Advertising
VIDEO | X360, PS3, PC Thursday, April 28, 2011 | 4:00 PM

BRINK showcases its gameplay

BRINK showcases its gameplay

The BRINK show continues with its Get SMART series. This third video explains and shows the core gameplay of the team-based shooter.

Get SMART - General Gameplay (FR)
Get SMART - General Gameplay (EN)

All comments

Commented on 2011-04-28 17:21:54
Looking really good, i was afraid it was gonna be too COD like, but now i see i am wrong. Teamplay seems to be key in this, and that's really good.
Commented on 2011-04-28 17:43:44
You can really see the Enemy Territory in this game.
Commented on 2011-04-28 17:54:05
character models look like they've had a downgrade, and the animations arent great.

Hopefully they'll be a demo
Commented on 2011-04-28 18:01:46 In reply to GriftGFX
Posted by GriftGFX
You can really see the Enemy Territory in this game.
Can I borrow your glasses? :P

Seriously though, the game needs a demo, I hate buying a game that i hesitate too much on it, especially when one thing bothers me so much, character artstyle and its running animations from the weapons.

But I think I will wait, no hurry to buy this game, if there is no demo on this game I wont buy it, hopefully they have one pre-release or after it like some other games.
Commented on 2011-04-28 18:19:04 In reply to Sath
Posted by Sath
Can I borrow your glasses? :P

Seriously though, the game needs a demo, I hate buying a game that i hesitate too much on it, especially when one thing bothers me so much, character artstyle and its running animations from the weapons.

But I think I will wait, no hurry to buy this game, if there is no demo on this game I wont buy it, hopefully they have one pre-release or after it like some other games.
It's this thing called gameplay. It's hard to see past all the cargo pants.

The weapon bob is out of control though. Totally agreed. I hope you can tweak that on the PC version.
Commented on 2011-04-28 19:20:46
Who said anything about pants?
I still think the character artstyle looks like shit.

Except I think these ones look cool
http://au.playstation.com/media/mktwN934/Brink_Her...
http://shooter-szene.4players.de/albums/Brink/spec...

Gameplay, it looks good for sure, but I doubt I will invest in another "Killzone MP" type with added parkour, I get bored of them quite fast.

Like I said before, I want a demo for this game, but I doubt they will do it, if not, I wont buy it because I hesitate on buying it which is mostly not a good thing.
Commented on 2011-04-28 23:05:30
OMG xD ... Please do not ... NEVER ... compare a Splash Damage title with the Killzone multiplayer. That really hurts. These guys at Splash Damage are experts in what they do for online multiplayer games. I do not want to say the same about these Guerilla guys ...
Commented on 2011-04-28 23:44:23
Killzone strikes me as taking more from TF2 in terms of classes anyway, and no one does objectives quite like Splash Damage. I prefer conquest, honestly, but their gametypes are really creative and I love how they roll out multiple objective types in every map. It keeps things really dynamic.
Commented on 2011-05-03 16:30:36
wow so headbob and the pants vs awesome gameplay and your bitching about the frigging art style? give me a frigging break....

I can't believe the EPIC Whine on gamersyde of late

About the game


Advertising
What's up?
  • Moonwalker
    Moonwalker upcoming games for the Vita. So much potential that little handheld..DO something with it Sony, please :) (12 minutes ago)
  • Moonwalker
    Moonwalker very quiet when it comes to Vita. However, the launch of the 3D was crap and look how its doing now. Vita actually had a really decent/gpod launch. I expect and hope that Sony reveals some promising (13 minutes ago)
  • Moonwalker
    Moonwalker Good to hear Seth :). I hope E3 is gonna give me some good reasons to be happy my with PS Vita purchase. Sure we got Gravity Rush to look forward to in June, but it cant stop there. And it's all still (14 minutes ago)
  • KORNdog
    KORNdog @Seth: Maybe you know what the point of the laser dot attatchment was? All it seemed to do was fuck up your aim and add a stupid amount of recoil. Was i missing something? (1 Hour ago)
  • Seth
    Seth You can use shootdodge even if your bullettime meter is empty! Reached ''bulletsponge'' enemies-they are cake if your aiming is decent.For guys with helmets two shots in the head are enough.:)) (1 Hour ago)
  • Seth
    Seth Forgot to say i use shootdodge a lot, diving all over the place. Maybe that's why i have a lot of fun with the game? Actually is much more dangerous to stay behind the cover in this game. (1 Hour ago)
  • nostradamus
    nostradamus @Seth: this generations is filled with weeksauce people, get used to crap easy games going on next-gen. And I'm a crap gamer... but I have patience. (1 Hour ago)
PreviousNext
  • Driftwood
    Driftwood It's been a while since I last came here. Sorcery may not be the game you're all waiting for, but it's a nice surprise for a PS Move game. Videos now available. (2 Days ago)
  • Driftwood
    Driftwood Our videos of I Am Alive are up. (11 Weeks ago)
  • Driftwood
    Driftwood Bioshock Infinite will be released on PC, PS3 and X360 on October 19. (11 Weeks ago)
  • Driftwood
    Driftwood More Vita footage to come this week and we'll start with Rayman Origins today. :) (> 3 Months ago)
  • Driftwood
    Driftwood Escape Plan videos are up. (> 3 Months ago)
  • Driftwood
    Driftwood Many Vita games videos now available. (> 3 Months ago)
  • Driftwood
    Driftwood Parts 2 & 3 of the ME3 demo are up. We also have one spare code to give away, check the news. (> 3 Months ago)
PreviousNext
Top stories