Driftwood @reneyvane: non eux ont répondu avec le formulaire, c'est la boîte RP qui gérait le jeu qui n'a pas donné suite. (il y a 16 Heures)
Driftwood @reneyvane: on aurait bien voulu mais on a jamais eu de réponse à notre demande de code malgré le formulaire rempli. Même pas un "non désolé", ce qui est toujours très pro comme façon de faire. (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
If the game wants to get the "Games for Windows" label it will need to support the 360 controller, so we will find out more then >:)
Optimusv2 said: "Gun for the 360 has better graphics than both Halo 3 and Gears of War"
To me there's a space where you have to be in order to work with a pad. It's inbetween twitch shooters (that I consider Quake to be) and the Battlefield like games. Those two extremes, for different reasons, are really difficult to play with pads because they require either blazing fast reflex aim or fluid, tracking aim, both of which are extremely difficult to pull off on a pad. UT to me winds up in the same space as Shadowrun seems to inhabit.
http://www.gamespot.com/users/SimonM7 - AETOA Gamespot
Only mode that might work with console v PC is onslaught, I would stay far away from DM etc (not even mentioning instagib).. Hardcore PC UT players would not lose a single kill to a consolegamer in DM, no matter how good he/she is with a controller.. A controller is simply way to slow and unprecise for fastpaced DM games like UT (and Quake etc)..
http://www.cyberwarriors.nl
http://home.xmsnet.nl/bigbear/fiat124.jpg
UT is definitly something I would call a twitch shooter, going all the way back to UT99. I agree with Inflatable, Onslaught (UT's BF/Tribes mode) would be the only way to play it.
Unreal Championship is essentially UT2003, and for me personally I have much less problems playing that thanks to the way weapons work.
That said I'm not really into PC anymore, so my definition might simply be off the mark. I know for absolutely sure I'd rather take a mouse player on in UT than.. pretty much any other arcadeish PC shooter I can think of, especially Q 1-3.
http://www.gamespot.com/users/SimonM7 - AETOA Gamespot
For people that don't know what hitscan weapons are: http://en.wikipedia.org/wiki/Hitscan
http://www.cyberwarriors.nl
http://home.xmsnet.nl/bigbear/fiat124.jpg
Guns that have me holding the reticle in place, following someone around are the hardest. For me, sniping, shock rifle (even the alternate fire when you hit the energy ball and it explodes) is really no big deal. I still have to aim ahead of enemies to some extent but strafe adjust and a bit of anticipating the other player's moves and I have no real problems with them.
This is how I personally feel about it anyway. Machine guns are a different matter alltogether though, when the time spent firing at the enemy becomes paramount (and you usually go up against people with machine guns more often since they're more common in most games) it's impossible to match that with a pad.
EDIT: Another point I forgot to make about Quake is that they were more vertical. You jumped higher and there was loads of firing in every direction, up and down included. Since most console games have lower sensitivity for the Y axis, it's incredibly hard to keep up the precision when you're waving your POV around. UT99 had lots of maps that had you shooting down or upwards, but in those cases the distances were greater and again gave you a better line of fire.
http://www.gamespot.com/users/SimonM7 - AETOA Gamespot
I even played Unreal Championship 2 with a mouse and keyboard adapter a bit, and it was awesome. For an unofficial adapter, it was almost as if that game were meant to support it (I know it wasn't). Good stuff.
Anyway, new hands on preview of UT3 (screens/art):
http://xbox360.ign.com/articles/759/759071p1.html
Will this be the Xbox 360's best looking FPS in 2007?
MC: *shakes head*
Me: :(. Want a hankie?
MC: *nods head*
Da Afro Samurai
MC: *shakes head*
Me: :(. Want a hankie?
MC: *nods head*
Ah Phaethon, you never disappoint :P
Smokin' Aces
It got too messy to set up on a regular basis though.
http://www.gamespot.com/users/SimonM7 - AETOA Gamespot
Wish there was a better quality version around :(
Smokin' Aces
XBOX 360 FOREVER !
Wish there was a better quality version around :(
http://news.teamxbox.com/xbox/11607/Unreal-Tournam...
We're going to make a giant can opener, and open a giant can of whoop-ass!
Looks like Gears of War. I imagined of how Gears would look like if it was in FPS, and here it comes, UT3 is the answer, looks AMAZING!.
I hope Remus or Romulus is back on this one. I am very unsure if of this title, if I am gonna get it or not, better games are coming out. Have to think about it, but non the less...great visuals.
Asari Diplomat: Careful Commander. There are people on this station that don't want you to investigating into this, powerful people.*/Mass Effect
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http://news.teamxbox.com/xbox/11607/Unreal-Tournam...
Asari Diplomat: Careful Commander. There are people on this station that don't want you to investigating into this, powerful people.*/Mass Effect
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I hope Remus or Romulus is back on this one. I am very unsure if of this title, if I am gonna get it or not, better games are coming out. Have to think about it, but non the less...great visuals.
Has competition there too though, with Halo, Team Fortress, Frontlines, Shadowrun, etc..
It's like all of the developers are trying to make up for the fact that 2006 was such a slow and shitty year for FPS :)
I can't wait to see how the mod scene reacts to this title. Carmack said that TC's were a think of the past, because games were getting too complicated, but we'll see how true that statement is soon enough. When I see mods like Dystopia, Nuclear-Dawn, and Forgotten Hope 2 coming out of that scene, I still think there's plenty of room left for future total conversions. A group is already working on the first TC for UT3, "Southern Rise", the art assets look awesome.
I for one have UT2004, and back then I wasentall "nerdy" to understand the sepcs and such, so I bought it because the trailers was cool and all and I wanted to play it, but when I came home to play it it worked and all, but I had to have the options on low or medium, never on high, so I never got to experience the full out UT2004.
I also bought Star Wars Republic Commando and it was a awesome game for the Pc, but yet I had to go with low and medium setting, because I didnt have Xbox live on the old Xbox. So I have been waiting for a path for the 360 to have SW Republic Commando to be BC, so I might get it. Rumor even has it that there MIGHT be a SW Republic Commando 2 for the next-gen, well I hope so.
Asari Diplomat: Careful Commander. There are people on this station that don't want you to investigating into this, powerful people.*/Mass Effect
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It's still awesome for people who are mostly console-centric though. Everyone gets Epic's love.
Gett'n off topic here but Republic Commando was suprisingly awesome. I would love a new one.
And I hope a Republic Commando next-gen comes, because if it looks amazing and plays great I might get that.
Asari Diplomat: Careful Commander. There are people on this station that don't want you to investigating into this, powerful people.*/Mass Effect
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I would consider getting this .... maybe... :S
I'd have to get that XFPS thingy mouse jobby to play it though, I hate playing FPS with a control pad.
Marumaro for the WIN !!
http://www.gametrailers.com/player.php?type=mov&id...
Smokin' Aces
http://www.gametrailers.com/player.php?type=mov&id...
Looks like its a win/win for whichever platform you buy it on. Just for me that will be 360/PC. Nothing against the PS3, well not fanboy dribble, I just can't stand playing FPS with the PS3 controller. If I have to, as the game is only on that system, I can deal. But otherwise, can't do it, and especially Unreal. Just my personal taste. But good to hear PS3 owners who get this, won't get some dumbed down version, and it should look and play equally the same, for the most part.
Smokin' Aces