ever.
In reply to
roxwell - PuS3Y
roxwell
Since 6961 Days
Those units still go for lots of cash though.
In reply to

Take one 360, add some chopped PS3, stir in some Wii, a sprinkling of DS Lite. Enjoy :)

SimonM7 - The other mod's bitch
SimonM7
Since 7036 Days
Model 2 was the perfect hardware and the games had the perfect look. I swear arcade VF2 and Sega Rally will never, ever look bad.

Now we've invented a billion ways for games to look dated.
In reply to

http://www.gamespot.com/users/SimonM7 - AETOA Gamespot

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7012 Days
Posted by roxwell
Those units still go for lots of cash though.
Yea, Sega was good at developing ridiculous arcade boards that came with a pricetag to match their performance. Naomi changed all that, though. Even Lindbergh is a pretty smart system, when you look at its overall cost vs. performance.

Those were the days though, you'd go to the local arcade (if such a thing existed) and see Sega's games in all their glory--and you never expected to see a home console version that looked nearly as good.

Boy have times changed.
In reply to
roxwell - PuS3Y
roxwell
Since 6961 Days
if I ever win the lottery? You and I will get one of these each grift

In reply to

Take one 360, add some chopped PS3, stir in some Wii, a sprinkling of DS Lite. Enjoy :)

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7012 Days
I dream of having a house and a game room filled with Sega arcade cabinets. That would be divine.
In reply to
Mr_Fujisawa
Since 6960 Days
Posted by deftangel
They're called Sega Racing Studio and are based in Birmingham. It's definitely part of Sega, but I don't know if there are any notable developers/studios that were brought in make it up.

Pics look nice, very colourful.
They're actually based in Solihull, not Birmingham ;) he he it's a terrible insult to people from Solihull to say it's in Birmingham ;)

The core team are made from some of the original Colin McRae Rally team from Codemasters.
In reply to
LEBATO - IS WRONG
LEBATO
Since 7134 Days
Posted by SimonM7
It's a lot like Rallisport Challenge 2, so if you enjoyed that - Inflatable - then you're likely to enjoy this.

Provided this controls like Sega Rally that is.
I wouldn't compare the two. Sega Rally is VERY arcadey while RSC tries to be way more realistic, and to be honest, RSC is considerably a better game especially RSC2.

Sega Rally, as most of the arcade ports have very little to no replay value, and that's one major fault they had, that includes Ferrari 355.
In reply to

Where the crap is Shenmue 3 SEGA? Scrap that thing called Shenmue online and finish the Shenmue epic story on 360!

roxwell - PuS3Y
roxwell
Since 6961 Days
Posted by LEBATO
Sega Rally, as most of the arcade ports have very little to no replay value, and that's one major fault they had, that includes Ferrari 355.
Serious?
I played Rally and Daytona more then any other racer thus far (apart from mario Kart).
In reply to

Take one 360, add some chopped PS3, stir in some Wii, a sprinkling of DS Lite. Enjoy :)

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7012 Days
Posted by roxwell
Serious?
I played Rally and Daytona more then any other racer thus far (apart from mario Kart).
Well, he raises a good point, I think. As good as many arcade games are, their home conversions don't do much to develope the single player aspect of the game and make it more enjoyable than a pick up and play experience. Some games have managed to go the extra mile, like Virtua Fighter, but many of Sega's arcade games suffer from this effect.

I say this, but VO:OT is probably my favorite Dreamcast game, and they've basically done nothing to make it home console friendly. But then again, I love me some arcade games :)
In reply to
LEBATO - IS WRONG
LEBATO
Since 7134 Days
Posted by roxwell
Serious?
I played Rally and Daytona more then any other racer thus far (apart from mario Kart).
I like them, but I had Rally and Ferrari 355 and I honestly believe they lack content. I've played Daytano, and I guess the same would apply.

Ferrari is one I really loved and still have for the Dreamcast, but it has 1 car, few tracks (and to get to them is one heck of a freaking challenge), and very limited game modes with no real point to them. If it weren't because the game itself was so good, the game could be considered average.

Rally was great, and I don't even know why I sold it, but had the same problem. This one had a lot more cars and tracks, but game modes? Finish before time runs out! And now that I bring that up, those two games were VERY challenging, you had to drive like crazy in some races to finish .0684 seconds before time runs out.

And since we are talking ports, the Dreamcast port of Hydro Thunder was great fun too :D
In reply to

Where the crap is Shenmue 3 SEGA? Scrap that thing called Shenmue online and finish the Shenmue epic story on 360!

roxwell - PuS3Y
roxwell
Since 6961 Days
I think most games would still lack the 'replay value' nowadays, but online gaming saves their asses.

If SEGA Rally or Daytona had Live play I would still be on them now :p
In reply to

Take one 360, add some chopped PS3, stir in some Wii, a sprinkling of DS Lite. Enjoy :)

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7012 Days
Posted by roxwell
I think most games would still lack the 'replay value' nowadays, but online gaming saves their asses.

If SEGA Rally or Daytona had Live play I would still be on them now :p
Still, it's hard to argue that a game like PGR doesn't have loads more content than a Sega arcade racer. I'm on your side Roxy, but Lebato does have a point. Most fighting games suffer from the same, which is why Virtua Fighter is so refreshing. Single player content that's actually compelling? No way!

SEGA!

Daytona 2 on live would be amazing. And I generally hate stock car racing.
In reply to
Jollipop
Jollipop
Since 6895 Days
Well thats because they are too different driving genre's one is arcade and the other is sim(ish) like.

I find a PGR boring as hell but something like Ridge Racer and Sega Rally i can play for hours.
In reply to

Marumaro for the WIN !!

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7012 Days
Posted by Jollipop
Well thats because they are too different driving genre's one is arcade and the other is sim(ish) like.

I find a PGR boring as hell but something like Ridge Racer and Sega Rally i can play for hours.
PGR isn't really a sim by any means. Ridge Racer actually has a decent amount of content, so that's not really a fair comparison. Plus RR6 and RR7 have pretty good online modes, too, which adds quite a bit of replay value. Burnout, Midnight Club, etc are also very arcadey racers..but they were all designed as console games and are thus loaded with content.

You could do a lot to a game like Outrun 2 to make it a more compelling home experience I think. Online would obviously be a good start, but additional cars, tracks, modes, etc would make it a much more valuable experience.

And I honestly don't know how one could find PGR boring, unless you hate cars and racing them ;)
In reply to
roxwell - PuS3Y
roxwell
Since 6961 Days
I do admit they have miles more content! But for actual gameplay? I'd still back Rally (Daytona owns all).
I know you and Lebato love your old games so I respect both your views and understand where they come from :)

I'm a simple man with simple needs. I don't want to adjust my front suspenion 0.5 of a mill, or my gear ratio to 1o1 extra teeth per inch. I just want to drive the thing.
I understand that some do though.

Oh, and VF is the only fighter to dare sniff at SF's bo ;)
In reply to

Take one 360, add some chopped PS3, stir in some Wii, a sprinkling of DS Lite. Enjoy :)

SimonM7 - The other mod's bitch
SimonM7
Since 7036 Days
Well, I think Crazy Taxi and Outrun 2 are both really, really good console ports that - while offering essentially the same "limited" core game - has tons of unlockables that are really nice.

Thing is though, I'm not sure content neccessarily reflects replayability for me. The fact that I played Desert over and over for absolute ages to better my track record (far, far more than I've played PGR3, which I also love) sort of tells me that I found Sega Rally more replayable per se. I think for me it had a lot to do with the fact that SR HAD two cars (one secret aswell for a total of 3) and 3 tracks (again with one secret) so there was this focus there. There was little hopping around getting decentish with a bunch of different cars on different tracks, and instead it became all about those two cars and those three tracks.

Less is sometimes more, they say, and in this case it's especially true for me. People argue that SFA3 is the awesomest Street Fighter because it has umpteen characters, but for me that just clutters things up.

There is a factor I like to refer to as the friday night content factor, though. The kind of solo experience that can take the place of a visit to the cinema or a night out with friends. Sega Rally wasn't really that came, while PGR3 totally is.

At the end of the day I think what I'm trying to say is that I half agree with all of you. It's just that replayability for me has little to do with content.
In reply to

http://www.gamespot.com/users/SimonM7 - AETOA Gamespot

LEBATO - IS WRONG
LEBATO
Since 7134 Days
That's a very good point Simon, but with me, more content always means more replayability regardless of how good or bad the game is. I imagine how awesome it would have been if 355 had more than just one car.....they'd have to find another name for it. But maybe without that focus the game wouldn't be as good as it is, who knows.

With more content there's always more to do. Not only can I go back and try to beat my record time, but I can do it for more tracks, with different cars, with different setups, different conditions (day/night), etc etc.

So I'd would have to half agree with you too :D
In reply to

Where the crap is Shenmue 3 SEGA? Scrap that thing called Shenmue online and finish the Shenmue epic story on 360!

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7012 Days
I'm getting a little off topic here, but anyone who claims that SFA3 is the awesomest Street Fighter best not have played Third Strike. Doesn't even come close.

CvS2 is better, too.

I think Sega is perfectly capable of crafting arcade ports with extremely good single player content. VF4/5 are the ony fighting games to really have pulled this off EVER. This Sega Rally won't even ever be an arcade release, so far as I know, so I hope/expect there to be plenty of content there.
Less is sometimes more, they say, and in this case it's especially true for me.
Hey, in my field, we say this all the time. It often holds true in the Videogame world, too, 15 seconds of fun, and all that. I do think there's something to be said for additional content in console releases though..you can have your cake etc etc..

Enough with the cliches, I think that means this post is over.
In reply to
LEBATO - IS WRONG
LEBATO
Since 7134 Days
"CvS2 is better, too."

CvS2? Capcom vs SNK2? If yes, then yes :D

That's one of my favorites in the 2D era. I have the Dreamcast version which, going by the GS review never came out in the states. They gave it a very low score I don't know why considering they gave the Xbox version an 8.7 and it's basically the same thing but with online play.
In reply to

Where the crap is Shenmue 3 SEGA? Scrap that thing called Shenmue online and finish the Shenmue epic story on 360!

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