Gearbox Software has dropped some new screenshots for Aliens: Colonial Marines. The game is expected to release this Fall.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
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All comments (28)
Oh the game, it looks ok :P
http://www.jeuxvideo.fr/jeux/aliens-colonial-marin...
http://www.jeuxvideo.fr/jeux/aliens-colonial-marin...
I kinda liked it, it looked tense and pretty atmospheric.
I used to believe in Gearbox since they ported Halo 1 to PC, I thought Bungie would guide them but all their projects look rather mediocre to me.
Ah, just found the link to the third video. Looks nice!
:O
I can assume that the single player mode is all Colonial Marines hunting Aliens down and possibly there could be an Aliens single player mode where an alien hunts down humans? probably not the multiplayer is like wha..?? why? Call of Aliens? or Halaliens?
http://www.jeuxvideo.fr/jeux/aliens-colonial-marin...
Agree about the sounds lacking that punch but might have been because of the vid quality.
I have a bad feeling that this game will be subpar.
Then again Gearbox was never known for being a game dev that pushed the tech or helped keep gameplay fresh, they instead either handled a port job or just copied pasted ideas into their games.
I don't understand why their game needs to be a current gen Doom 3 where you switch between a motion sensor and gun (like you did with flashlight/guns) and most importantly of all, fighting the Aliens should not be that easy, if their acid blood sprays you or splashes on you thats it you are toast.
What this game needs more than anything is for it to be at least dynamic in some sense as well so that you truly wont know what to expect. I want to truly experience Aliens like i've dreamed it to be in that of a game and i don't think any dev can honestly pull that off
However... what I don't understand is why did Sega contract Gearbox instead of just having Rebellion who already had years and years experience with the Aliens/Predator videogame franchise... so who knows I just don't like the Doom 3 item switching and I just recently re-watched Alien, and Aliens films as well as the 3rd, 4th and the AliensVSPredator and Predator movies in anticipation for Prometheus so I will re look at Aliens again and pay attention to the marines before I say anything else but seriously I hope this does not suck.
Borderlands is just a stripped down Fallout no matter how you slice it and there are too many easily impressed people who played that game that seemed to never have been playing videogames before.
Yes Killzone 2/3 were revolutionary technical games... that got compared to Call of Duty so go figure basically game devs will have the attitude of not bothering to push tech because it just does not pay.
And yes Aliens Colonial Marines features a "deffered lighting" in their engine welcome to 2009 Killzone 2 ;P but in motion it looks an awful lot like the lighting system in Doom 3/RoE PC which I bought in 2004 and 2005.
Aliens Colonial Marines has actually been in planning phase for almost over TEN years almost as much as Duke Nukem forever lol.
The Alien VS Predator game which btw is STILL used as a PC benchmark (in PC gamer land if you are rich enough) was released in 2010.
Its 2012 now and ACM will be released later this year, most likely avoiding shipping next to Call of Duty 2000!!! so it doesn't get trampled in sales, yes typical game development is roughly 2 years time and yes I read the CPU magazine article where Gearbox devs were complaining about having to do multithreading and not really feeling like doing it at all because they "think" its not worth it "pay wise" they would much rather wait for a next gen hardware or use a 3d engine licensed to them made by some other dev.
That said they make some pretty average games and that is being fair btw. because Borderlands got alot of free hype when it first came out by press using words like ZOMG you like Fallout? you want online multiplayer? buy Borderlands" ;p
I guess Fallout 2 and Diablo 2 are basically the same game too?
Please, by all means rant away.. I'll be ignoring it.