Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
3 Dossiers avec interview, preview, trailer, artworks et images exclusives, très intéressant tout ça :
http://www.playerone.be/playerone/be/news_details....
http://www.playerone.be/playerone/be/news_details....
http://www.playerone.be/playerone/be/news_details....
:)
Such a lonely day...
http://www.jeux-france.com/blog_Galcian
EDIT: Haha... pris dans le premier lien que Bobox a poster.
Ma console viens de mourrir et je suis en tabarnack!
:D
Ma console viens de mourrir et je suis en tabarnack!
:D
Ding Dong ! mais qui est-ce ? C'est Mickael Jacques, Mickeal jacques sonne ! arf arf arf
Quand il compare le jeu à "Diablo + Devil May Cry", ça ne concerne que le côté "action" ou il y aura également de la gestion d'équipement de personnages ? (recherche d'armes rares et puissantes, notamment).
Au fait c'est quoi l'historique du développement de ce jeu, il n'était pas annoncé sur NGC il y a quelques temps de cela ?
mmmmmmmmmh
http://www.bytesector.com/data/news_item.asp?newsI...
La modestie est l'une de mes nombreuses qualités.
J'aime bien le fait que la caméra soit distante pour qu'on voie bien ce qui se passe (par contre je l'aurais bien vue un peu plus haute, la plupart du temps, je préfère les vues aériennes aux vues de profil).
Sinon y a toujours des effets qui font vieillot, comme les traînées lumineuses des armes qui auraient pu être plus rondes.
chanter la la la
http://www.jeux-france.com/blog_Galcian
Il faut ajoutter qu'il s'agit d'une demo donc une demonstration pour montrer les mouvements du perso...
On en verra beaucoup plus a l'e3 mais encore une fois il est facile de critiquer un style de jeu qui ne plait pas a certains mais apparement il y a beaucoup de fans de ce genre quand on voit les ventes d'un devil my cry et autre onimusha donc pour ceux qui aiment ca s'annonce tres bien !
Donc bon la version finale sera certainement encore mieux. :)
Bytesector had the opportunity to get behind-the-scenes information from Silicon Knights headquarters on their upcoming XBOX 360 game "Too Human". We managed to grab raw footage of the SK team demonstrating the gameplay in Too Human and footage of us actually trying out an early beta version. This documentary footage was shot on a miniDV camcorder. Hit "PLAY" above to load the footage.
http://spaces.msn.com/NewkE/
The animations were not put in yet because they were still tweaking everything. All of the animations you saw of the enemies running around and looking stupid are defaul moving animations for a biped in the 3d software they are using. They have animations closer to the announcement trailer that will be put in, and probably shown for E3. The vid of Baldur whipping the guns around is closer to what you can expect, none of the transitions were in place yet.
The AI was off, the robots were just supposed to run up to you and stand there so you could hit them.
The guns and animation were not final at all, they just stuck them in there so players could have another weapon.
You got to see ZERO of the cool stuff like the camera inside the red-eye, or the scenario with the elite red-eyes shooting missile after missile at baldur, nor did you get to see the big room with the HORDES and HORDES of redeyes.
The animation of Baldur with the staff swinging it around and stuff was actually not controlled. They hadn't put it in yet, so you just clicked the dpad and he would do that all day.
And for the biggest concern, the camera is in no way final. The one you saw isn't even placeholder.... it's just garbage. The camera they have in the current build is much more dynamic and position-friendly. Wait til E3 and get ready to be blown away." »
http://www.playsir.com Une Pinup par mois :D
http://www.jeux-france.com/blog_Galcian
Let me tell you what entertainment is: Violence. Sex. Friendship. Death. Surprise. Betrayal. Dancing.
Mist Walker 4 ever !!!
Mist Walker 4 ever !!!
"Davilex own the world"
"Et le flip? C'est pas ton truc? Alors, essaie le Earthquake Combo."
-°' The Dreadful Unit #8 '°-
bref ca fait plaisir de voir des images tout de même, surtout que ce jeu ne deplace pas beaucoups d'air aupres de la populace 360 :o/
en plus je n'ai pas trouvé de topic le concernant dans le forum jeux.