The Elder Scrolls V: Skyrim

FireWire - IEEE 1394
FireWire
Since 6951 Days
Posted by ManThatYouFear
Hmm confused, just watching a comparison video of 360-pc-ps3, obviously pc is on top.

Ps3 is sharper, but 360 has moving shadows on this video and ps3 does not.. i am sure i have been watching moving shadows on the ps3 version..

i dunno i might get it for 360 if its more stable, but no one is really confirming if it is or not..
You know whats also funny? Your char's body only generates a shadow when you're in third person (must be because the model is simply not there when playing in first person)
In reply to

"First come smiles, then comes lies. Last is gunfire"

ManThatYouFear
ManThatYouFear
Since 6894 Days
That is a bit strange, shame that, would be nice to look down and see your shadow, amazed raptor has not mentioned no feet yet..

Also i have that mask that gives you 100% faster magika regen and fr0sty has same issue as me (and he is on 360) its visually sound once you get it, but the second you power down and reload the game, your face just vanishes.. i look like the headless horseman.. pretty cool lol
In reply to

PSN:ManThatYouFear
GT: ManThatYouFear
Real Life: ThatTwat

Sath - Missed the<br>hay
Sath
Since 6817 Days
I removed the installed data on my memory on 360 and I personally dont notice much difference in the loading or any framerate...etc. and yet the textures are definitely there...this time.
Its weird because I did this the first time I got it and it didnt work but now it does, ah well, its good to see all the details now. Those gloves!!! :P

But me being very sick (got the cold, got a bit better today. I hate watery nose and eyes, thank god no more!) in the past 2 days I still played Skyrim but decided to give my warrior build some game time (was in mood for melee).
I have to say, using so much magic and not be able to upgrade my regular spells pisses me off to have the same nonsense levels from the getgo.

But good thing I have various builds saves so I can go back and forth for different play styles, right now its all about melee and finishers lol
In reply to
blmbox
blmbox
Since 6282 Days
Majority won't agree with me on this but I think the melee combat is really satisfying - I'm happy with my decision to go dual wielding on first playthrough.

The finishers are sweet, and I love the one-handed weapon designs (Dwarven War Axe + Elven Sword = awesome).
In reply to
Sath - Missed the<br>hay
Sath
Since 6817 Days
Some people dont have black glasses on when playing games, maybe you do for this game. To both look cool and not look at the combat properly :P
The finishers are the only thing satistfying...in first person only.

Seriously though, if you like it, kudos :)

Let me ask you, have you maxed out your one handed skilltree? Maybe thats why its better than low level?
In reply to
blmbox
blmbox
Since 6282 Days
I'm pretty high level for one-handed to be fair, and I've used up a lot of perks in that particular tree. I can smash people across rooms, decapitate them (on a regular basis), and combine it with Unrelenting Force to knock them miles away, sprint up to them and finish the job. I love it.

It's definitely a flawed combat system, but it's a lot of fun.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 6950 Days
In reply to
Sath - Missed the<br>hay
Sath
Since 6817 Days
Posted by blmbox
I'm pretty high level for one-handed to be fair, and I've used up a lot of perks in that particular tree. I can smash people across rooms, decapitate them (on a regular basis), and combine it with Unrelenting Force to knock them miles away, sprint up to them and finish the job. I love it.

It's definitely a flawed combat system, but it's a lot of fun.
I will try and manage to get high level one-handed perks on there and see whats uo, but i doubt I will change my mind.
And tbh, I am getting REALLY bored with mage as well. The level of the spells is not changing whatsoever after so many damn hours and useage.
I am still using my silly Novice and Apprentice levels of fireballs and flame and lightning, its just boring that I dont feel like progressing to get high and more chaotic type of powers, unless I find scrolls.
And once scrolls are used, and its a goner and forces me to to find in rare places to keep buying them.

Skyrim is the only RPG at this moment that is holding my RPG mood cooled until Kingdom of Amalur shows up in February, that title has the combat perfected for a RPG so thats is more my type.
In reply to
KORNdog
KORNdog
Since 6354 Days
Posted by GriftGFX
http://www.youtube.com/watch?v=TLxyIRcFVxo
Hahaha. That's why i have yet to take any AI companion out with me, and why i hate it when you're forced to use one. Lol at the axe tho, looks like it's lodged in her chest.
In reply to
blmbox
blmbox
Since 6282 Days
Posted by Sath
I will try and manage to get high level one-handed perks on there and see whats uo, but i doubt I will change my mind.
And tbh, I am getting REALLY bored with mage as well. The level of the spells is not changing whatsoever after so many damn hours and useage.
I am still using my silly Novice and Apprentice levels of fireballs and flame and lightning, its just boring that I dont feel like progressing to get high and more chaotic type of powers, unless I find scrolls.
And once scrolls are used, and its a goner and forces me to to find in rare places to keep buying them.

Skyrim is the only RPG at this moment that is holding my RPG mood cooled until Kingdom of Amalur shows up in February, that title has the combat perfected for a RPG so thats is more my type.
You primarily get spells through books and purchases as far as I know; scrolls are only temporary. I've progressed quite a lot in my magic and it's not even a field I'm focusing on.
In reply to
Sath - Missed the<br>hay
Sath
Since 6817 Days
Posted by blmbox
You primarily get spells through books and purchases as far as I know; scrolls are only temporary. I've progressed quite a lot in my magic and it's not even a field I'm focusing on.
I have been leveling my fire magic maxed now and have adept level of magick for half of magicka.
But the actuall spells is not leveling whatsoever, it still says Novice and Apprentice on some.

The only Adept I have is Frostbite or whatever its called.
Like I said, it doesnt feel like I am progressing through my magic the more I use at all. Its not like melee were the more you use the more strength and ability you gain from it, and you can tell somewhat the difference.

I am seriously not enjoying the combat so much at all, only thing makes me go back is the actual art and music which I think is the best part of the game. And to be able to manually go to the highest peak of the blizzardy mountains and seeing the dragons roam in the air and making sounds, thats about it really.
In reply to
Frozpot
Frozpot
Since 6709 Days
Posted by blmbox
Majority won't agree with me on this but I think the melee combat is really satisfying - I'm happy with my decision to go dual wielding on first playthrough.

The finishers are sweet, and I love the one-handed weapon designs (Dwarven War Axe + Elven Sword = awesome).
I love it too. I'm a sword/shield guy with major usage of arrows for sniping :D
In reply to

Oooh, Profound, isn't it?

BLackHawkodst
BLackHawkodst
Since 5837 Days
Posted by blmbox
I'm pretty high level for one-handed to be fair, and I've used up a lot of perks in that particular tree. I can smash people across rooms, decapitate them (on a regular basis), and combine it with Unrelenting Force to knock them miles away, sprint up to them and finish the job. I love it.

It's definitely a flawed combat system, but it's a lot of fun.
I'm a badass Battlemage, and i'm really enjoying the combat, so i'm def with you there!!
In reply to

Prepare To Drop!!

Sath - Missed the<br>hay
Sath
Since 6817 Days
Ah, hardcore Elder Scrolls fans with low standard for combat, beautiful thing!
I truly admire your passions to look the other way around, I wish I had the same mentality :P
In reply to
KORNdog
KORNdog
Since 6354 Days
Posted by Sath
Ah, RPG fans with low standard for combat, beautiful!
I truly admire your passions to look the other way around, I wish I had the same mentality :P
Play as an archer and the combat is great, you aim, you slow down time, you shoot. I wouldnt touch the sword combat with a ten foot pole. And since they screwed up and simplified the magika system, i dont use that either. It's a limited approach to combat, but when you look at the alternatives it isnt so much of an issue. Lol
In reply to
Sath - Missed the<br>hay
Sath
Since 6817 Days
I agree with you on the magic/melee stuff.

About the archery, So you want me to play a re-skinned shooter!? I dont think so :P

That is IF I can do some rapid archery like Legolas, then sure I am all for it.
Not only that, but I find the aiming/look stiff so its hard to do quick and precise aiming (360).
In reply to
BLackHawkodst
BLackHawkodst
Since 5837 Days
Posted by Sath
Ah, hardcore Elder Scrolls fans with low standard for combat, beautiful thing!
I truly admire your passions to look the other way around, I wish I had the same mentality :P
You cant have the same mentality as you have the brain of a 3yr old, you love you hate you love you hate... :p
In reply to

Prepare To Drop!!

Megido
Megido
Since 6276 Days
Love how you wen't from "ZOMG WTF BBQ This game is like crack combined with a blowjob!" to "Eeh, i can't be assed to play it" in a matter of like 2 days :P
In reply to

Chanticleer Hegemony

KORNdog
KORNdog
Since 6354 Days
Posted by Sath
I agree with you on the magic/melee stuff.

About the archery, So you want me to play a re-skinned shooter!? I dont think so :P

That is IF I can do some rapid archery like Legolas, then sure I am all for it.
Not only that, but I find the aiming/look stiff so its hard to do quick and precise aiming (360).
You cant go quite as fast a legolas, but if you get the perks for faster moving with bowdrawn and 30% faster shots, you can get a decent speed to your shots. I'm more of a stealth archer tho, so i'm all about sniping guys from the shadows. Hard to pass up 3x damage, 15% stagger and 15% paralysis. Lol. I mean given the choice between shooting a guy 6 times in the head out in the open while he's running at you swinging a sword, or twice in head from the shadows. I go option 2.
In reply to
KORNdog
KORNdog
Since 6354 Days
Posted by Megido
Love how you wen't from "ZOMG WTF BBQ This game is like crack combined with a blowjob!" to "Eeh, i can't be assed to play it" in a matter of like 2 days :P
Newsflash, sath is fickle
In reply to
Sath - Missed the<br>hay
Sath
Since 6817 Days
Its because i kept switching styles from melee to magic with various equipment and styles, of course I start liking what I use, its a fresh take on it.
But then when I keep leveling up so much even after level 29 and use so much of the same weapons and add new perks to higher skilltree to the point it doesnt change a single thing in the combat from my low level stats when I started then of course I grow tired of it.

Only ones I can mention that cares for combat as much as the rest of the game is Witcher 2 and Kingdoms of Amalur.
In reply to
Ronsauce
Ronsauce
Since 6935 Days
Posted by Sath
Not only that, but I find the aiming/look stiff so its hard to do quick and precise aiming (360).
It really isn't though, especially with the slow-time perk.

I get that the melee combat can feel floaty, and it sucks that spells don't really level up and the magic system is super simple, but I don't get how you can use Kingdoms of Amalur as an exmample of RPG combat you're looking forward to. Looks like generic X,X,Y third-person action game combat...and not the good kind like NG or Bayo.
In reply to

Zapp Brannigan: If we can hit that bull's eye, the rest of the dominoes will fall like a house of cards...Checkmate.

IRAIPT0IR
IRAIPT0IR
Since 5658 Days
Posted by Ronsauce
I get that the melee combat can feel floaty, and it sucks that spells don't really level up and the magic system is super simple, but I don't get how you can use Kingdoms of Amalur as an exmample of RPG combat you're looking forward to. Looks like generic X,X,Y third-person action game combat...and not the good kind like NG or Bayo.
Because its a deep RPG from the dude that made Morrowing and Oblivion but with an actual combat engine in there and proper implementation of it?

I don't know, that could be it.
In reply to

Real Madrid C.F. fan.

Sath - Missed the<br>hay
Sath
Since 6817 Days
Posted by Ronsauce
It really isn't though, especially with the slow-time perk.

I get that the melee combat can feel floaty, and it sucks that spells don't really level up and the magic system is super simple, but I don't get how you can use Kingdoms of Amalur as an exmample of RPG combat you're looking forward to. Looks like generic X,X,Y third-person action game combat...and not the good kind like NG or Bayo.
I dont know, it just feels stiff to me to the point I have to move my character slowly instead to get a better aim where I want.

Because spamming the dumb triggers isnt generic spamming? right, lol.
Atleast the combat is a true combat for a RPG, no matter how much you spam a certain button, enemies react each time you hit them.
In reply to
Ronsauce
Ronsauce
Since 6935 Days
Posted by IRAIPT0IR
Because its a deep RPG from the dude that made Morrowing and Oblivion
That stuff is Irrelevant to what I had said.
but with an actual combat engine in there and proper implementation of it?
It looks like watered-down third-person action game combat with some magic.

It's just funny that you guys would get VERY defensive when people would make comments about you just wanting action game combat in your RPGs, but here you are, both excited for....action game combat in your RPG.
Atleast the combat is a true combat for a RPG, no matter how much you spam a certain button, enemies react each time you hit them.
Oh christ, this bullshit again. "True" combat? lol
In reply to

Zapp Brannigan: If we can hit that bull's eye, the rest of the dominoes will fall like a house of cards...Checkmate.

You have to be logged in to post in this forum!
Patreon

$135 of $400 per month

What's up?
  • nostradamus

    nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (2 Weeks ago)

  • der_ton

    der_ton Pretty sure Loakum was making fun of religious naive people who thought that God and Trump have a good connection. And the most recent "Bruh..." means "Bruh, don't you get my sarcasm?" (4 Weeks ago)

  • Loakum

    Loakum @b0vril: Bruh… (6 Weeks ago)

  • b0vril

    b0vril @Loakum: You know who else God protected from assassination? Hitler. (8 Weeks ago)

  • Loakum

    Loakum God protected Trump. The world witnessed that miracle. (9 Weeks ago)

  • Loakum

    Loakum *juice (it’s a potent brand, that causes typos) lol (9 Weeks ago)

  • Loakum

    Loakum Trump keeps winning! *takes a victorious sip of grape huice* (9 Weeks ago)

  • Driftwood

    Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

Also on Gamersyde

TDU Solar Crown on GeForce NOW Ultimate

  • Wednesday, September 18, 2024
  • Driftwood

We reviewed The Plucky Squire

  • Tuesday, September 17, 2024
  • Driftwood

Our PS5 video of Funko Fusion

  • Friday, September 13, 2024
  • Driftwood