Second day of our PC coverage of Anthem (we're hoping to receive an Xbox One version of the game later) with 3 more videos showing some of the early missions/contracts. Gameplay is undeniably fun with traversal mechanics that work very well with the level design, but there are still some odd choices in the way the game design has been been (or the menus have been made). For now, we're having a pretty good time playing Bioware's new title, but it still remains to be seen if it will manage to keep players interested in the long run. As for us, we hope the structure of the missions will vary a bit more when we progress into the game, and that the (gorgeous) environments will also manage to surprise us until the end.