Trailer PC Xbox 360 PS3

A new demo of Crysis 2 is now available on Xbox 360 and PC and EA released a dedicated trailer to give us an idea of its content. The PS3 demo should follow in a bit.
Update: English trailer added.

bleachedsmiles
bleachedsmiles
Commented on 2011-03-03 13:50:30
been playing the 360 demo... is it just me or are there more jaggies in it than there was a few weeks ago in the beta?

The second map (with the boat) is unlocked from the start this time..and theres some really nice effects with the lighting and water. Some of the textures are pretty lazy though (like the view finder things) which is surprising.

Still having fun with it...and still think its a nice mix of MW and halo. Although playing MW2 straight after i find that alot cleaner and nicer looking
In reply to
spacemanjupiter
spacemanjupiter
Commented on 2011-03-03 14:11:51
MP is actually pretty fun. MW2 and Halo mix sounds about right. I'm still waiting for single player DX11 stuff though. MP doesn't look too amazing, although that should be expected of any MP game.

I played Gears of War 1 on PC tonight for the first time. 1920x1200, DX10, antialiasing and hasn't skipped a single frame less than 60 yet. Blows away anything on both consoles and probably my other PC games. I can't believe how different it looks. Crysis 2 SP better show some amazing things.
In reply to
Sath - Missed the<br>hay
Sath
Commented on 2011-03-03 15:07:22
I am playing Crysis 2 MP demo now, its alot of fun for sure, but the weapons lacks that special "umph" when you shoot.
Or to be more specific, when aiming down the sight the weapon does not move at all, no bobbing, just bulletspread, takes away the feel of shooting away from me, especially after playing Killzone 3.

I do love the nanosuit though, very nice.
But I am personally waiting for March 15th for PS3 demo considering thats the one I plan on buying.

Hopefully it turns out very good, because overal its a fun MP game.
In reply to
PlumbDrumb - Still drinking
PlumbDrumb
Commented on 2011-03-03 15:08:24
Oh! I completely misunderstood you in the other thread then, Sath.

I thought you were saying the opposite... I think.
In reply to
Sath - Missed the<br>hay
Sath
Commented on 2011-03-03 17:17:59 In reply to PlumbDrumb
Posted by PlumbDrumb
Oh! I completely misunderstood you in the other thread then, Sath.

I thought you were saying the opposite... I think.
I can be more specific if you want, but I have tried like 2-3 times LOL.

When you aim down the sight/scope and you shoot, the weapon doesnt shake/move/bob back and forward like most shooters do. The sense of feedback of the weapon bobbing, there is non in Crysis 2, at all!
Games like Killzone, Bad Company 2, even the modern COD games, they do that.

Even in Crysis 1 you can see it, but in Crysis 2 its completely gone, only your bullets will spread around thats it.
IMO, that removes the sense of a punchy feedback from the weapon and that is annoying, especially after playing the recent Killzone 3 game.
In reply to
spacemanjupiter
spacemanjupiter
Commented on 2011-03-03 20:38:32
Don't know about the 360 demo but the PC demo has recoil with all weapons down the scope. It's very minimal with the assault rifle but it's there. It is more pronounced with other weapons like the sniper and machine gunner naturally. In KZ3 there isn't much bob either, hardly at all. There is just recoil of the gun moving back, but the crosshair hardly moves at all.
In reply to
Sath - Missed the<br>hay
Sath
Commented on 2011-03-03 21:00:28
Killzone 2 and 3 definitely does that, alot.
In reply to
IRAIPT0IR
IRAIPT0IR
Commented on 2011-03-03 21:10:26
Oh that is what you meant by that?

OK that isn ot a problem with me but can you hear feel when you hit something?

I want as much sound feedback as possible!!
In reply to
munkini
munkini
Commented on 2011-03-03 22:10:06
PS3 version is apparently (according to IGN at least) a fairly shitty port...thus it falls quietly of my radar, never to be seen again.
In reply to
Frozpot
Frozpot
Commented on 2011-03-03 22:15:40
I really want a better audio cue for when the energy bar is full. I think right now it's just a little "ting" sound, but it's hard to catch when there is a lot going on...
In reply to
Sath - Missed the<br>hay
Sath
Commented on 2011-03-03 22:32:58 In reply to Frozpot
Posted by IRAIPT0IR
Oh that is what you meant by that?

OK that isn ot a problem with me but can you hear feel when you hit something?

I want as much sound feedback as possible!!
You definitely hear hear a SFX when the enemy is getting hit.
Posted by munkini
PS3 version is apparently (according to IGN at least) a fairly shitty port...thus it falls quietly of my radar, never to be seen again.
While others who played it says its completely fine, pretty much on par with the 360.
Its hard to believe in who is right and wrong.

The only way to know for sure is to wait until March 15th when the demo is out on PS3, and even then we dont know how old the demo is.
I guess retail version really.
Posted by Frozpot
I really want a better audio cue for when the energy bar is full. I think right now it's just a little "ting" sound, but it's hard to catch when there is a lot going on...
I am playing on PC, so I have in-ear plugged in so I can hear all the nice SFX going on, with some awesome Crysis 2 music in the background on low volume :D
In reply to
Akumajo
Akumajo
Commented on 2011-03-04 02:03:10 In reply to munkini
Posted by munkini
PS3 version is apparently (according to IGN at least) a fairly shitty port...thus it falls quietly of my radar, never to be seen again.
What do you expect? Crytek is one of Microsoft's biggest cheerleaders overhyping the living crap out of Crysis and Direct X 10 considering DirectX is a microsoft proprietary API and X360 and Windows PCs are Microsoft software platforms.
The PS3 uses Libcgm and another API that is based on OpenES or GL basically if a game dev does not bother their games will not be as good yet when you play PS3 specific games like Killzone 2 and 3 and Resistance 1 and 2 you don't see any problems.
In reply to
spacemanjupiter
spacemanjupiter
Commented on 2011-03-04 05:15:54 In reply to Akumajo
Posted by Akumajo
What do you expect? Crytek is one of Microsoft's biggest cheerleaders overhyping the living crap out of Crysis and Direct X 10 considering DirectX is a microsoft proprietary API and X360 and Windows PCs are Microsoft software platforms.
The PS3 uses Libcgm and another API that is based on OpenES or GL basically if a game dev does not bother their games will not be as good yet when you play PS3 specific games like Killzone 2 and 3 and Resistance 1 and 2 you don't see any problems.
Exclusives are good on the PS3 because of the devs, not the hardware. If the same devs made those same games on the 360 they would look and run just as good (maybe better as mpf evidence shows).
I'm so tired of people making up excuses every time mpf games are compared and the PS3 version falls short. Poor port, they favor MS, 360 is lead platform, blah blah blah.
Seriously, how many games does it take for you to suck it up and admit the hardware is no better than the competition? I can't believe that myth is still clutching the hearts of many.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2011-03-04 05:27:59 In reply to spacemanjupiter
Posted by spacemanjupiter
Exclusives are good on the PS3 because of the devs, not the hardware. If the same devs made those same games on the 360 they would look and run just as good (maybe better as mpf evidence shows).
I'm so tired of people making up excuses every time mpf games are compared and the PS3 version falls short. Poor port, they favor MS, 360 is lead platform, blah blah blah.
Seriously, how many games does it take for you to suck it up and admit the hardware is no better than the competition? I can't believe that myth is still clutching the hearts of many.
By that measure no 360 developers are as talented as PS3 developers--which is completely ridiculous.
In reply to
Frozpot
Frozpot
Commented on 2011-03-04 17:08:20 In reply to GriftGFX
Posted by GriftGFX
By that measure no 360 developers are as talented as PS3 developers--which is completely ridiculous.
Aside from Epic though, that's probably pretty accurate :P Sony DOES have some damn fine developers, especially when it comes to engines. Remember the PS2 days? Hell, Killzone 1 looked pretty damn good for it's day (played like shit, though). Jak and Daxter? Sony's guys really do work some visual magic, if nothing else. Look at GT5- 5 years of development, but Forza 3 goes head to head with it visually (each being better at certain things)...
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About the game
Platform
PC X360 PS3
Published by
Electronic Arts
Developed by
Crytek
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