Images PC Xbox 360 PS3

The creators of Assassin's Creed 2 said it before. By performing certain missions of the game, Ezio will be able to get the support of armed factions ready to help him at any time. Here's the proof by image, even if it's not the first time we see Ezio's friends lending him a hand. Thank's to MitchBuchannon from the forum for his sharp eye.

1 image

  • Assassin's Creed 2: Ezio makes friends - 1 image
alimokrane
alimokrane
Commented on 2009-06-13 11:49:33
YES!!! finally some green :D nice to see some colors again. Impressive looking game, they just need to convince me with the mission structure... All we hear is we changed it completely, we did that blah blah but that E3 demo showed the same old gameplay.
In reply to
nostradamus
nostradamus
Commented on 2009-06-13 11:55:09 In reply to alimokrane
Posted by alimokrane
YES!!! finally some green :D nice to see some colors again.
yhea, ASSCreed was very much blueysh/greysh, some colour filter or something.
Give us some trees to seal the deal.
In reply to
foreigner
foreigner
Commented on 2009-06-13 12:09:14
It looks better than ever allthough the platforming levels are a bit too obvious :D
In any case is a Day1 purchase for me.
In reply to
This message and account have been deleted at the user's request
ManThatYouFear
ManThatYouFear
Commented on 2009-06-13 13:05:51 In reply to nostradamus
Posted by nostradamus
ASSCreed
good god...

anyway

THANK THE GODS! some colour :) this already looks a thousand times better its not on my radar just yet but hey its got my attention :)
In reply to
Nonexistinghero
Nonexistinghero
Commented on 2009-06-13 13:06:47
Posted by droezelke
Love the colors. Actually I'm glad that the dark days of the Unreal3-brown and gray are behind us. Colors for the win this year and next year!!
I found the original game pretty bright and colourful. Very fitting for what you'd encounter in that region. Same for this though.
In reply to
sixtoo
sixtoo
Commented on 2009-06-13 13:09:39
I'm loving this. The greenery adds some 'flavor' if you will.
In reply to
presstheflesh
presstheflesh
Commented on 2009-06-13 13:36:55
not just more colours but combined with the lighting they look natural too(photoreally), i'm a bit suspicious when PR release just one shot, they've obviously cherry picked this and i will be surprised if they haven't touched it up a bit; or a lot.
its impressive but only an idiot would be sold on a game from one screen(bull?)shot alone, did they ever release that directfeed from the sony con at e3?
In reply to
This message and account have been deleted at the user's request
pythxvii
pythxvii
Commented on 2009-06-13 14:38:37 In reply to alimokrane
Posted by alimokrane
YES!!! finally some green :D nice to see some colors again. Impressive looking game, they just need to convince me with the mission structure... All we hear is we changed it completely, we did that blah blah but that E3 demo showed the same old gameplay.
Yeah but it also didn't show any mission structure... At all... So I don't see how that matters lol.

Ugh though, I see all the guards are still just as ninja as you? That is probably the second biggest flaw of the first game. They need SPECIAL units that can go after you when you're being a ninja. You don't feel special when all the effing guards are just as good at everything as you are. Not saying they shouldn't be able to do anything, just not jump around from one tiny pole to another and stuff. Takes away from you feeling supirior.

So here's what has me confused, are they taking away the ability to scale the entire city? Is that what they mean with the open world thing?
In reply to
pythxvii
pythxvii
Commented on 2009-06-13 14:40:53 In reply to Nonexistinghero
Posted by Nonexistinghero
I found the original game pretty bright and colourful. Very fitting for what you'd encounter in that region. Same for this though.
People don't get that some places actually look like that. Like, FarCry 2 with its redish brown hues. That's what the savanah looks like people... Where there was color in AC, it was very much there. Like, if you look at the modern area, it had color. Not a lot, but again, that was because everything was metalic.
In reply to
Snoopers - Gameboy
Snoopers
Commented on 2009-06-13 15:54:44
News updated.
In reply to
IRAIPT0IR
IRAIPT0IR
Commented on 2009-06-13 16:01:02
And continues to look amazing,some green don't hurt I agree but I it wasn't a problem with me if it didn't have it.

And cool with those friends helping him that will give this game a lot of variety unless you go in a rampage killing even friends
In reply to
blmbox
blmbox
Commented on 2009-06-13 16:24:11
I'm glad to hear that they've completed scrapped the mission structure. We all knew deep down that the graphics would be awesome; it's just the gameplay which has me concerned.

I hope they deliver.
In reply to
Trebby
Trebby
Commented on 2009-06-13 20:24:48
Those colours, I love it. I love Italy and this should be great. IF, and only IF, they alter some things to the gameplay part. Such as less repetitive stuff. But still, promosing so far.
In reply to
xenoninja
xenoninja
Commented on 2009-06-13 21:08:51
cool. he's getting help from the Beegees.

nice looking game:)
In reply to
itaintrite
itaintrite
Commented on 2009-06-14 08:24:58
Posted by droezelke
Love the colors. Actually I'm glad that the dark days of the Unreal3-brown and gray are behind us. Colors for the win this year and next year!!
Uncharted made colorful games cool again!
In reply to
sssssheik
sssssheik
Commented on 2009-06-21 13:33:43
great game
In reply to
About the game
Platform
X360 PS3
Published by
Ubisoft
Developed by
Ubisoft Montreal
Patreon

$135 of $400 per month

What's up?
  • Loakum

    Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)

  • Driftwood

    Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)

  • Loakum

    Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)

  • Driftwood

    Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (6 Weeks ago)

  • reneyvane

    reneyvane Factornews à joué à KingdomComeDeliverance2 au Gamescom 2024 mais ne publie sa preview que maintenant ? [url] (7 Weeks ago)

  • CraCra

    CraCra Y a un souci sur les forums ? (9 Weeks ago)

  • nostradamus

    nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (> 3 Months ago)

  • Driftwood

    Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

Also on Gamersyde

The First 43 Minutes of Loco Motive

  • Thursday, November 21, 2024
  • Driftwood

Our Switch video of Ys X: Nordics

  • Wednesday, November 20, 2024
  • davton

The Callisto Protocol is now PS5 Pro Enhanced

  • Wednesday, November 20, 2024
  • Driftwood