Blur certainly didn't convince many people at E3 and it's certainly why the developers at Bizarre Creations are doing this video where they explain to us why their game is different (and better) from the others.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (6 Weeks ago)
CraCra Y a un souci sur les forums ? (9 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (35)
I even like the cars-with-weapons genre (although I prefer games that are more over the top, like Rollcage), but this just doesn't grab me at all.
I'm leaving my options open on this one, simply based upon the 4 Gotham games and MSR.
The graphics in this game are seriously lacking, mainly due to the horrible art direction. 20 cars is nice though, but...I don't know...I'm just getting a Juiced meets Full Auto vibe here. And no, that's not a good thing.
Good thing we're not short on proper games this fall...
It's such a shame b/c I love the PGR games to death and still play PGR4 on a normal basis. I think PGR is what all arcade racers should strive to be, it's a real shame Bizarre lost sight of what they do best and got pushed into trying to come up with a new idea.
I really hope the new NFS game can give me a little PGR fix.
Unfortunately for Bizarre Creations, it looks like Black Rock Studios may have done a better job at taking the Burnout formula to the "next generation".
Even so, you have to like the combination of ground based racing, blended with a WipEout-style combat and power-up system. It's a combination that I have wanted someone to do well for two generations now, and so far Blur looks to be the best attempt at it to date.
Burnout 3 + WipEout XL = one of the best ideas for a racing game in over ten years. Let's just see if Bizarre can deliver on the goods.
Burnout Paradise, which I do own, is missing the heart of the Burnout feel that made Burnout 1 - 4 such awesome games. Paradise is a great accomplishment for a game, but you could have slapped any other name on the package, and no one would have mistook it for Burnout. Comparing Paradise to say Burnout 3: Takedown is like comparing Saints Row to GTA: San Andreas. Saints Row is fun, and I love it, and it encapsulates a lot of the surface bulletpoints that made San Andreas enjoyable. Yet it does not capture the heart and soul of the magic formula that made San Andreas a masterpiece. Burnout Paradise is simply missing the soul of Burnout, and while fun, feels largely like another game franchise altogether.
What Split/Second and Blur are attempting to do, is take the Burnout formula that made the original series so awesome, and port it into the current gen, with some obvious tweaks and surprise twists to the Burnout formula. Basically, it is what a significant portion of Burnout fans, myself included, were hoping Paradise would be.
Paradise is nice, but it simply does not feel like a Burnout game. It's pretty much Burnout in name only, and considering it was developed by Criterion, that comes off rather sad.
i loved the first 3 games becasue it was all about going as fast as you can avoiding traffic, as weird as this may sound, paradise made you think too much, it lost the purity of racing, and became as much about figuring out a route or not missing turns as it was about racing. and i did not like it becasue of that. what made burnout so great was the simplicity, and paradise messed with that
plus they took away crash mode which was retarded and replaced it with some good for nothing mode instead. not to mention the lack of split screen. paradise was a step backwards imo.
as swag said, if this can mix the track based gameplay of burnout, with the OTT fast paced combat of wipeout HD, then i'll be happy, but as of now, split/second looks to be doing more interesting things.
I quite like this actually. It has that Death Race vibe I've been looking for. At moments it seemed like it could be extremely fun. The power-ups feel kinda old-school to me though... I'm hoping they can find another way to implement these moves into the game.
Any mention of Online? 20 players?