Driftwood @Blackninja: je doute qu'ils posent modifier ce genre de choses, car le jeu original n'était pas construit sur de telles mécaniques. Avec un remake, tu dois penser aussi aux fans de la première heure. (il y a 36 minutes)
Blackninja @Driftwood: C’est sûr que la plaine de nos jours en 2 min 30 tu en fais le tour. Tant qu’il n’y a pas d’endurance et d’armes qui cassent 😡 (il y a 4 Heures)
Driftwood @Blackninja: il va surtout falloir revoir le game design et la structure du jeu non ? Capcom a réussi ses remakes. Il n'y a pas de raison que Nintendo se plante avec une licence importante comme Zelda (il y a 5 Heures)
Blackninja Dans le même genre le remake de OOT va avoir beaucoup à faire pour convaincre. Il va falloir garder la formule originale en étant obliger d’apporter des élément de TOTK sans dénaturer le tout (il y a 5 Heures)
Blackninja @Driftwood: je préfère le look de la première trilogie mais je laisse le bénéfice du doute à PG et surtout j’attend de pouvoir visiter ce nouveau Albion par moi même avant de juger. (il y a 5 Heures)
Driftwood @Blackninja: peut-être que toutes les séries ne devraient pas essayer de faire dans le réalisme ? Cela donne un rendu global très banal, même si les décors ont l'air super chouettes. (il y a 5 Heures)
Blackninja @Driftwood: Ils auraient eu du mal à revenir sur une DA type Darksiders avec les grosses armures et des perso patibulaires tout en réstant réaliste. (il y a 5 Heures)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7508 Jourshttp://www.gamekyo.com/newsfr33475_final-fantasy-x...
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Inscrit depuis 7438 Jours** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Inscrit depuis 7508 Jourshttp://www.gamekyo.com/newsfr33668_final-fantasy-x...
Dont like the summons very much to be honest
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Inscrit depuis 7424 JoursDon't you know who I am? I'm the goddamned Banman.
http://couchcampus.com
Inscrit depuis 7601 Jourshttp://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
Inscrit depuis 7508 Jourshttp://kotaku.com/5406876/final-fantasy-xiii-impre...
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Inscrit depuis 7508 JoursSome of them new. Some of them OLD
http://worthplaying.com/article/2009/11/19/news/70...
Inscrit depuis 7461 JoursI can't see the FF series going back to the old school ATB gameplay that it used to be so well known for, too bad really.
Saying that I have played the FF13 demo and its not so bad, you are way too busy with one character to beable to control 3, I still get the feeling that the gameplay will become very tedious by the end of the game though.
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Inscrit depuis 7601 JoursOh yeah and the insanely melodramatic story delivered in cutscenes where the editor was like "I could edit this, or.. not. Okay I won't.".
Persona 4's combat is slightly better paced, but the systems are of comparable depth. I really think most reviewers were just put off by the context LO's battles were presented in. At least that's my gripe with it, but the combat still had me trucking through it to the very Turtles-esque ending where they somehow found a loophole in their own logic within the span of a final battle.
http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
Inscrit depuis 7461 JoursThe only problem with the stealth bit and puzzle aspects which you mention were the fact that you still had random fights during those phases which became incredibly irritating, yes it was bad game design, however these parts were fairly small in number across the whole game and the only one that I remember with anykind of dislike was the mansion part.
Persona 4 had two features in its game play you could take each turn across all characters or set it so the other two characters took their own turn (which from what i remember was the default setting), so depending on who you ask criticism could be different depending on how they played it.
FF13 plays out similarly to one of the options you get in Persona 4, I do agree with Alimo that it is short sighted to not add a slower take turn per character option though, at least for older fans of the series that remember how 7-10 played, but SE have pretty much said before that FF games are about the new generation on JRPG fans not the ones that made the series a success.
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Inscrit depuis 7508 JoursFF7 sold MILLIONs and it had turn based combat, FF12 sold Millions but less than FF7 anyway.They think they are making it appeal more to the mainstream but they are lossing traditional gamers too which kind of renders the process pointless.
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Inscrit depuis 7601 JoursIf you really like turn based stuff though there is an extensive back catalogue of great RPGs to play. Sure some of them look a bit rough nowadays, but if you play them for their gameplay you can still enjoy hundreds of hours of the kind of RPG combat you prefer. I think it would be rather awkward if the series synonymous with JRPG didn't keep attempting new challenges.
http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
Inscrit depuis 7508 JoursSource (in french)
http://www.ffocean.com/component/content/article/2...
Inscrit depuis 7508 Jourshttp://www.square-enix.co.jp/fabula/ff13/
WOW just WOW, wait for the 2nd half ot the trailer. I am so glad I dont understand what's going on because it seems there are a LOT of spoilers in the first part buy MY GOD the combat looked amazing and CG unmatched as always :)