The original and interesting online multiplayer combat RPG Absolver from Sloclap and Devlover Digital showcases itself with these 15 minutes of alpha gameplay commented by Creative Director Pierre Tarno to give you more gameplay footage and a better idea of the PVP features. The title is coming later this year.
All comments (6)
Commented on 2017-03-24 23:55:03
Commented on 2017-03-25 23:07:13
Commented on 2017-03-27 16:05:26 In reply to KORNdogAnother thing, there seems to be no grappling/throw moves. Maybe it's in there or planned but it is alpha, would think basic fighting mechanics are set? I'm not talking about making the game an mma grappling fest or being able to produce ridiculous juggling, like some fighting games. Maybe another way to create space between you and your adversar y/ies, while slightly-mediumly punishing them. Whaddaya think?
Commented on 2017-03-27 17:25:26 In reply to JaboshaAnother thing, there seems to be no grappling/throw moves. Maybe it's in there or planned but it is alpha, would think basic fighting mechanics are set? I'm not talking about making the game an mma grappling fest or being able to produce ridiculous juggling, like some fighting games. Maybe another way to create space between you and your adversar y/ies, while slightly-mediumly punishing them. Whaddaya think?
Commented on 2017-03-28 05:15:06I don't know if anyone here played those, my friends and I mostly had to play them via imports and a specal boot disc.
I think they eventually came out in the USA.
Having played those though, it makes Absolver's game speed really apparent. It looks SO SLOW
I wish I tried it at Pax because it does look promising. But the stiff animation and speed kill it I think
Otherwise the art style is really cool and I like the concept
Commented on 2017-03-28 10:20:32 In reply to TinksI don't know if anyone here played those, my friends and I mostly had to play them via imports and a specal boot disc.
I think they eventually came out in the USA.
Having played those though, it makes Absolver's game speed really apparent. It looks SO SLOW
I wish I tried it at Pax because it does look promising. But the stiff animation and speed kill it I think
Otherwise the art style is really cool and I like the concept