Trailer PC PS4 Xbox One

If you still don't know what Battleborn is or if you want to learn more about it then watch this 12-minute long trailer that explains all the details. As a reminder, the open beta is available on PS4, PC and Xbox One will join on April 13th.

Tinks
Tinks
Commented on 2016-04-11 22:07:48
some reason this game looks clunky to me and combat seems stiff?

Especially when looking at how silky smooth Overwatch appears
In reply to
Megido
Megido
Commented on 2016-04-11 23:12:11
Mostly plays fine i think. I hate playing with a pad and will jump over to the PC as soon as the beta launches there. I only have 2 complaints really. The first is that the game is at times hard to read. So much shit going on, everything is brightly colored and it soon becomes hard to tell where to shoot. Second is that it's sometimes a bit tricky to judge if you can traverse geometry or not, or you accidentally back in to one of the moving sentries, which can get annoying.

Overall, fun game. But i think it pretty much requires you to have at least one friend to play with, or you will end up having a bad time, as people seems to have a really hard time grasping this objective based gameplay. Console peasants, pshh :P
In reply to
Megido
Megido
Commented on 2016-04-11 23:29:03
Oh, and the 30 fps doesn't help much either.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2016-04-11 23:33:59 In reply to Tinks
Posted by Tinks
some reason this game looks clunky to me and combat seems stiff?

Especially when looking at how silky smooth Overwatch appears
It is... but they're way different games. Basically different genres. As far as gunplay and gun handling are concerned, it feels a bit like Borderlands, which should come as no big surprise. But it also features hour long rounds and character progression that makes it feel very far removed from its FPS cousins like Overwatch and DirtyBomb, which tend to respect predictability a lot more within their respective sandboxes.

I feel like BattleBorn has received a lot of unfair criticism on certain forums... mostly because they hate Randy Pitchford.

Megido will tell you that comparisons to MOBA are laughable, because he's a MOBA snob. I'll tell you that comparisons to objective FPS games are laughable, because I'm an FPS snob. This game is truly a weird blend of genres.
In reply to
Megido
Megido
Commented on 2016-04-11 23:41:59
The rounds are capped at 25 mins though, actually.

But hey, there are some MOBA aspects in theg ame, i'm not denying that, i just don't think they are particularly deep or what really defines the flavor of the game. They took the rosh pit, a stipped down leveling mechanic and creeps on board for sure, but they don't really use them in the same way a MOBA does.

The creeps for instance kinda lack any urgency as there is only one lane, and you can't push taht lane without killing the enemy team, and there is also as such no way of ratting or split pushing or anything. There's also no real laning phase, mid game or late game distinction that i can see. You basically just do the rosh pit every time it's up, then inbetween kill your enemies. So i see it as much more of a shooter than a MOBA, even if they've borrowed some ideas.

Now, does that mean instantly that it's like CS? No, it's paced very differently, and it relies more on characters and abillities. I just don't really see it as very related to a moba more than on a surface level.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2016-04-12 00:00:05 In reply to Megido
Posted by Megido
The rounds are capped at 25 mins though, actually.
Oh... I remember them being much longer in the previous beta. That seems like a low cap for Battleborn.
But hey, there are some MOBA aspects in theg ame, i'm not denying that, i just don't think they are particularly deep or what really defines the flavor of the game. They took the rosh pit, a stipped down leveling mechanic and creeps on board for sure, but they don't really use them in the same way a MOBA does.

The creeps for instance kinda lack any urgency as there is only one lane, and you can't push taht lane without killing the enemy team, and there is also as such no way of ratting or split pushing or anything. There's also no real laning phase, mid game or late game distinction that i can see. You basically just do the rosh pit every time it's up, then inbetween kill your enemies. So i see it as much more of a shooter than a MOBA, even if they've borrowed some ideas.
Yeah I know.. it's not a "real" MOBA. It's not really a shooter either since it's not really about shooting.

It's certainly not a good shooter. It's the MOBA part of Battleborn that makes it interesting.
Posted by Megido
Now, does that mean instantly that it's like CS? No, it's paced very differently, and it relies more on characters and abillities. I just don't really see it as very related to a moba more than on a surface level.
No one said anything about CS.
In reply to
asdfg
asdfg
Commented on 2016-04-12 00:02:32
So does it do both MOBA and FPS but none of them particularly well?
In reply to
Megido
Megido
Commented on 2016-04-12 00:05:22
No, i just took CS as a shooter example, that requires a fair bit more twitch and aim than Battlebor :P

I guess it's the fact that i like MOBAS and find that aspect a bit lacking in Battleborn that makes me think it's not that great. It just lacks the depth any of the two distinct genres would have. It's still fun, i just wish it would perhaps have a bit more depth. Even picking characters seems sorta unintuitive and lacking for a team game, as people don't see what you pick until you lock in.

Tries to be both, does not excell at either, i guess. Still makes for an interesting mix. That said, for free i'm enjoying this game a lot. Would NEVER pay for it.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2016-04-12 00:06:11
Well it's the unique blend they've achieved that makes it appealing I guess.

I would recommend trying the open beta. It's definitely worth the cost of entry. The PC version may have a hard time competing with games ranging from true MOBAs to Overwatch on PC.. that may be the cost of crossing genre lines. You start competing with games in two genres :D
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2016-04-12 00:14:36 In reply to Megido
Posted by Megido
No, i just took CS as a shooter example, that requires a fair bit more twitch and aim than Battlebor :P
I get ya, it's just an extreme example. I'm allowing for quite a bit of variety in game design in what I consider an FPS. I'll even concede that the term has a less strict definition than MOBA. I just think there are too many other elements at play in BattleBorn. I don't really think its primary game mechanic is shooting. I don't think it necessarily rewards the same skill set as a more typical shooter. It's a game that crosses genre lines. It's not fair to Battleborn to compare it to games that have a different set of priorities.

That being said... it is competing with games in both genres... fair or not.
In reply to
About the game
Platform
PC PS4 XBOXONE
Published by
2K Games
Developed by
Gearbox Software
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