The Elder Scrolls V: Skyrim

Jollipop
Jollipop
Since 6900 Days
Jack of all trades /-/ master of none.
In reply to

Marumaro for the WIN !!

blmbox
blmbox
Since 6348 Days
Posted by Jollipop
Jack of all trades /-/ master of none.
*master of all. :P
In reply to
Viginti_Tres
Viginti_Tres
Since 6519 Days
I regret putting some of my first perks into destruction magic. My character now is more of an Assassin, dagger and long sword to take advantage of blades. Gonna make him a stealthy backstabbing motherfucker. Arching is also very cool, and very satisfying with the backstabbing bonus (can I raise it beyond 3x?) Also got quite some perks in smithing since it's so easy to rank up and very useful to be able to improve armor/weapons. And just now getting into enchanting to ward myself against magic.

While specialization is key to a powerful character I don't think I'm spreading myself too thin. I already kill dragons with 3-4 powerful attacks.

Next time I'll make a mage/thief evil character robbing everyone blind.
In reply to
Jollipop
Jollipop
Since 6900 Days
Can probably expect a potion or something in future DLC to reset your perks.
In reply to

Marumaro for the WIN !!

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7017 Days
Posted by Jollipop
Can probably expect a potion or something in future DLC to reset your perks.
Can we though? I don't know if there's any indication of this in their other games.
Posted by blmbox
*master of all. :P
So out of curiosity.. are all of those combat skills out in front? Are you using any non-combat skills? Did you perk into any of them yet?
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7017 Days
Woo! Bow hit 70. Quick shot makes a pretty huge difference :)
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7017 Days
Posted by Viginti_Tres
I regret putting some of my first perks into destruction magic. My character now is more of an Assassin, dagger and long sword to take advantage of blades. Gonna make him a stealthy backstabbing motherfucker. Arching is also very cool, and very satisfying with the backstabbing bonus (can I raise it beyond 3x?) Also got quite some perks in smithing since it's so easy to rank up and very useful to be able to improve armor/weapons. And just now getting into enchanting to ward myself against magic.

While specialization is key to a powerful character I don't think I'm spreading myself too thin. I already kill dragons with 3-4 powerful attacks.

Next time I'll make a mage/thief evil character robbing everyone blind.
I think smithing/enchanting/alchemy is the power combo for pretty much any type of non-magical combat character.
In reply to
BLackHawkodst
BLackHawkodst
Since 5903 Days
Just had another brill session!, Riften is such a great city, did a few quest and had some great battles, also found a sweet powerfull Firebolt staff to buy :)
In reply to

Prepare To Drop!!

Viginti_Tres
Viginti_Tres
Since 6519 Days
Not into alchemy that much, it's just a pain in the ass to find the ingredients and I don't like the idea of scrolling through a huge inventory of potions in the middle of a fight (I'll to it for healing and stamina occasionally). Breaks up the pace of combat.

When I think about it, my perks in lock picking don't seem to be that useful after all. I unlock the tougher ones with just 5-10 tries.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7017 Days
Posted by Viginti_Tres
Not into alchemy that much, it's just a pain in the ass to find the ingredients and I don't like the idea of scrolling through a huge inventory of potions in the middle of a fight (I'll to it for healing and stamina occasionally). Breaks up the pace of combat.

When I think about it, my perks in lock picking don't seem to be that useful after all. I unlock the tougher ones with just 5-10 tries.
I have yet to encounter a lock I can't pick. It's definitely one of the less useful/important perk trees.

Re:Alchemy

Ingredients are everywhere.. it's not like you have to look for them. I do find it more difficult to train than smithing. Thankfully there are skill trainers :D Alchemy and enchanting almost go as hand-in-hand as alchemy and archery. You can get your resistances up with enchanting, or your damage, but you can't really buff every single worthy stat that way. Alchemy lets you use poison, resistance, hp and stamina pots while in combat--but it also lets you buff enchanting! In turn, you can buff alchemy! In turn you can make a better potion for buffing enchantments! This is the only way to get the best equipment in the game.

Granted.. there's no need to have the best equipment. By all means, roll with what you want! I want good gear. By the time I get to the end game my archery is going to do so much damn damage that any points spent on magic would be a total waste.

Mind your level scaling too. There's an opportunity for Dragons to catch back up with you. I sorta doubt you really need to min-max in this game to make it easy.
In reply to
Sath - Missed the<br>hay
Sath
Since 6883 Days
I am really enjoying my mage, I love using powers more than anything in games anyways so I feel right at home with this build.

Some things I love about the mage...

- Summoning a atronach to fight along with you, very powerful (yet Novice level) companion. I always summon it before entering a fight. And summoning strong dead corpses.
- Hadoken! I love charging up lightning bolts or fireballs and shoot them like Ryu/Ken from Street Fighter lol. I hope Master levels can be charged up to Akuma level :D I saw one master necromancer do that, loved it!
- I also really like the combining dual wield elements in each hand. For example fire + lightning and start unleashing them both, pure badassery! Though I wish you could merge two elements and then charge them into one and then release, that would be fantastic!
- Its a thinking mans game sometimes. Sometimes you have to use stradegy to make the best out of your magic for ultimate use, like Illusions, use Fear on the most fearsome bastard and them start doing damage.

Things I dont like...

- Staffs are good, but it needs to be constantly charged when you use too much. Though I buy those big gems, seems to take less power. I wish you could melee with them as well.
- Not to be able to merge two elements into one, unless there is one and I dont know it yet.

I cant find much cons as pros, I am loving the mage build alot.
I also did what ManThatYouFear told me, added Impact perk to Destruction, charging up a fireball with two hands and attacking two a enemy will stun them for a second, can't image more powerful powers.

I took out giants and mamoths, took some time, but I loved killing them off, those bastards just gives me headache! I hope I find Frost Trolls because they are my nemesis in this game lol

Right now I am in Novice and Apprentice levels in level 9 so I cant dish out much damage on my spells but soon.

PS. Lydia is one strong companion! I have seen her fly to orbit from a giants ground Hulk smash and a minute or so later, she is back in the fight hahaha. Some places in the environment Giants wont come at you, so I use those spots to kill them, for now.
In reply to
ManThatYouFear
ManThatYouFear
Since 6960 Days
Warning with ball Sath

*mage stealths into room*
*mage pick pockets everyone round a table*
*mage charges up huge ass fireball i the corner*
*mage blows room up*

*mage spends half hour trying to find all the parts that was on the table and shelves*
In reply to

PSN:ManThatYouFear
GT: ManThatYouFear
Real Life: ThatTwat

blmbox
blmbox
Since 6348 Days
Posted by GriftGFX
I have yet to encounter a lock I can't pick. It's definitely one of the less useful/important perk trees.
Have you encountered any Master-level locks yet? They're a bitch to lockpick if you haven't put any perks in that skill tree - have to save just before and keep reloading until I get the job done!
Posted by GriftGFX
So out of curiosity.. are all of those combat skills out in front? Are you using any non-combat skills? Did you perk into any of them yet?
Haven't put perks into anything non-combat yet, no.
In reply to
fabreezwait
Since 5196 Days
Damn it!! Having withdrawal symptoms after last nights great play session, found some brilliant locations and some epic loot :)
In reply to
ManThatYouFear
ManThatYouFear
Since 6960 Days
I want to go home and play :(
I got guests tonight :( (no offense fr0sty you understand lol)
I got loads of DIY to do the weekend before carpet comes (still) :( (sad face but pretty much looking forward to it)

But if i am very nice to the misses do a damn good job on all the DIY she wont run guilt trips on me for playing skyrim... all night.
In reply to

PSN:ManThatYouFear
GT: ManThatYouFear
Real Life: ThatTwat

Sath - Missed the<br>hay
Sath
Since 6883 Days
Posted by ManThatYouFear
Warning with ball Sath

*mage stealths into room*
*mage pick pockets everyone round a table*
*mage charges up huge ass fireball i the corner*
*mage blows room up*

*mage spends half hour trying to find all the parts that was on the table and shelves*
I shall walk through fire with my hands lit up with lightning to vaporize them all! lol
In reply to
ManThatYouFear
ManThatYouFear
Since 6960 Days
lmfao :)
In reply to

PSN:ManThatYouFear
GT: ManThatYouFear
Real Life: ThatTwat

Megido
Megido
Since 6342 Days


Yeah, good going bethesda. How does a noob mistake a like a faceted normal map get in to the game? :)
In reply to

Chanticleer Hegemony

UrukHaiPT
UrukHaiPT
Since 6544 Days
Posted by blmbox
Have you encountered any Master-level locks yet? They're a bitch to lockpick if you haven't put any perks in that skill tree - have to save just before and keep reloading until I get the job done!
I did quite find some. Sure needs few tries and loose some lockpicks, but doesnt make me want spend any perks in the lockpick tree. I have managed open everything ive encountered so far.

Lockpicks are easy to come by too, at least i never ran out of any. Anyway in all stuff ive opened, didn't find many interesting loot for my mage.
In reply to

"The hull has been breached and the SCIENCE is leaking OUT!"

Megido
Megido
Since 6342 Days
Yeah just buy a ton of lockpicks (cheap and easy to get), it's way better than wasting points on lockpicking perks.
In reply to

Chanticleer Hegemony

Sath - Missed the<br>hay
Sath
Since 6883 Days
Posted by ManThatYouFear
lmfao :)
Do you know where I can buy above Apprentice spells? Or do I need to put perks in them?
I am in Collage of Winterheld (i think thats the name), but I dont know who sells stronger powers or how to upgrade my powers (i refuse to call it magic or spells, powers sounds more godly lol, i know I am wierd :P)
In reply to
BLackHawkodst
BLackHawkodst
Since 5903 Days
Posted by fabreezwait
Damn it!! Having withdrawal symptoms after last nights great play session, found some brilliant locations and some epic loot :)
Yeah cant wait to get home and play some more!, stupid work getting in the way of my fun.., this weekend i make my way to Winterhold!!, thats if i dont get distracted by new amazing locations :)
In reply to

Prepare To Drop!!

ManThatYouFear
ManThatYouFear
Since 6960 Days
looking myself mate, apparently according to a NPC some one called valdra or something or other sells them (name was a random guess, sure it bean with V)
In reply to

PSN:ManThatYouFear
GT: ManThatYouFear
Real Life: ThatTwat

ManThatYouFear
ManThatYouFear
Since 6960 Days
i found dwarf armor enchanted with destruction spells :D way to heavy for my liking though.

then i found a full elven set with conjur enchants, will wipe them tonight and put my destruction ones on there
In reply to

PSN:ManThatYouFear
GT: ManThatYouFear
Real Life: ThatTwat

Viginti_Tres
Viginti_Tres
Since 6519 Days
so it's possible to replace the spell on an item and not loose it in the process?
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