Ubisoft released this almost 4 minutes long video presenting the Motion Capture process used in Rainbow Six: Vegas, all done in their brand new studio in Montreal.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
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All comments (11)
http://www.play-asia.com/SOap-23-83-3ie9-71-fc-49-...
btw 360Champ, why do nearly all your posts contain a link to an unrelated 360 game on Play Asia? It's not in your sig right... so why the need to post it.. is it an affiliate thing and you just want clicks? :p
And i know it's supposed to be that way because he needs to explain stuff for people who don't know allot about this stuff but DAMN was he annoying :D
uh, okay. that way IS less real and more artistic.
I agree with FireWire. The guy talking started to annoy me.
When the guy was talking about how some stunts were impractical, that was bull. All they need is a bigger studio with a more robust set of props.
You know, for me, mo-cap sometimes seems a little off. When people act on the mo-cap set with the suits they sometimes move a little differently to when they would in RL with real clothing.
I think what they need to do is suit people up and then have them wear full contextual clothing, body armour etc.
It also helps for authenticity if they use actual marines or ex-marines for the motion capture of military types like the rainbow team. I don't know whether Ubisoft do or not. Theres only so far a good actor can go really.
still, i like these little developer diaries and behind the scenes thingys.
thanks!
thanks!