Xbox 360 PS3

As the two demos are now available on Sony and Microsoft's online platforms, here comes a short clip that tries to compare side by side the 360 (left) and PS3 (right) versions of Burnout Paradise, in 60 frames per second.
Update: Added a second comparison video by Dot50cal.
Update 2: Third and last video, again by Dot50cal, showing some slight slowdowns with the 360 version.

FordGTGuy
FordGTGuy
Commented on 2007-12-14 03:11:27
Why?
In reply to
gws898
gws898
Commented on 2007-12-14 03:15:49
360 version is much more darker than ps3. but I think both are the same.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2007-12-14 03:16:53 In reply to gws898
Posted by gws898
360 version is much more darker than ps3. but I think both are the same.
360's gamma is always dark.. most games give you the option to change it though.
In reply to
crookedmind
crookedmind
Commented on 2007-12-14 03:18:21
That's not gamma, it's contrast - and it appears to be the only real difference, besides the sky. But that's expected whith lower contrast.
In reply to
Joergen
Joergen
Commented on 2007-12-14 03:32:09
The 360's component cable is overly contrasted and the VGA cable is undercontrasted and saturated (even with expanded setting).

Looks like they have a different skybox for the 360 demo. And this is where my interest in this game ends.
In reply to
Sheps
Sheps
Commented on 2007-12-14 03:34:27
Nearly every comparison video i've ever seen of anygame shows no graphical difference whatsoever, and if you do spot one you have to squint real hard, the only difference people ever see is the colour contrasts.
In reply to
Xion4360
Xion4360
Commented on 2007-12-14 03:41:31
this one is strange because they actually look different.....usually its the same looking game with one version looking crappier, but in this case they both look great, but they look slightly different...i suppose its a win/win in that case...colors on the PS3 version are slightly prettier IMO

eitherway, this definately shows its better to develop on PS3 and port to 360 than vice versa
In reply to
jackdoe
jackdoe
Commented on 2007-12-14 03:41:36 In reply to FordGTGuy
Posted by FordGTGuy
Why?
Agreed. Why?
In reply to
ItsOK_ImaNinja
ItsOK_ImaNinja
Commented on 2007-12-14 03:41:49
Not gamma - its the dynamic range in the lighting.

Higher range = higher contrast between the dark and light areas in the scene.

360 simply has a wider range when it comes to HDR lighting. A benefit of the hardware implementation of the EDRAM. PS3 uses pixel shader methods instead, the result is a softer image with less contrast.
In reply to
jackdoe
jackdoe
Commented on 2007-12-14 03:42:47 In reply to Xion4360
Posted by Xion4360
eitherway, this definately shows its better to develop on PS3 and port to 360 than vice versa
So true. More people happy in the end which means better sales in the long run.
In reply to
ItsOK_ImaNinja
ItsOK_ImaNinja
Commented on 2007-12-14 03:43:44 In reply to Xion4360
Posted by Xion4360
this one is strange because they actually look different.....usually its the same looking game with one version looking crappier, but in this case they both look great, but they look slightly different...i suppose its a win/win in that case...colors on the PS3 version are slightly prettier IMO

eitherway, this definately shows its better to develop on PS3 and port to 360 than vice versa
Have to agree with this - unless the game is held back because of PS3. Downgrades and delays are not good. That is why most games are 360 first, then PS3.

If it was cheaper to do on PS3 first, then that would be better for devs.
In reply to
jackdoe
jackdoe
Commented on 2007-12-14 03:46:17 In reply to ItsOK_ImaNinja
Posted by ItsOK_ImaNinja
Have to agree with this - unless the game is held back because of PS3. Downgrades and delays are not good. That is why most games are 360 first, then PS3.

If it was cheaper to do on PS3 first, then that would be better for devs.
It's getting to the point where PS3 development costs as much as 360 development so hopefully more people swing this way.
In reply to
purbeast
purbeast
Commented on 2007-12-14 04:19:41
the free roaming aspect of this game has ran the burnout series into the ground.

the game controls awesome, has great graphics, but the free world stuff just sucks. i hated starting events and not having a set path to go and having to look at this map in the corner mid-race to figure out which route to take.

thanks EA for running another series to the crapper.
In reply to
Jigen
Jigen
Commented on 2007-12-14 04:26:19
I'm having a really hard time deciding which version to buy, even after playing both at the same time for myself.

The 360 version drops frames fairly often, not a whole lot, but it's like little hitches, I've only seen the PS3 version do this once or twice with a lot of cars on the screen (in a race).

360 version has better colors on my TV. My PS3 is hooked via HDMI and my 360 is through component, so that might be it. 360 has custom soundtracks, and while PS3 might get that feature some day, it doesn't for now. I like how the 360 does shadow mapping better.

People should check out Flatout UC if they don't like this new Burnout, that game is so great, and people just ignore it most of the time.

Anyways, I'm going to check out the video now and see if it helps me any more.
In reply to
chewbacaattack
chewbacaattack
Commented on 2007-12-14 05:03:24 In reply to FordGTGuy
Posted by jackdoe
Agreed. Why?
Posted by FordGTGuy
Why?
Why the hell just post why? Isnt it easier just to ignore if you dont care or dont like?
I like these comparisons, not because I want to hear "IN YOUR EFFIN FACE 360/PS3 OWNER!", but because I want to see if devs manage to make the game look the same on different hardware.
In reply to
FordGTGuy
FordGTGuy
Commented on 2007-12-14 06:41:25 In reply to chewbacaattack
Posted by chewbacaattack
Why the hell just post why? Isnt it easier just to ignore if you dont care or dont like?
I like these comparisons, not because I want to hear "IN YOUR EFFIN FACE 360/PS3 OWNER!", but because I want to see if devs manage to make the game look the same on different hardware.
"Why?" is because all these comparisons do is start flame wars.

BTW anyone who knows anything about this game would know it was lead on PS3 and ported to Xbox 360 so its going to look the same except for some lighting. If it was lead on Xbox 360 and ported to PS3 then there might but lighting/framerate differences.
In reply to
Slabs
Slabs
Commented on 2007-12-14 08:28:41
Near as damnit identical.

However with the PS3 software sales being considerably worse than the 360 I don't think many developers are going to see this route as the best one to take. Criterion have always favoured Sony platforms.
In reply to
Sath - Missed the<br>hay
Sath
Commented on 2007-12-14 08:51:37
Snopper are you using HDMI and full RBG-full range on and all that on PS3?

Besides, most games let you play around with the gamma, so if the PS3 looks a bit lighter, just bring the gamma down a few notches and it will get a bit more darker and not washed out.

I do that with most of my games on 360 and PS3, unless there i nothing wrong with the default.

Besides, how are you suppose to enjoy the small details if its dark. Sharper looking yes, but won't see the small details put into the model.

Ah well, its all personal preference.
In reply to
Jigen
Jigen
Commented on 2007-12-14 09:01:53 In reply to FordGTGuy
Posted by FordGTGuy
"Why?" is because all these comparisons do is start flame wars.

BTW anyone who knows anything about this game would know it was lead on PS3 and ported to Xbox 360 so its going to look the same except for some lighting. If it was lead on Xbox 360 and ported to PS3 then there might but lighting/framerate differences.
That's certainly not true. I own both platforms and I appreciate these videos to help me decide which to get.

I wouldn't rely on the fact of it being a PS3 -> 360 port to say they're going to be identical...
In reply to
Cheboury
Cheboury
Commented on 2007-12-14 09:07:48
Played both versions and it is hard to tell any difference. Both XBOX & PS3 connected via HDMI. I have to say though that if you look hard enough the PS3 has more JAGGIES and the INTRO STUTTERS. I do prefer the XBOX 360 controller. BUT MORE IMPORTANT THAN EVERYTHING ELSE I THOUGHT THE DEMO SUCKED LIKE A PILE OF HOT DUNG!

Criterion has raped this once so awesome FRANCHISE. Come on I dont wanna roam this boring PARADISE CITY looking for challenges. THESE DEVS SHOULD PAY BETTER ATTENTION AND PLAY SOME GAMES BEFORE THEY MAKE ANY FUNDAMENTAL CHANGES TO THE GAME. All they had to do is look at what happened to NFS. Most Wanted being the best of the series!

THE KEY TO THE BURNOUT SERIES HAS ALWAYS BEEN: CRASHES, FUN & EASY TO PICK UP AND PLAY!

They turned BURNOUT PARADISE into a chore!

I am passing and getting PGR4 instead!
In reply to
Xerx3s
Xerx3s
Commented on 2007-12-14 10:33:20 In reply to ItsOK_ImaNinja
Posted by ItsOK_ImaNinja
Have to agree with this - unless the game is held back because of PS3. Downgrades and delays are not good. That is why most games are 360 first, then PS3.

If it was cheaper to do on PS3 first, then that would be better for devs.
Maybe so but why would I care for that? No offence but as a 360 owner, I don't really care for what happens to the games on other machines. I just want those that I am looking forward to, to be released asap and without bugs. If they can do that by developing for the ps3 first, good for them. If they can't (and this is a likely case as proven in the past), bad for them.

Delaying a game just because development on another platform can't hold up is a bad thing (which this basically comes down to).
In reply to
no_fear360
no_fear360
Commented on 2007-12-14 11:53:38
I don't get why people are hating on the demo so much. I friggin loved the free roaming aspect! It makes the game much more enjoyable in my opinion. Just cruising around the city and pulling off stunts is damn sweet. I also like how they used road signs to tell you which way to go in a race. It's Burnout meets Midnight Club in a way.
In reply to
mt_sabao
mt_sabao
Commented on 2007-12-14 13:00:28 In reply to no_fear360
Posted by no_fear360
I don't get why people are hating on the demo so much. I friggin loved the free roaming aspect! It makes the game much more enjoyable in my opinion. Just cruising around the city and pulling off stunts is damn sweet. I also like how they used road signs to tell you which way to go in a race. It's Burnout meets Midnight Club in a way.
i fully agree brother. i'm getting quite fed up with this "UHHH EA is EVIL and is ruining all the games!" lets cut the crap. What were you expecting, another exact Burnout, new tracks and better graphics? Afraid of the new? I just played for like 15 min yesterday, and its looking quite cool and quite probably i'll buy it...
In reply to
barnard666
barnard666
Commented on 2007-12-14 14:04:27
I could see potential in it, it simply isnt so pick up and play, I really hated the stunt challenge thing.
it's likr burnout crossed with crackdown, I guess it will just take some time to get used to. my first impression is that I hate it though :(
In reply to
ashangel
ashangel
Commented on 2007-12-14 14:12:00 In reply to Xion4360
Posted by Xion4360
eitherway, this definately shows its better to develop on PS3 and port to 360 than vice versa
i hate my ps3 being the lowest common denominator
In reply to
About the game
Platform
X360 PS3
Published by
EA Games
Developed by
Criterion Studios
Patreon

$135 of $400 per month

What's up?
  • Loakum

    Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (4 Days ago)

  • Driftwood

    Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (6 Days ago)

  • Loakum

    Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (6 Days ago)

  • Driftwood

    Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)

  • reneyvane

    reneyvane Factornews à joué à KingdomComeDeliverance2 au Gamescom 2024 mais ne publie sa preview que maintenant ? [url] (5 Weeks ago)

  • CraCra

    CraCra Y a un souci sur les forums ? (7 Weeks ago)

  • nostradamus

    nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)

  • Driftwood

    Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

Also on Gamersyde

P55 Pro HQ video coverage: Day Four

  • Tuesday, November 12, 2024
  • Driftwood

PS5 Pro HQ video coverage: Day Three

  • Monday, November 11, 2024
  • Driftwood

PS5 Pro HQ video coverage: Day Two

  • Sunday, November 10, 2024
  • Driftwood