David Jones's Crackdown showcases with a bench of 720p screenshots. Very interesting style and concept.
Loakum Ugh….scratch that previous comment. The upcoming Game of Thrones video game is a F’in mobile phone game. Why can’t they came an open world GoT game, like Witcher 3 or God of War? (3 Weeks ago)
Loakum By FAR, the upcoming Game of Thrones King’s Road was the Game of the Show! It plays like God of War Ragnarok! :) (5 Weeks ago)
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (10 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (10 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (10 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
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Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
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Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (25)
but saints row remains my fav right now.
until the next gta
Also I dont like this artstyle
the gameplay in Crackdown sounds very interesting.
i'm getting annoyed with companies releasing savage screens for games which are way way way off...
i can't take it
just because ist #1 dont mean every one should like it.
i know i dont.
*does not compute*
however, one thing about the graphics is bothering me - the only objects casting shadows are the people (and maybe the cars, didn't check).
This looks really odd on that bridge screenie.
The people walking on the bridge are casting shadows on the building below, but the bridge is not, so you get this "floating appendage" effect from the shadows.
Also, on screenshot #6, it's hard for my eyes to visualize any dimension where the buildings come in contact with the ground (again, because of lack of casted shadows).
So, that's the only part of the game that I have a problem with right now.
The graphics are awesome and the gameplay sounds like its a few steps ahead of other games in the genre.
Also I dont like this artstyle
The game looks great, awesome ideas for a game.