Codemasters finally released some new images (or should I say target renders?) of Colin McRae: Dirt, to be released one of these days on PS3 and Xbox 360. If the final game is as beautiful as this, wow :)
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
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All comments (29)
I think it just comes down to the coding and engine creation skills of Codemasters. If we don't see this with Colin Mc Rae : Dirt we will with Ralli Sport 3.
These are deff. renders.
Then wow!
The first shot shows obvious depth of field bleeding, which you won't get in a raytraced target render. This is very common perforamnce/quality tradeoff most games make (in fact, all games doing DOF so far do this to some extent, only exception is FightNight which uses a lower detail transparent extruded hull on the characters to reduce the effect).
Personally I think they very well could be genuine, but reduced size ultra high resolution images.
(stop dreaming :O )
I think it just comes down to the coding and engine creation skills of Codemasters. If we don't see this with Colin Mc Rae : Dirt we will with Ralli Sport 3.
-->Here are 2 more screenshots
http://screenshots.teamxbox.com/gallery/1464/DIRT-...
I've still got my fingers crossed for RalliSport Challenge 3. I still get moments on RSC2 where i'm like: 'wow! this is on xbox?'
Compared to real rally simulators like Richard Burns Rally (may the man rest in peace), Colin is wafer thin paper, has absolutely no driving model and is just pure DIRT. Even the predecessor of RalliSport, Rally Masters by DICE buries anything Codemasters has ever thrown together (with a 6month sequel cycle).
I'm always looking for the next best racer but Codemasters has failed me and thousands of other true rally fans umpteen times, they will do it again.
RBR, Forza, GTR (coming to 360!) all the way, BABY.
Bullet time me all you want, I have spoken.
I know its not realistic lol its a joke compared to Richard Burns but Hey ! Its still fun like PGR3
Compared to real rally simulators like Richard Burns Rally (may the man rest in peace), Colin is wafer thin paper, has absolutely no driving model and is just pure DIRT. Even the predecessor of RalliSport, Rally Masters by DICE buries anything Codemasters has ever thrown together (with a 6month sequel cycle).
I'm always looking for the next best racer but Codemasters has failed me and thousands of other true rally fans umpteen times, they will do it again.
RBR, Forza, GTR (coming to 360!) all the way, BABY.
Bullet time me all you want, I have spoken.
Actual in-game screenshot
Pre-rendered image
Rendered image using in-game models
That would eliminate all the usual 'is it real, no it's not in-game rendered real-time' differences of opinion that are ultimately fruitless once the game is released. Why do the developers always keep us guessing?