Driftwood @reneyvane: non eux ont répondu avec le formulaire, c'est la boîte RP qui gérait le jeu qui n'a pas donné suite. (il y a 16 Heures)
Driftwood @reneyvane: on aurait bien voulu mais on a jamais eu de réponse à notre demande de code malgré le formulaire rempli. Même pas un "non désolé", ce qui est toujours très pro comme façon de faire. (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
Smokin' Aces
Smokin' Aces
This puts my mind to rest a bit, since I worried that single player campaigns would be fucked up, difficulty wise, by catering to either. If online bits support kb/m I'd just be able to avoid playing online, but if it affects the solo experience in a bad way (too easy for m/kb or too hard for pad) you'll get smeared face of dismay from me.
http://www.gamespot.com/users/SimonM7 - AETOA Gamespot
This puts my mind to rest a bit, since I worried that single player campaigns would be fucked up, difficulty wise, by catering to either. If online bits support kb/m I'd just be able to avoid playing online, but if it affects the solo experience in a bad way (too easy for m/kb or too hard for pad) you'll get smeared face of dismay from me.
If Epic doesn't do it, no one probably will.
I wanna stress that it's not me denying people who wanna use it the right to use it by the way. Although I would prolly say I'm looking out a little for my fellow gamepad lovers who wanna enjoy gamepad FPS' online on their consoles, but for me it's more about keeping the integrity of the single player experience.
http://www.gamespot.com/users/SimonM7 - AETOA Gamespot